Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Devilpet93
Cliodhna
Level 109
God Stats
1W - 4L
1,349 SR
Queue Stats
120W - 120L
1,383 Elo+
Solo
Charybdis
Charybdis
MrDad5938
Charybdis
Level 107
God Stats
0W - 3L
1,285 SR
Queue Stats
181W - 198L
1,408 Elo+
Solo
Danzaburou
Danzaburou
SurpriseFarts
Danzaburou
Level 47
God Stats
0W - 2L
1,274 SR
Queue Stats
11W - 21L
1,343 Elo+
Solo
Kali
Kali
Xavi85707
Kali
Level 85
God Stats
1W - 4L
1,279 SR
Queue Stats
245W - 221L
1,424 Elo+
Solo
Team Averages
Level 87
1,337 SR
1,411 Elo+

VS

Team Averages
Level 102
1,570 SR
1,468 Elo+
Persephone
Persephone
 
Persephone
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Brellfist
Zeus
Level 114
God Stats
2W - 1L
1,531 SR
Queue Stats
75W - 85L
1,388 Elo+
Party 1
King Arthur
King Arthur
NDC Warrior
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Vivo_Jermz
Jing Wei
Level 104
God Stats
12W - 10L
1,669 SR
Queue Stats
570W - 552L
1,507 Elo+
Solo
Poseidon
Poseidon
lIIIllIIIllII-_-
Poseidon
Level 127
God Stats
5W - 2L
1,648 SR
Queue Stats
513W - 510L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 4 / 3
6,161
1,027
5,107
8,880
8,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Devilpet93
Cliodhna
13
5 / 3 / 1
6,908
1,151
5,686
7,484
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
MrDad5938
Charybdis
1
0 / 0 / 0
1,596
266
0
0
0
Danzaburou
SurpriseFarts
Danzaburou
12
2 / 3 / 3
6,379
1,063
3,445
6,998
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
7
1 / 2 / 3
5,548
925
2,489
3,939
2,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 1 / 3
6,738
1,123
2,703
4,038
1,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
5 / 2 / 6
7,739
1,290
8,479
3,212
1,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NDC Warrior
King Arthur
9
0 / 4 / 8
5,787
965
2,702
7,944
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Vivo_Jermz
Jing Wei
12
0 / 1 / 8
6,426
1,071
3,355
3,759
1,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 2 / 5
6,977
1,163
4,659
3,814
1,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
12
12
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
3
0.88
W
Persephone
 
Persephone
4
1
3
5.5
W
Zeus
5
2
6
4
L
Cliodhna
Devilpet93
Cliodhna
5
3
1
1.83
L
Charybdis
MrDad5938
Charybdis
0
0
0
0
W
King Arthur
NDC Warrior
King Arthur
0
4
8
1
L
Danzaburou
SurpriseFarts
Danzaburou
2
3
3
1.17
W
Jing Wei
Vivo_Jermz
Jing Wei
0
1
8
4
L
Kali
1
2
3
1.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
21,898
27,301
Taken
22,767
17,010
Mitigated
11,802
7,039
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,107
1,051
703
1,688
8,880
8,447
0
4,241
4,379
0
8,643
W
Persephone
 
Persephone
2,703
672
319
1,454
4,038
1,244
459
35
3,841
7,147
0
W
Zeus
8,479
818
440
153
3,212
1,008
94
14
3,198
17,780
0
L
Cliodhna
Devilpet93
Cliodhna
5,686
209
209
820
7,484
3,345
0
4,253
3,231
0
12,772
L
Charybdis
MrDad5938
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
NDC Warrior
King Arthur
2,702
847
0
222
7,944
7,229
24
30
7,601
0
3,352
L
Danzaburou
SurpriseFarts
Danzaburou
3,445
794
346
1,439
6,998
3,102
0
5,517
1,356
0
9,836
W
Jing Wei
Vivo_Jermz
Jing Wei
3,355
2,486
834
1,015
3,759
1,266
753
14
3,562
0
10,418
L
Kali
2,489
922
505
1,329
3,939
2,116
0
1,789
2,037
0
3,678
W
4,659
754
0
356
3,814
1,055
193
7
3,763
11,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
33,667
45
Minions Killed
69
0
Camps Cleared
0
412,837
Distance Traveled
608,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,161
1,027
14
2
0
117,485
0
W
Persephone
6,738
1,123
5
1
0
131,383
0
W
Zeus
7,739
1,290
20
3
0
122,271
0
L
Cliodhna
6,908
1,151
17
3
0
114,541
0
L
Charybdis
1,596
266
0
0
0
0
0
W
King Arthur
5,787
965
3
1
0
120,938
0
L
Danzaburou
6,379
1,063
12
2
0
115,679
0
W
Jing Wei
6,426
1,071
25
4
0
127,071
0
L
Kali
5,548
925
2
0
0
65,132
0
W
Poseidon
6,977
1,163
16
3
0
107,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role