Player Matchup

Neith
Neith
Bobby Zamora 25
Neith
Level 116
God Stats
3W - 2L
1,720 SR
Queue Stats
25W - 26L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DraidCymru
Morgan Le Fay
Level 145
God Stats
15W - 23L
1,470 SR
Queue Stats
615W - 599L
1,492 Elo+
Solo
Izanami
Izanami
UltraFeRoX
Izanami
Level 81
God Stats
7W - 4L
1,594 SR
Queue Stats
75W - 85L
1,354 Elo+
Party 1
Nike
Nike
Veleiroop_
Nike
Level 89
God Stats
6W - 1L
1,813 SR
Queue Stats
300W - 310L
1,507 Elo+
Solo
Sobek
Sobek
steaklp
Sobek
Level 87
God Stats
5W - 15L
1,204 SR
Queue Stats
124W - 131L
1,414 Elo+
Party 1
Team Averages
Level 104
1,560 SR
1,438 Elo+

VS

Team Averages
Level 59
1,503 SR
1,492 Elo+
Achilles
Achilles
Anti-Karen-1
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,462 Elo+
Party 3
Loki
Loki
Karthfall
Loki
Level 35
God Stats
4W - 8L
1,463 SR
Queue Stats
5W - 8L
1,627 Elo+
Party 2
Ra
Ra
KorolKresty
Ra
Level 60
God Stats
3W - 4L
1,681 SR
Queue Stats
241W - 227L
1,471 Elo+
Solo
Geb
Geb
Terriermon-Boi
Geb
Level 68
God Stats
10W - 13L
1,370 SR
Queue Stats
35W - 38L
1,399 Elo+
Party 3
Izanami
Izanami
Vybz312
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,821
529
2,918
8,024
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DraidCymru
Morgan Le Fay
12
6 / 1 / 2
7,182
653
8,678
5,630
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
UltraFeRoX
Izanami
9
1 / 0 / 1
5,715
520
2,831
5,020
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
9 / 1 / 1
7,733
703
9,385
9,560
8,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
steaklp
Sobek
9
2 / 0 / 3
5,543
504
1,795
7,000
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anti-Karen-1
Achilles
5
0 / 3 / 0
4,266
388
909
3,600
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
9
1 / 5 / 0
5,827
530
1,417
8,791
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 7 / 1
6,035
549
4,540
9,267
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 2 / 1
5,143
468
3,138
9,588
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Vybz312
Izanami
7
0 / 1 / 0
4,791
436
4,226
5,518
1,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
18
Kills
4
4
Deaths
18
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Anti-Karen-1
Achilles
0
3
0
0
W
0
2
0
0
W
Morgan Le Fay
DraidCymru
Morgan Le Fay
6
1
2
7
L
Loki
1
5
0
0.2
L
2
7
1
0.36
L
1
2
1
0.75
W
Izanami
UltraFeRoX
Izanami
1
0
1
1.5
W
9
1
1
9.5
L
Izanami
Vybz312
Izanami
0
1
0
0
W
Sobek
steaklp
Sobek
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
14,230
35,234
Taken
36,764
20,539
Mitigated
16,447
10,400
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Anti-Karen-1
Achilles
909
205
0
447
3,600
2,607
0
56
3,544
0
8,378
W
2,918
985
0
1,962
8,024
2,487
1,971
1,882
5,972
0
38,971
W
Morgan Le Fay
DraidCymru
Morgan Le Fay
8,678
767
0
1,172
5,630
2,084
0
2,968
2,550
46,027
0
L
Loki
1,417
521
0
1,249
8,791
2,455
0
1,484
7,078
0
27,209
L
4,540
207
372
1,165
9,267
3,304
0
5,148
3,723
35,209
0
L
3,138
96
0
1,326
9,588
6,430
0
3,006
6,091
12,984
0
W
Izanami
UltraFeRoX
Izanami
2,831
1,902
0
3,392
5,020
1,560
2,322
545
4,475
0
37,309
W
9,385
1,233
0
1,000
9,560
8,966
0
871
8,451
498
47,499
L
Izanami
Vybz312
Izanami
4,226
2,941
0
339
5,518
1,651
0
245
5,237
0
29,324
W
Sobek
steaklp
Sobek
1,795
189
0
2,874
7,000
5,442
267
1,262
5,661
13,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
26,062
310
Minions Killed
175
0
Camps Cleared
0
1,053,310
Distance Traveled
952,729
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,266
388
13
1
0
71,358
0
W
Neith
5,821
529
61
6
0
215,447
0
W
Morgan Le Fay
7,182
653
83
8
0
207,399
0
L
Loki
5,827
530
56
5
0
239,234
0
L
Ra
6,035
549
48
4
0
194,310
0
L
Geb
5,143
468
11
1
0
225,327
0
W
Izanami
5,715
520
77
7
0
176,260
0
W
Nike
7,733
703
67
6
0
224,619
0
L
Izanami
4,791
436
47
4
0
222,500
0
W
Sobek
5,543
504
22
2
0
229,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role