Player Matchup

Xbalanque
Xbalanque
Drunk_Vikings
Xbalanque
Level 142
God Stats
10W - 12L
1,434 SR
Queue Stats
410W - 400L
1,494 Elo+
Solo
Odin
Odin
SausageMan0000
Odin
Level 135
God Stats
11W - 4L
1,674 SR
Queue Stats
309W - 241L
1,549 Elo+
Solo
Ares
Ares
SinNombreReal
Ares
Level 124
God Stats
12W - 7L
1,584 SR
Queue Stats
697W - 655L
1,521 Elo+
Solo
Ne Zha
Ne Zha
SouthSlidin
Ne Zha
Level 122
God Stats
6W - 4L
1,670 SR
Queue Stats
27W - 26L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
geronimo78541
Baron Samedi
Level 119
God Stats
68W - 44L
1,580 SR
Queue Stats
172W - 151L
1,520 Elo+
Solo
Team Averages
Level 128
1,588 SR
1,507 Elo+

VS

Team Averages
Level 134
1,482 SR
1,425 Elo+
Thanatos
Thanatos
 
Thanatos
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CaldorDr
Hercules
Level 123
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 3L
1,239 Elo+
Solo
Poseidon
Poseidon
Demitry32
Poseidon
Level 129
God Stats
23W - 6L
1,513 SR
Queue Stats
102W - 91L
1,440 Elo+
Solo
Ares
Ares
FriedRice1080p
Ares
Level 106
God Stats
4W - 4L
1,555 SR
Queue Stats
216W - 203L
1,507 Elo+
Solo
Ullr
Ullr
MaliciousOdium
Ullr
Level 148
God Stats
0W - 3L
1,232 SR
Queue Stats
329W - 297L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Drunk_Vikings
Xbalanque
10
1 / 1 / 0
5,960
542
5,210
6,650
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 2 / 0
7,525
684
7,245
7,169
6,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 3
6,413
583
3,556
8,328
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
9
1 / 1 / 4
5,571
506
2,762
7,866
2,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
geronimo78541
Baron Samedi
12
3 / 1 / 2
6,393
581
7,601
5,140
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 2 / 1
6,460
587
2,941
8,988
3,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
CaldorDr
Hercules
9
0 / 4 / 1
4,987
453
2,032
7,911
4,161
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Demitry32
Poseidon
10
1 / 2 / 1
5,521
502
5,642
6,193
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
5,070
461
4,224
10,588
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
4,876
443
2,253
5,526
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
2
1
2.25
L
Hercules
CaldorDr
Hercules
0
4
1
0.13
L
Poseidon
Demitry32
Poseidon
1
2
1
0.75
W
Xbalanque
Drunk_Vikings
Xbalanque
1
1
0
1
L
0
2
1
0.25
L
0
1
0
0
W
4
2
0
2
W
2
0
3
3.5
W
Ne Zha
1
1
4
3
W
Baron Samedi
geronimo78541
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
17,092
35,153
Taken
39,206
20,796
Mitigated
19,667
11,932
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,941
432
0
8,801
8,988
3,476
0
1,580
7,246
0
39,070
L
Hercules
CaldorDr
Hercules
2,032
644
0
692
7,911
4,161
0
445
7,466
0
17,666
L
Poseidon
Demitry32
Poseidon
5,642
565
0
750
6,193
2,330
0
4,195
1,754
47,160
0
W
Xbalanque
Drunk_Vikings
Xbalanque
5,210
1,528
0
2,997
6,650
2,080
382
566
6,084
0
48,083
L
4,224
94
0
2,573
10,588
7,580
0
4,572
5,819
15,839
0
L
2,253
663
0
1,261
5,526
2,120
0
373
5,153
0
31,986
W
7,245
741
0
1,948
7,169
6,738
0
349
6,820
1,372
53,920
W
3,556
98
0
3,438
8,328
6,444
271
4,180
4,148
17,215
0
W
Ne Zha
2,762
1,353
0
299
7,866
2,652
0
2,813
5,053
0
34,682
W
Baron Samedi
geronimo78541
Baron Samedi
7,601
556
1,139
2,111
5,140
2,882
252
2,111
3,029
48,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
26,914
308
Minions Killed
257
0
Camps Cleared
0
960,119
Distance Traveled
1,050,837
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,460
587
77
7
0
227,545
0
L
Hercules
4,987
453
32
3
0
205,397
0
L
Poseidon
5,521
502
73
7
0
211,581
0
W
Xbalanque
5,960
542
79
7
0
176,247
0
L
Ares
5,070
461
18
2
0
208,551
2
L
Ullr
4,876
443
57
5
0
197,763
3
W
Odin
7,525
684
88
8
0
194,411
0
W
Ares
6,413
583
20
2
0
212,481
0
W
Ne Zha
5,571
506
49
4
0
185,618
0
W
Baron Samedi
6,393
581
72
7
0
191,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role