Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DatGuyAndris
Heimdallr
Level 144
God Stats
8W - 7L
1,678 SR
Queue Stats
186W - 177L
1,530 Elo+
Solo
Chaac
Chaac
Persivalj
Chaac
Level 197
God Stats
4W - 7L
1,248 SR
Queue Stats
491W - 474L
1,517 Elo+
Solo
Cabrakan
Cabrakan
Pierrotiste
Cabrakan
Level 237
God Stats
0W - 4L
1,210 SR
Queue Stats
626W - 567L
1,516 Elo+
Solo
Team Averages
Level 177
1,427 SR
1,512 Elo+

VS

Team Averages
Level 110
1,432 SR
1,492 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Huskoi
Bacchus
Level 84
God Stats
10W - 8L
1,558 SR
Queue Stats
338W - 337L
1,560 Elo+
Solo
Hun Batz
Hun Batz
Nardman
Hun Batz
Level 184
God Stats
2W - 3L
1,402 SR
Queue Stats
170W - 182L
1,498 Elo+
Party 1
Skadi
Skadi
Rugel
Skadi
Level 107
God Stats
2W - 2L
1,422 SR
Queue Stats
344W - 302L
1,453 Elo+
Solo
Eset
Eset
WaiveAllRights
Eset
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
34W - 56L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 2 / 1
7,067
589
5,666
6,104
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
 
Bastet
11
1 / 2 / 4
6,651
554
5,623
11,569
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
DatGuyAndris
Heimdallr
13
4 / 1 / 2
7,496
625
5,328
7,581
3,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Persivalj
Chaac
13
2 / 2 / 0
7,515
626
10,904
13,221
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cabrakan
Pierrotiste
Cabrakan
11
1 / 1 / 6
6,831
569
4,607
8,779
8,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 2 / 2
7,649
637
7,094
15,044
10,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Huskoi
Bacchus
11
1 / 1 / 2
6,611
551
4,455
10,675
9,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Nardman
Hun Batz
12
5 / 1 / 2
7,318
610
5,403
9,608
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Rugel
Skadi
11
0 / 4 / 1
6,604
550
6,581
7,772
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 3 / 1
7,275
606
5,702
7,051
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
8
8
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
1
1.75
L
Bastet
 
Bastet
1
2
4
1.5
W
Vamana
 
Vamana
0
2
2
0.5
L
Heimdallr
DatGuyAndris
Heimdallr
4
1
2
5
W
Bacchus
Huskoi
Bacchus
1
1
2
2
W
Hun Batz
Nardman
Hun Batz
5
1
2
6
L
Chaac
Persivalj
Chaac
2
2
0
1
L
Cabrakan
Pierrotiste
Cabrakan
1
1
6
4
W
Skadi
Rugel
Skadi
0
4
1
0.13
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,128
Damage
29,235
47,254
Taken
50,150
26,770
Mitigated
28,737
18,016
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,666
558
0
750
6,104
2,438
780
3,013
3,091
61,436
0
L
Bastet
 
Bastet
5,623
1,561
0
6,207
11,569
4,279
0
2,925
8,644
0
47,305
W
Vamana
 
Vamana
7,094
3,387
0
4,062
15,044
10,208
0
0
15,044
0
67,986
L
Heimdallr
DatGuyAndris
Heimdallr
5,328
1,809
0
4,027
7,581
3,595
315
1,042
6,539
0
60,164
W
Bacchus
Huskoi
Bacchus
4,455
697
1,315
2,855
10,675
9,154
0
3,879
6,796
15,535
0
W
Hun Batz
Nardman
Hun Batz
5,403
1,283
0
1,036
9,608
3,837
0
2,151
7,393
0
53,451
L
Chaac
Persivalj
Chaac
10,904
2,991
0
3,947
13,221
8,018
0
0
13,221
0
66,211
L
Cabrakan
Pierrotiste
Cabrakan
4,607
1,062
0
3,085
8,779
8,440
0
3,372
5,407
12,100
0
W
Skadi
Rugel
Skadi
6,581
2,971
0
1,376
7,772
2,589
0
1,166
6,606
0
54,425
W
5,702
316
145
1,390
7,051
2,949
0
3,126
3,925
63,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
35,457
406
Minions Killed
435
0
Camps Cleared
0
1,239,503
Distance Traveled
1,354,302
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,067
589
109
9
0
238,451
0
L
Bastet
6,651
554
72
6
0
277,634
0
W
Vamana
7,649
637
123
10
0
263,805
0
L
Heimdallr
7,496
625
101
8
0
224,387
0
W
Bacchus
6,611
551
17
1
0
263,045
4
W
Hun Batz
7,318
610
79
7
0
309,616
4
L
Chaac
7,515
626
112
9
0
252,077
0
L
Cabrakan
6,831
569
12
1
0
246,954
4
W
Skadi
6,604
550
99
8
0
268,693
0
W
Eset
7,275
606
117
10
0
249,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role