Player Matchup

Nemesis
Nemesis
Dijs
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Neakris22
Khepri
Level 68
God Stats
25W - 13L
1,700 SR
Queue Stats
672W - 681L
1,504 Elo+
Solo
Vamana
Vamana
Ranocchia23
Vamana
Level 108
God Stats
0W - 1L
1,493 SR
Queue Stats
21W - 12L
1,619 Elo+
Solo
Achilles
Achilles
endercreper2002
Achilles
Level 81
God Stats
0W - 1L
1,645 SR
Queue Stats
11W - 15L
1,521 Elo+
Solo
Nu Wa
Nu Wa
yo_soy-N-
Nu Wa
Level 133
God Stats
9W - 5L
1,851 SR
Queue Stats
498W - 479L
1,513 Elo+
Solo
Team Averages
Level 81
1,638 SR
1,532 Elo+

VS

Team Averages
Level 76
1,532 SR
1,551 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
DizyPizy
Xing Tian
Level 69
God Stats
1W - 1L
1,713 SR
Queue Stats
118W - 97L
1,561 Elo+
Party 2
Scylla
Scylla
Suriuken
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,500 Elo+
Party 1
Susano
Susano
equilibrium07
Susano
Level 95
God Stats
4W - 3L
1,447 SR
Queue Stats
631W - 588L
1,521 Elo+
Party 1
Nike
Nike
Конк
Nike
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 155L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dijs
Nemesis
13
0 / 5 / 9
7,389
672
5,110
11,522
11,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Neakris22
Khepri
14
1 / 5 / 9
8,311
756
6,768
13,999
16,256
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
15
4 / 4 / 5
8,778
798
7,157
14,669
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
13
3 / 3 / 6
7,958
723
7,780
10,075
11,332
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
yo_soy-N-
Nu Wa
16
4 / 3 / 6
9,212
837
14,267
7,227
3,270
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 3 / 10
9,614
874
13,230
8,987
3,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
DizyPizy
Xing Tian
17
5 / 1 / 12
10,135
921
7,783
14,064
13,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Suriuken
Scylla
15
3 / 2 / 14
8,876
807
10,243
7,462
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 8
8,780
798
8,557
11,863
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
16
2 / 3 / 17
9,406
855
8,560
14,125
12,714
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
12
Kills
20
20
Deaths
15
35
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
10
3.67
L
Nemesis
Dijs
Nemesis
0
5
9
0.9
W
Xing Tian
DizyPizy
Xing Tian
5
1
12
11
L
Khepri
Neakris22
Khepri
1
5
9
1.1
L
Vamana
4
4
5
1.63
W
Scylla
Suriuken
Scylla
3
2
14
5
L
Achilles
3
3
6
2
W
4
6
8
1.33
L
Nu Wa
yo_soy-N-
Nu Wa
4
3
6
2.33
W
Nike
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,082
Damage
48,373
57,492
Taken
56,501
52,721
Mitigated
38,345
15,750
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,230
4,448
1,492
2,269
8,987
3,868
1,686
4,334
4,375
0
36,953
L
Nemesis
Dijs
Nemesis
5,110
1,158
840
1,161
11,522
11,264
27
4,296
7,226
0
9,495
W
Xing Tian
DizyPizy
Xing Tian
7,783
921
2,562
4,155
14,064
13,306
231
5,234
8,425
14,449
0
L
Khepri
Neakris22
Khepri
6,768
315
2,645
2,071
13,999
16,256
13
5,297
8,614
11,705
0
L
Vamana
7,157
3,016
1,214
3,786
14,669
10,599
216
4,023
10,618
0
19,591
W
Scylla
Suriuken
Scylla
10,243
1,328
1,672
1,477
7,462
3,174
1,723
3,624
3,755
24,994
0
L
Achilles
7,780
1,007
610
1,300
10,075
11,332
0
2,839
7,236
0
10,262
W
8,557
766
59
810
11,863
5,283
162
4,230
7,180
0
19,590
L
Nu Wa
yo_soy-N-
Nu Wa
14,267
4,851
1,554
569
7,227
3,270
1,116
1,628
5,599
34,967
0
W
Nike
8,560
392
892
2,770
14,125
12,714
421
3,592
10,219
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
46,811
109
Minions Killed
145
0
Camps Cleared
0
885,466
Distance Traveled
967,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,614
874
52
5
0
198,565
0
L
Nemesis
7,389
672
11
1
0
189,477
0
W
Xing Tian
10,135
921
4
0
0
200,169
0
L
Khepri
8,311
756
10
1
0
168,443
0
L
Vamana
8,778
798
30
3
0
200,127
0
W
Scylla
8,876
807
47
4
0
146,081
0
L
Achilles
7,958
723
7
1
0
150,322
0
W
Susano
8,780
798
18
2
0
209,355
0
L
Nu Wa
9,212
837
51
5
0
177,097
0
W
Nike
9,406
855
24
2
0
212,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role