Player Matchup

Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Cloudwors21
Yu Huang
Level 79
God Stats
1W - 1L
1,717 SR
Queue Stats
27W - 13L
1,621 Elo+
Solo
Rama
Rama
MDivest
Rama
Level 154
God Stats
1W - 1L
1,584 SR
Queue Stats
46W - 53L
1,462 Elo+
Party 2
Yemoja
Yemoja
Reovina
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,618 Elo+
Solo
Cliodhna
Cliodhna
o0Jorek0o
Cliodhna
Level 88
God Stats
1W - 2L
1,526 SR
Queue Stats
65W - 68L
1,494 Elo+
Solo
Team Averages
Level 124
1,565 SR
1,539 Elo+

VS

Team Averages
Level 137
1,577 SR
1,423 Elo+
Nox
Nox
Maty_AK88
Nox
Level 134
God Stats
3W - 2L
1,313 SR
Queue Stats
116W - 137L
1,432 Elo+
Solo
Aphrodite
Aphrodite
Mollyy
Aphrodite
Level 125
God Stats
2W - 0L
1,804 SR
Queue Stats
91W - 84L
1,507 Elo+
Party 1
Tiamat
Tiamat
amid77
Tiamat
Level 186
God Stats
3W - 1L
1,535 SR
Queue Stats
195W - 227L
1,427 Elo+
Solo
Bastet
Bastet
kcaj1245
Bastet
Level 89
God Stats
6W - 1L
1,734 SR
Queue Stats
236W - 247L
1,461 Elo+
Solo
Mercury
Mercury
ladydeath1
Mercury
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 29L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 4 / 10
11,685
584
14,321
33,639
38,769
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
Cloudwors21
Yu Huang
20
8 / 4 / 6
12,894
645
37,682
20,046
10,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
MDivest
Rama
20
2 / 3 / 13
11,654
583
21,567
16,342
7,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Reovina
Yemoja
18
1 / 6 / 10
10,676
534
6,235
27,500
30,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
o0Jorek0o
Cliodhna
19
4 / 9 / 11
12,273
614
28,480
27,858
13,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 13
15,711
786
28,745
20,005
11,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mollyy
Aphrodite
20
2 / 2 / 15
12,718
636
9,539
21,740
13,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
amid77
Tiamat
19
1 / 4 / 18
12,103
605
21,594
21,278
12,845
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
kcaj1245
Bastet
20
10 / 4 / 11
14,346
717
34,983
37,920
20,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
ladydeath1
Mercury
19
4 / 6 / 14
12,609
630
16,616
22,091
9,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
97
18
Kills
26
26
Deaths
19
50
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
10
2
L
Yu Huang
Cloudwors21
Yu Huang
8
4
6
2.75
L
Rama
MDivest
Rama
2
3
13
2.83
W
9
3
13
5.17
W
Aphrodite
Mollyy
Aphrodite
2
2
15
4.75
L
Yemoja
Reovina
Yemoja
1
6
10
1
W
Tiamat
amid77
Tiamat
1
4
18
2.5
W
Bastet
kcaj1245
Bastet
10
4
11
3.88
W
Mercury
ladydeath1
Mercury
4
6
14
1.83
L
Cliodhna
o0Jorek0o
Cliodhna
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,285
Damage
111,477
125,385
Taken
123,034
100,255
Mitigated
66,673
60,458
Healing
74,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,321
1,610
1,197
10,939
33,639
38,769
57
16,282
16,207
0
23,590
L
Yu Huang
Cloudwors21
Yu Huang
37,682
1,952
2,490
3,544
20,046
10,485
174
7,580
11,914
70,832
0
L
Rama
MDivest
Rama
21,567
10,420
3,049
1,342
16,342
7,672
209
9,792
6,365
0
50,479
W
28,745
770
3,174
2,930
20,005
11,000
1,645
8,698
11,035
74,458
0
W
Aphrodite
Mollyy
Aphrodite
9,539
162
24,531
15,124
21,740
13,183
919
7,384
14,262
30,447
0
L
Yemoja
Reovina
Yemoja
6,235
1,976
25,892
7,504
27,500
30,059
132
13,531
13,028
13,633
0
W
Tiamat
amid77
Tiamat
21,594
1,787
1,798
3,799
21,278
12,845
476
8,435
12,587
35,398
0
W
Bastet
kcaj1245
Bastet
34,983
4,921
3,010
15,016
37,920
20,040
1,169
9,302
28,466
0
53,413
W
Mercury
ladydeath1
Mercury
16,616
5,820
2,321
2,495
22,091
9,605
2,711
9,552
12,251
0
25,793
L
Cliodhna
o0Jorek0o
Cliodhna
28,480
421
1,934
2,567
27,858
13,270
0
10,112
17,425
0
45,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,182
Gold Earned
67,487
242
Minions Killed
224
0
Camps Cleared
0
1,668,221
Distance Traveled
1,992,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,685
584
20
1
0
388,181
0
L
Yu Huang
12,894
645
85
4
0
379,181
0
L
Rama
11,654
583
85
4
0
280,948
0
W
Nox
15,711
786
101
5
0
377,991
0
W
Aphrodite
12,718
636
50
3
0
428,796
0
L
Yemoja
10,676
534
16
1
0
274,449
0
W
Tiamat
12,103
605
28
1
0
361,800
0
W
Bastet
14,346
717
29
1
0
444,787
0
W
Mercury
12,609
630
16
1
0
379,266
0
L
Cliodhna
12,273
614
36
2
0
345,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role