Player Matchup

Ix Chel
Ix Chel
CgShadowxx
Ix Chel
Level 115
God Stats
16W - 15L
1,593 SR
Queue Stats
87W - 93L
1,491 Elo+
Party 2
Chiron
Chiron
Matacholas26
Chiron
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 219L
1,451 Elo+
Solo
Thor
Thor
MerelyADeity
Thor
Level 105
God Stats
1W - 2L
1,729 SR
Queue Stats
63W - 77L
1,459 Elo+
Party 2
Horus
Horus
TwistedIQ
Horus
Level 104
God Stats
19W - 16L
1,570 SR
Queue Stats
56W - 65L
1,505 Elo+
Party 2
Mulan
Mulan
hundred71
Mulan
Level 121
God Stats
6W - 4L
1,637 SR
Queue Stats
75W - 83L
1,511 Elo+
Party 2
Team Averages
Level 101
1,606 SR
1,483 Elo+

VS

Team Averages
Level 117
1,466 SR
1,495 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MiiCrOOnDEaD
Discordia
Level 159
God Stats
56W - 45L
1,598 SR
Queue Stats
282W - 290L
1,490 Elo+
Party 1
Bacchus
Bacchus
TheMoonking
Bacchus
Level 51
God Stats
5W - 1L
1,724 SR
Queue Stats
18W - 14L
1,582 Elo+
Solo
Anhur
Anhur
Vanadis240
Anhur
Level 117
God Stats
6W - 14L
1,291 SR
Queue Stats
282W - 289L
1,490 Elo+
Party 1
Awilix
Awilix
hapster
Awilix
Level 127
God Stats
5W - 8L
1,217 SR
Queue Stats
125W - 138L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CgShadowxx
Ix Chel
7
1 / 1 / 1
4,296
716
2,999
3,122
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
6
0 / 3 / 0
3,333
556
1,867
4,205
872
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 3 / 2
3,772
629
1,283
6,627
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
TwistedIQ
Horus
8
1 / 1 / 0
4,288
715
2,839
4,879
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Mulan
hundred71
Mulan
6
1 / 2 / 0
4,080
680
2,028
6,351
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 1 / 0
4,297
716
3,112
5,356
2,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
MiiCrOOnDEaD
Discordia
7
0 / 0 / 1
4,018
670
3,255
2,061
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
TheMoonking
Bacchus
7
0 / 0 / 8
4,807
801
3,023
5,486
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
8
7 / 0 / 1
5,234
872
5,103
3,881
1,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
hapster
Awilix
8
2 / 2 / 1
4,363
727
2,425
5,600
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
0
1
L
Ix Chel
CgShadowxx
Ix Chel
1
1
1
1.5
L
Chiron
0
3
0
0
L
0
3
2
0.33
W
Discordia
MiiCrOOnDEaD
Discordia
0
0
1
0.5
W
Bacchus
TheMoonking
Bacchus
0
0
8
4
L
Horus
TwistedIQ
Horus
1
1
0
1
W
Anhur
7
0
1
7.5
W
Awilix
hapster
Awilix
2
2
1
1.25
L
Mulan
hundred71
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,016
Damage
16,918
25,184
Taken
22,384
9,507
Mitigated
10,809
7,758
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,112
0
0
2,390
5,356
2,341
0
0
5,066
23,358
0
L
Ix Chel
CgShadowxx
Ix Chel
2,999
569
284
1,408
3,122
1,026
0
2,171
934
27,010
0
L
Chiron
1,867
721
115
1,198
4,205
872
0
857
3,302
0
15,527
L
1,283
117
0
649
6,627
1,855
0
930
5,664
0
16,047
W
Discordia
MiiCrOOnDEaD
Discordia
3,255
124
0
375
2,061
574
0
399
1,662
24,062
0
W
Bacchus
TheMoonking
Bacchus
3,023
434
0
2,215
5,486
4,716
0
407
5,079
11,006
0
L
Horus
TwistedIQ
Horus
2,839
986
40
2,316
4,879
2,238
0
2,513
1,900
0
19,923
W
Anhur
5,103
4,473
0
2,217
3,881
1,209
0
568
3,313
0
33,370
W
Awilix
hapster
Awilix
2,425
950
0
1,870
5,600
1,969
227
1,712
3,888
0
21,886
L
Mulan
hundred71
Mulan
2,028
331
0
1,748
6,351
3,516
0
2,306
3,922
0
8,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,769
Gold Earned
22,719
139
Minions Killed
196
0
Camps Cleared
0
646,327
Distance Traveled
685,523
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,297
716
39
7
0
134,293
0
L
Ix Chel
4,296
716
50
8
0
129,303
0
L
Chiron
3,333
556
21
4
0
106,220
0
L
Thor
3,772
629
27
5
0
130,033
0
W
Discordia
4,018
670
47
8
0
130,202
0
W
Bacchus
4,807
801
8
1
0
142,596
3
L
Horus
4,288
715
32
5
0
144,429
0
W
Anhur
5,234
872
60
10
0
120,277
0
W
Awilix
4,363
727
42
7
0
158,155
0
L
Mulan
4,080
680
9
2
0
136,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role