Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fluxflut
Kumbhakarna
Level 67
God Stats
7W - 9L
1,472 SR
Queue Stats
89W - 121L
1,322 Elo+
Party 2
Thanatos
Thanatos
Hattonrulz
Thanatos
Level 28
God Stats
3W - 4L
1,288 SR
Queue Stats
38W - 67L
1,275 Elo+
Party 2
Zeus
Zeus
punxes4
Zeus
Level 75
God Stats
1W - 2L
1,592 SR
Queue Stats
5W - 6L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
zamshforu
Cu Chulainn
Level 80
God Stats
0W - 2L
1,237 SR
Queue Stats
104W - 151L
1,312 Elo+
Party 2
Team Averages
Level 71
1,418 SR
1,384 Elo+

VS

Team Averages
Level 83
1,468 SR
1,460 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Darkryoshii
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Arachne
Arachne
Fred10frL
Arachne
Level 123
God Stats
41W - 37L
1,440 SR
Queue Stats
808W - 790L
1,432 Elo+
Solo
Ra
Ra
L3adab
Ra
Level 66
God Stats
2W - 1L
1,515 SR
Queue Stats
222W - 218L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
TonyGhost97
Hou Yi
Level 63
God Stats
4W - 11L
1,386 SR
Queue Stats
177W - 182L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 4 / 1
6,356
397
9,298
11,016
4,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Fluxflut
Kumbhakarna
10
0 / 2 / 3
6,666
417
2,688
15,006
8,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Hattonrulz
Thanatos
5
0 / 0 / 1
5,489
343
1,509
4,034
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
punxes4
Zeus
15
4 / 4 / 0
8,550
534
8,126
10,109
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
zamshforu
Cu Chulainn
11
0 / 5 / 0
6,713
420
11,647
18,634
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 0 / 5
8,908
557
7,611
16,474
15,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Darkryoshii
Bellona
15
3 / 0 / 4
9,497
594
6,146
14,826
14,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Fred10frL
Arachne
19
4 / 0 / 2
10,646
665
7,245
12,021
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
15
3 / 4 / 3
9,271
579
9,255
10,575
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
1 / 2 / 5
8,024
502
11,583
10,068
4,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
15
15
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
1
0.63
W
Artio
 
Artio
4
0
5
6.5
W
Bellona
Darkryoshii
Bellona
3
0
4
5
L
Kumbhakarna
Fluxflut
Kumbhakarna
0
2
3
0.75
W
Arachne
Fred10frL
Arachne
4
0
2
5
L
Thanatos
Hattonrulz
Thanatos
0
0
1
0.5
W
Ra
3
4
3
1.13
W
Hou Yi
1
2
5
1.75
L
Zeus
punxes4
Zeus
4
4
0
1
L
Cu Chulainn
zamshforu
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
41,840
58,799
Taken
63,964
32,830
Mitigated
43,990
12,484
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,298
4,607
0
1,985
11,016
4,239
172
2,633
8,383
0
36,942
W
Artio
 
Artio
7,611
626
942
6,460
16,474
15,027
899
3,941
12,308
25,545
1,055
W
Bellona
Darkryoshii
Bellona
6,146
2,411
0
4,866
14,826
14,179
488
831
12,984
0
57,539
L
Kumbhakarna
Fluxflut
Kumbhakarna
2,688
396
1,605
3,044
15,006
8,274
0
3,157
11,746
10,602
0
W
Arachne
Fred10frL
Arachne
7,245
6,175
0
5,115
12,021
5,973
1,450
60
11,830
0
128,878
L
Thanatos
Hattonrulz
Thanatos
1,509
231
0
2,108
4,034
1,143
0
411
3,623
0
13,642
W
Ra
9,255
864
322
2,837
10,575
4,683
931
5,340
5,109
65,829
0
W
Hou Yi
11,583
6,513
0
3,311
10,068
4,128
2,246
901
9,167
0
51,982
L
Zeus
punxes4
Zeus
8,126
1,320
0
2,310
10,109
3,945
0
6,498
3,543
63,469
0
L
Cu Chulainn
zamshforu
Cu Chulainn
11,647
1,781
0
1,432
18,634
15,229
0
3,080
15,490
0
44,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
46,346
264
Minions Killed
464
0
Camps Cleared
0
1,354,288
Distance Traveled
1,671,769
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,356
397
49
3
0
294,688
2
W
Artio
8,908
557
38
2
0
322,846
0
W
Bellona
9,497
594
71
4
0
353,813
0
L
Kumbhakarna
6,666
417
17
1
0
308,311
4
W
Arachne
10,646
665
171
11
0
347,285
0
L
Thanatos
5,489
343
24
2
0
138,531
2
W
Ra
9,271
579
108
7
0
332,405
0
W
Hou Yi
8,024
502
76
5
0
315,420
0
L
Zeus
8,550
534
117
7
0
295,586
5
L
Cu Chulainn
6,713
420
57
4
0
317,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role