Player Matchup

Hachiman
Hachiman
Abe744
Hachiman
Level 27
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 3L
1,549 Elo+
Party 2
King Arthur
King Arthur
CurbDaBoze
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Solo
Ravana
Ravana
Macho05Matt
Ravana
Level 157
God Stats
2W - 1L
1,818 SR
Queue Stats
37W - 38L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
NicholasBarasa
Xing Tian
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,567 Elo+
Party 2
Persephone
Persephone
TrapVann
Persephone
Level 123
God Stats
3W - 1L
1,817 SR
Queue Stats
150W - 167L
1,467 Elo+
Solo
Team Averages
Level 96
1,586 SR
1,517 Elo+

VS

Team Averages
Level 100
1,588 SR
1,470 Elo+
Sol
Sol
D3m0nic W01f
Sol
Level 103
God Stats
89W - 68L
1,571 SR
Queue Stats
182W - 175L
1,461 Elo+
Solo
Nemesis
Nemesis
DislikedsealFS4
Nemesis
Level 89
God Stats
21W - 19L
1,524 SR
Queue Stats
166W - 159L
1,569 Elo+
Party 1
Hades
Hades
Hep Hap
Hades
Level 82
God Stats
2W - 2L
1,709 SR
Queue Stats
45W - 52L
1,357 Elo+
Solo
Kukulkan
Kukulkan
N64N1C0L3
Kukulkan
Level 123
God Stats
16W - 26L
1,397 SR
Queue Stats
252W - 268L
1,446 Elo+
Solo
Horus
Horus
TTT Tactical
Horus
Level 101
God Stats
4W - 1L
1,738 SR
Queue Stats
141W - 151L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abe744
Hachiman
11
0 / 2 / 1
6,492
382
3,553
11,290
3,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
CurbDaBoze
King Arthur
14
1 / 0 / 2
8,403
494
9,798
14,721
14,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
14
8 / 3 / 2
8,758
515
9,722
9,562
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
NicholasBarasa
Xing Tian
12
0 / 2 / 2
7,392
435
6,340
15,136
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
TrapVann
Persephone
13
3 / 7 / 2
8,507
500
7,993
13,596
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,160
539
11,186
9,920
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 1 / 4
11,126
654
9,839
16,715
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Hep Hap
Hades
16
1 / 4 / 1
10,176
599
8,445
15,536
13,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
N64N1C0L3
Kukulkan
14
5 / 5 / 2
10,025
590
6,153
9,728
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 6
8,790
517
7,273
11,358
9,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
12
Kills
14
14
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Abe744
Hachiman
0
2
1
0.25
L
King Arthur
CurbDaBoze
King Arthur
1
0
2
2
W
1
2
2
1
W
7
1
4
9
W
Hades
Hep Hap
Hades
1
4
1
0.38
L
Ravana
8
3
2
3
W
Kukulkan
N64N1C0L3
Kukulkan
5
5
2
1.2
L
Xing Tian
NicholasBarasa
Xing Tian
0
2
2
0.5
W
0
0
6
3
L
Persephone
TrapVann
Persephone
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,406
Damage
42,896
64,305
Taken
63,257
40,968
Mitigated
38,229
13,333
Healing
24,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Abe744
Hachiman
3,553
2,321
0
3,704
11,290
3,930
0
4,750
6,540
0
36,515
L
King Arthur
CurbDaBoze
King Arthur
9,798
1,590
0
500
14,721
14,231
0
7,712
6,936
0
70,339
W
11,186
5,422
0
5,014
9,920
3,556
1,726
2,280
7,640
82,313
0
W
9,839
4,275
0
5,316
16,715
7,365
0
3,769
12,925
0
111,086
W
Hades
Hep Hap
Hades
8,445
1,829
558
8,127
15,536
13,584
377
328
15,208
79,892
0
L
Ravana
9,722
2,346
0
3,942
9,562
4,715
0
3,435
6,127
0
61,803
W
Kukulkan
N64N1C0L3
Kukulkan
6,153
469
30
629
9,728
3,765
628
4,989
4,739
71,342
0
L
Xing Tian
NicholasBarasa
Xing Tian
6,340
818
0
3,065
15,136
13,919
0
6,337
8,799
36,872
0
W
7,273
2,458
787
3,608
11,358
9,959
0
3,892
7,466
0
23,145
L
Persephone
TrapVann
Persephone
7,993
743
0
2,122
13,596
4,173
0
3,624
9,756
64,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
49,277
380
Minions Killed
561
0
Camps Cleared
0
1,640,567
Distance Traveled
1,663,334
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,492
382
53
3
0
320,251
7
L
King Arthur
8,403
494
106
6
0
332,638
0
W
Sol
9,160
539
130
8
0
303,169
4
W
Nemesis
11,126
654
144
8
0
400,987
4
W
Hades
10,176
599
148
9
0
273,902
0
L
Ravana
8,758
515
87
5
0
371,080
0
W
Kukulkan
10,025
590
120
7
0
330,125
3
L
Xing Tian
7,392
435
45
3
0
333,763
1
W
Horus
8,790
517
19
1
0
355,151
0
L
Persephone
8,507
500
89
5
0
282,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role