Player Matchup

Sun Wukong
Sun Wukong
LorDz_VC
Sun Wukong
Level 104
God Stats
4W - 9L
1,305 SR
Queue Stats
56W - 72L
1,417 Elo+
Party 1
Fenrir
Fenrir
SpardaNoctis
Fenrir
Level 108
God Stats
5W - 1L
1,680 SR
Queue Stats
36W - 55L
1,405 Elo+
Party 1
Merlin
Merlin
Stfclewis
Merlin
Level 103
God Stats
2W - 1L
1,706 SR
Queue Stats
104W - 114L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
Tomy34316
Jormungandr
Level 125
God Stats
8W - 4L
1,534 SR
Queue Stats
95W - 119L
1,437 Elo+
Party 1
Charybdis
Charybdis
shadow_assasin_c
Charybdis
Level 128
God Stats
3W - 3L
1,726 SR
Queue Stats
87W - 95L
1,463 Elo+
Party 1
Team Averages
Level 114
1,590 SR
1,433 Elo+

VS

Team Averages
Level 91
1,548 SR
1,473 Elo+
Loki
Loki
Giminho
Loki
Level 145
God Stats
3W - 5L
1,556 SR
Queue Stats
215W - 208L
1,486 Elo+
Solo
Cernunnos
Cernunnos
I_Wanheda21_I
Cernunnos
Level 96
God Stats
2W - 2L
1,699 SR
Queue Stats
43W - 50L
1,509 Elo+
Solo
Hades
Hades
Svexzy Twix
Hades
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 55L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
XxhuterzxX
Baron Samedi
Level 129
God Stats
6W - 9L
1,483 SR
Queue Stats
400W - 401L
1,451 Elo+
Solo
Surtr
Surtr
ta_vrai_daronne
Surtr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 54L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LorDz_VC
Sun Wukong
19
4 / 2 / 6
12,541
545
16,687
22,505
25,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
20
14 / 6 / 1
14,225
618
19,963
24,531
13,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Stfclewis
Merlin
16
0 / 8 / 5
10,703
465
10,974
14,973
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Tomy34316
Jormungandr
19
8 / 2 / 8
13,859
603
20,469
24,091
37,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
19
3 / 7 / 7
12,927
562
16,554
18,017
9,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Giminho
Loki
19
3 / 6 / 11
12,065
525
13,099
24,406
11,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
I_Wanheda21_I
Cernunnos
7
0 / 2 / 1
7,389
321
2,035
6,968
2,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 7 / 4
11,398
496
14,891
28,945
17,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
XxhuterzxX
Baron Samedi
19
12 / 6 / 5
12,182
530
29,053
24,870
14,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 1
9,736
423
11,937
26,790
28,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
29
Kills
24
25
Deaths
29
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
Giminho
Loki
3
6
11
1.42
L
Cernunnos
I_Wanheda21_I
Cernunnos
0
2
1
0.25
W
Sun Wukong
LorDz_VC
Sun Wukong
4
2
6
3.5
W
Fenrir
14
6
1
2.42
W
Merlin
Stfclewis
Merlin
0
8
5
0.31
L
7
7
4
1.29
W
Jormungandr
Tomy34316
Jormungandr
8
2
8
6
L
Baron Samedi
XxhuterzxX
Baron Samedi
12
6
5
2.42
W
Charybdis
3
7
7
0.93
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,647
Damage
71,015
104,117
Taken
111,979
92,613
Mitigated
73,810
24,618
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Giminho
Loki
13,099
4,332
0
1,368
24,406
11,367
235
6,886
17,258
0
91,308
L
Cernunnos
I_Wanheda21_I
Cernunnos
2,035
1,141
0
1,902
6,968
2,365
0
2,334
4,634
0
16,057
W
Sun Wukong
LorDz_VC
Sun Wukong
16,687
3,770
184
6,770
22,505
25,805
3,409
4,687
17,818
0
100,095
W
Fenrir
19,963
4,505
0
7,667
24,531
13,377
2,504
9,511
15,010
0
98,447
W
Merlin
Stfclewis
Merlin
10,974
415
0
3,627
14,973
6,890
1,281
7,868
7,105
60,150
0
L
14,891
1,027
644
10,834
28,945
17,192
198
7,216
21,587
83,097
0
W
Jormungandr
Tomy34316
Jormungandr
20,469
3,735
0
5,620
24,091
37,257
1,432
13,108
10,935
78,320
0
L
Baron Samedi
XxhuterzxX
Baron Samedi
29,053
2,296
2,035
7,128
24,870
14,172
0
9,869
14,562
96,050
0
W
Charybdis
16,554
9,806
0
750
18,017
9,284
4,443
9,282
8,735
0
94,497
L
11,937
3,359
0
2,078
26,790
28,714
0
4,558
22,198
1,023
71,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,255
Gold Earned
52,770
634
Minions Killed
489
0
Camps Cleared
0
2,100,849
Distance Traveled
1,815,898
0
Wards Purchased
96
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,065
525
122
5
0
502,279
0
L
Cernunnos
7,389
321
29
1
0
167,344
96
W
Sun Wukong
12,541
545
158
7
0
431,653
0
W
Fenrir
14,225
618
123
5
0
499,216
0
W
Merlin
10,703
465
102
4
0
346,585
0
L
Hades
11,398
496
128
6
0
373,141
0
W
Jormungandr
13,859
603
90
4
0
446,487
0
L
Baron Samedi
12,182
530
125
5
0
382,761
0
W
Charybdis
12,927
562
161
7
0
376,908
0
L
Surtr
9,736
423
85
4
0
390,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role