Player Matchup

Sol
Sol
 
Sol
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ItzRainzo
Sylvanus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 19L
1,406 Elo+
Party 1
King Arthur
King Arthur
NerfBiden
King Arthur
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,502 Elo+
Party 1
Chernobog
Chernobog
Opxlitz
Chernobog
Level 158
God Stats
13W - 17L
1,605 SR
Queue Stats
122W - 137L
1,523 Elo+
Party 1
Thor
Thor
TheforSkin
Thor
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 82L
1,460 Elo+
Party 1
Team Averages
Level 107
1,521 SR
1,478 Elo+

VS

Team Averages
Level 139
1,431 SR
1,453 Elo+
Jing Wei
Jing Wei
Mazkota19_jd
Jing Wei
Level 146
God Stats
0W - 4L
1,280 SR
Queue Stats
402W - 395L
1,535 Elo+
Solo
Tyr
Tyr
Silverhawk603
Tyr
Level 155
God Stats
0W - 1L
1,276 SR
Queue Stats
210W - 225L
1,536 Elo+
Solo
Ra
Ra
UwUSlayerTito
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,456 Elo+
Solo
Khepri
Khepri
byBraTher
Khepri
Level 126
God Stats
7W - 9L
1,564 SR
Queue Stats
177W - 183L
1,520 Elo+
Party 2
Chaac
Chaac
johnultimategame
Chaac
Level 157
God Stats
1W - 1L
1,537 SR
Queue Stats
2W - 14L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 4
6,551
728
5,302
3,973
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ItzRainzo
Sylvanus
8
0 / 1 / 2
5,080
564
1,030
7,303
3,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
NerfBiden
King Arthur
10
1 / 2 / 1
5,356
595
4,022
8,482
5,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Opxlitz
Chernobog
8
1 / 1 / 2
5,102
567
5,597
6,419
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 0 / 3
6,672
741
4,751
8,008
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mazkota19_jd
Jing Wei
9
2 / 1 / 0
5,048
561
5,168
5,778
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
4,774
530
3,700
9,760
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
5,147
572
1,831
6,179
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
byBraTher
Khepri
6
0 / 2 / 2
4,493
499
2,587
4,527
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 0
5,869
652
4,128
5,546
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
4
4
W
Sylvanus
ItzRainzo
Sylvanus
0
1
2
1
L
Jing Wei
Mazkota19_jd
Jing Wei
2
1
0
2
W
King Arthur
NerfBiden
King Arthur
1
2
1
0.75
W
Chernobog
Opxlitz
Chernobog
1
1
2
2
L
0
4
1
0.13
W
6
0
3
7.5
L
0
4
1
0.13
L
Khepri
byBraTher
Khepri
0
2
2
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
17,414
34,185
Taken
31,790
14,975
Mitigated
14,296
10,361
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,302
1,709
0
1,945
3,973
1,203
1,101
1,081
2,892
40,521
0
W
Sylvanus
ItzRainzo
Sylvanus
1,030
724
1,614
2,549
7,303
3,112
78
1,547
5,756
10,986
0
L
Jing Wei
Mazkota19_jd
Jing Wei
5,168
4,011
0
1,407
5,778
1,891
0
535
5,243
0
29,797
W
King Arthur
NerfBiden
King Arthur
4,022
857
0
2,401
8,482
5,337
0
30
8,452
0
30,856
W
Chernobog
Opxlitz
Chernobog
5,597
3,262
0
1,102
6,419
2,235
0
1,219
5,200
0
38,968
L
3,700
328
0
1,650
9,760
4,648
0
1,383
8,261
0
36,876
W
4,751
1,405
0
750
8,008
3,088
0
620
7,376
0
45,193
L
1,831
342
252
1,235
6,179
2,251
0
3,582
2,267
33,343
0
L
Khepri
byBraTher
Khepri
2,587
170
0
1,053
4,527
2,271
0
502
4,025
11,008
0
L
4,128
1,027
0
2,188
5,546
3,235
0
0
5,546
0
36,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
25,331
296
Minions Killed
252
0
Camps Cleared
0
937,749
Distance Traveled
904,640
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,551
728
92
10
0
161,589
3
W
Sylvanus
5,080
564
28
3
0
160,109
0
L
Jing Wei
5,048
561
58
6
0
176,124
0
W
King Arthur
5,356
595
55
6
0
199,220
0
W
Chernobog
5,102
567
53
6
0
179,382
2
L
Tyr
4,774
530
55
6
0
211,220
0
W
Thor
6,672
741
68
8
0
237,449
0
L
Ra
5,147
572
65
7
0
205,586
0
L
Khepri
4,493
499
8
1
0
149,421
2
L
Chaac
5,869
652
66
7
0
162,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role