Player Matchup

Thoth
Thoth
Demon Aamon
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,439 Elo+
Party 2
Tyr
Tyr
Expecto_Patronot
Tyr
Level 107
God Stats
7W - 10L
1,335 SR
Queue Stats
176W - 175L
1,445 Elo+
Solo
Bakasura
Bakasura
JoshGoCrazyy
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
Pigatard
Danzaburou
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 33L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
TheLordChubs
Sylvanus
Level 126
God Stats
2W - 3L
1,724 SR
Queue Stats
114W - 115L
1,539 Elo+
Party 3
Team Averages
Level 121
1,512 SR
1,459 Elo+

VS

Team Averages
Level 88
1,579 SR
1,494 Elo+
Olorun
Olorun
DjKing503
Olorun
Level 45
God Stats
6W - 3L
1,533 SR
Queue Stats
127W - 106L
1,499 Elo+
Party 1
Bellona
Bellona
GoonBlaster
Bellona
Level 54
God Stats
1W - 0L
1,737 SR
Queue Stats
34W - 28L
1,521 Elo+
Solo
Kali
Kali
Mac35421
Kali
Level 157
God Stats
6W - 8L
1,304 SR
Queue Stats
221W - 198L
1,466 Elo+
Solo
Lancelot
Lancelot
RAR0VA
Lancelot
Level 127
God Stats
2W - 2L
1,729 SR
Queue Stats
87W - 76L
1,497 Elo+
Solo
Janus
Janus
l MIGGY I
Janus
Level 59
God Stats
30W - 23L
1,594 SR
Queue Stats
125W - 119L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,048
505
3,790
4,215
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,344
534
2,738
7,983
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
JoshGoCrazyy
Bakasura
9
0 / 0 / 0
5,107
511
1,640
8,583
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Pigatard
Danzaburou
10
1 / 2 / 0
5,507
551
3,171
6,190
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TheLordChubs
Sylvanus
8
1 / 2 / 0
4,891
489
4,392
8,295
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DjKing503
Olorun
10
3 / 1 / 1
5,900
590
5,305
5,929
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
GoonBlaster
Bellona
11
3 / 0 / 0
6,372
637
4,714
5,527
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kali
11
3 / 1 / 2
6,296
630
2,861
8,237
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
RAR0VA
Lancelot
10
1 / 0 / 2
5,845
585
5,272
7,753
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
l MIGGY I
Janus
7
0 / 1 / 2
4,734
473
2,610
2,777
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
10
10
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Olorun
DjKing503
Olorun
3
1
1
3.5
L
0
3
0
0
W
Bellona
GoonBlaster
Bellona
3
0
0
3
L
Bakasura
JoshGoCrazyy
Bakasura
0
0
0
0
W
Kali
3
1
2
4
L
Danzaburou
Pigatard
Danzaburou
1
2
0
0.5
W
Lancelot
RAR0VA
Lancelot
1
0
2
2
L
Sylvanus
TheLordChubs
Sylvanus
1
2
0
0.5
W
Janus
l MIGGY I
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,731
Damage
20,762
35,266
Taken
30,223
16,692
Mitigated
15,997
8,826
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,790
583
0
810
4,215
1,114
0
285
3,890
30,369
0
W
Olorun
DjKing503
Olorun
5,305
2,291
0
1,779
5,929
2,131
830
1,281
4,648
36,938
0
L
2,738
513
0
1,306
7,983
5,459
0
317
7,105
0
33,490
W
Bellona
GoonBlaster
Bellona
4,714
1,009
0
1,893
5,527
6,853
0
0
5,527
647
40,028
L
Bakasura
JoshGoCrazyy
Bakasura
1,640
1,121
0
2,374
8,583
3,241
0
370
8,167
0
28,653
W
Kali
2,861
1,241
0
1,905
8,237
3,536
0
730
7,507
0
43,336
L
Danzaburou
Pigatard
Danzaburou
3,171
775
0
2,096
6,190
2,328
0
4,109
1,977
0
32,983
W
Lancelot
RAR0VA
Lancelot
5,272
1,612
0
1,482
7,753
2,746
0
3,729
3,801
0
45,423
L
Sylvanus
TheLordChubs
Sylvanus
4,392
1,790
416
1,824
8,295
4,550
0
2,932
5,291
20,609
8,332
W
Janus
l MIGGY I
Janus
2,610
392
0
180
2,777
731
138
2,082
695
21,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
29,147
282
Minions Killed
327
0
Camps Cleared
0
958,066
Distance Traveled
950,954
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,048
505
52
5
0
181,876
1
W
Olorun
5,900
590
63
6
0
185,832
0
L
Tyr
5,344
534
63
6
0
158,485
2
W
Bellona
6,372
637
77
8
0
163,373
0
L
Bakasura
5,107
511
62
6
0
260,335
0
W
Kali
6,296
630
77
8
0
229,298
1
L
Danzaburou
5,507
551
62
6
0
180,041
0
W
Lancelot
5,845
585
78
8
0
234,296
0
L
Sylvanus
4,891
489
43
4
0
177,329
0
W
Janus
4,734
473
32
3
0
138,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role