Player Matchup

Jing Wei
Jing Wei
Akirakira
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,286 Elo+
Party 2
Vulcan
Vulcan
Kaskro
Vulcan
Level 103
God Stats
0W - 2L
1,493 SR
Queue Stats
47W - 45L
1,587 Elo+
Solo
Susano
Susano
KratMaster
Susano
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,278 Elo+
Party 2
Ratatoskr
Ratatoskr
Neondevil
Ratatoskr
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,705 Elo+
Party 2
Thanatos
Thanatos
david_gurtsiev87
Thanatos
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
656W - 661L
1,549 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,481 Elo+

VS

Team Averages
Level 143
1,625 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
SmurferRufter
Vulcan
Level 136
God Stats
17W - 6L
1,958 SR
Queue Stats
458W - 436L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
heanderHAKU
Heimdallr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,431 Elo+
Party 3
Nike
Nike
kmbq8
Nike
Level 129
God Stats
9W - 5L
1,615 SR
Queue Stats
296W - 290L
1,494 Elo+
Party 1
Ymir
Ymir
sager44
Ymir
Level 144
God Stats
6W - 2L
1,552 SR
Queue Stats
486W - 491L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akirakira
Jing Wei
15
1 / 5 / 3
8,508
773
3,124
9,445
4,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Kaskro
Vulcan
15
2 / 4 / 3
7,828
712
13,837
8,470
3,950
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
KratMaster
Susano
14
1 / 5 / 4
7,589
690
9,390
11,967
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Neondevil
Ratatoskr
14
2 / 6 / 3
7,877
716
6,777
10,579
8,333
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 2
7,637
694
6,597
13,469
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 11
8,951
814
10,723
8,842
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 12
9,570
870
15,732
11,681
5,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
heanderHAKU
Heimdallr
17
9 / 2 / 12
9,901
900
10,897
8,935
4,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
kmbq8
Nike
16
8 / 3 / 17
10,485
953
9,234
13,269
14,522
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
sager44
Ymir
13
1 / 2 / 10
8,590
781
3,406
15,763
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
8
Kills
26
26
Deaths
11
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
11
3.17
L
Jing Wei
Akirakira
Jing Wei
1
5
3
0.5
L
Vulcan
Kaskro
Vulcan
2
4
3
0.88
L
Susano
KratMaster
Susano
1
5
4
0.6
L
Ratatoskr
Neondevil
Ratatoskr
2
6
3
0.58
W
4
1
12
10
L
2
6
2
0.5
W
Heimdallr
heanderHAKU
Heimdallr
9
2
12
7.5
W
Nike
kmbq8
Nike
8
3
17
5.5
W
Ymir
sager44
Ymir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
49,992
53,930
Taken
58,490
34,927
Mitigated
44,288
12,565
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,723
448
1,680
816
8,842
3,886
117
2,400
6,386
25,178
0
L
Jing Wei
Akirakira
Jing Wei
3,124
1,942
623
1,195
9,445
4,629
0
5,877
3,472
0
20,323
L
Vulcan
Kaskro
Vulcan
13,837
5,655
465
1,159
8,470
3,950
0
5,134
3,300
28,820
0
L
Susano
KratMaster
Susano
9,390
844
377
1,635
11,967
5,306
0
6,557
5,360
0
20,408
L
Ratatoskr
Neondevil
Ratatoskr
6,777
378
786
1,775
10,579
8,333
0
5,760
4,790
0
10,786
W
15,732
4,660
2,538
3,248
11,681
5,909
1,258
1,836
9,361
36,040
0
L
6,597
83
837
3,713
13,469
12,709
0
7,763
5,598
1,370
10,087
W
Heimdallr
heanderHAKU
Heimdallr
10,897
4,995
650
1,008
8,935
4,907
4,814
1,845
6,595
0
25,722
W
Nike
kmbq8
Nike
9,234
452
725
2,075
13,269
14,522
833
2,915
9,634
1,883
13,509
W
Ymir
sager44
Ymir
3,406
288
1,084
3,727
15,763
15,064
294
5,865
9,355
6,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
47,497
121
Minions Killed
147
0
Camps Cleared
0
1,065,973
Distance Traveled
1,044,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,951
814
37
3
0
175,592
0
L
Jing Wei
8,508
773
47
4
0
214,275
0
L
Vulcan
7,828
712
42
4
0
183,309
0
L
Susano
7,589
690
19
2
0
218,780
0
L
Ratatoskr
7,877
716
6
1
0
246,436
0
W
Vulcan
9,570
870
44
4
0
268,179
0
L
Thanatos
7,637
694
7
1
0
203,173
0
W
Heimdallr
9,901
900
45
4
0
191,503
0
W
Nike
10,485
953
16
1
0
190,265
0
W
Ymir
8,590
781
5
0
0
219,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role