Player Matchup

Cu Chulainn
Cu Chulainn
Crowfjr
Cu Chulainn
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 141L
1,428 Elo+
Solo
Sobek
Sobek
Spookboomer1446
Sobek
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 91L
1,485 Elo+
Solo
Apollo
Apollo
ThiccShane
Apollo
Level 83
God Stats
0W - 2L
1,276 SR
Queue Stats
19W - 43L
1,345 Elo+
Solo
Bakasura
Bakasura
Togashi
Bakasura
Level 63
God Stats
3W - 1L
1,902 SR
Queue Stats
6W - 8L
1,584 Elo+
Solo
Kukulkan
Kukulkan
tsw77
Kukulkan
Level 122
God Stats
17W - 17L
1,453 SR
Queue Stats
294W - 284L
1,469 Elo+
Solo
Team Averages
Level 86
1,526 SR
1,463 Elo+

VS

Team Averages
Level 114
1,596 SR
1,405 Elo+
Xbalanque
Xbalanque
Galedia
Xbalanque
Level 108
God Stats
2W - 1L
1,665 SR
Queue Stats
159W - 157L
1,565 Elo+
Solo
Anubis
Anubis
Hellds689
Anubis
Level 122
God Stats
11W - 8L
1,544 SR
Queue Stats
96W - 90L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Hookerbot5000
Sylvanus
Level 112
God Stats
240W - 235L
1,515 SR
Queue Stats
696W - 735L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
Simbacor
Zhong Kui
Level 159
God Stats
6W - 3L
1,758 SR
Queue Stats
323W - 312L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
thebasedgawdd
Sun Wukong
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 104L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crowfjr
Cu Chulainn
13
1 / 3 / 0
7,112
474
12,537
17,673
15,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 1
6,807
454
4,233
14,227
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ThiccShane
Apollo
3
0 / 2 / 0
4,809
321
1,127
2,787
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
Togashi
Bakasura
10
0 / 7 / 0
6,003
400
4,804
15,634
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
tsw77
Kukulkan
15
0 / 1 / 0
7,862
524
2,898
4,541
1,569
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Galedia
Xbalanque
14
4 / 1 / 2
8,692
579
9,893
11,211
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Hellds689
Anubis
14
2 / 3 / 6
8,250
550
6,609
9,562
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Hookerbot5000
Sylvanus
9
1 / 1 / 5
6,888
459
1,944
6,424
4,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Simbacor
Zhong Kui
15
5 / 0 / 1
9,443
630
6,223
6,925
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
thebasedgawdd
Sun Wukong
13
4 / 0 / 1
8,721
581
8,567
15,126
13,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
16
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Crowfjr
Cu Chulainn
1
3
0
0.33
W
Xbalanque
Galedia
Xbalanque
4
1
2
5
W
Anubis
Hellds689
Anubis
2
3
6
1.67
W
Sylvanus
Hookerbot5000
Sylvanus
1
1
5
3.5
W
Zhong Kui
Simbacor
Zhong Kui
5
0
1
5.5
L
2
3
1
0.83
L
Apollo
ThiccShane
Apollo
0
2
0
0
L
Bakasura
Togashi
Bakasura
0
7
0
0
W
Sun Wukong
thebasedgawdd
Sun Wukong
4
0
1
4.5
L
Kukulkan
tsw77
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
33,236
54,862
Taken
49,248
36,539
Mitigated
33,539
7,956
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Crowfjr
Cu Chulainn
12,537
2,276
0
1,376
17,673
15,062
0
2,834
14,727
589
55,939
W
Xbalanque
Galedia
Xbalanque
9,893
6,639
0
4,495
11,211
4,932
1,690
3,173
7,743
0
78,198
W
Anubis
Hellds689
Anubis
6,609
160
140
2,473
9,562
4,386
0
540
8,902
63,508
0
W
Sylvanus
Hookerbot5000
Sylvanus
1,944
489
2,366
2,043
6,424
4,445
98
1,681
4,369
11,242
0
W
Zhong Kui
Simbacor
Zhong Kui
6,223
258
0
3,831
6,925
6,347
698
2,062
4,597
90,280
0
L
4,233
744
0
3,531
14,227
14,172
0
2,396
11,831
24,530
0
L
Apollo
ThiccShane
Apollo
1,127
480
0
643
2,787
538
0
753
2,034
0
9,409
L
Bakasura
Togashi
Bakasura
4,804
3,196
0
2,156
15,634
5,198
0
6,301
9,333
0
31,680
W
Sun Wukong
thebasedgawdd
Sun Wukong
8,567
2,406
0
4,725
15,126
13,429
364
182
14,578
0
61,994
L
Kukulkan
tsw77
Kukulkan
2,898
235
0
250
4,541
1,569
0
2,492
2,049
83,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
41,994
322
Minions Killed
524
0
Camps Cleared
0
1,228,566
Distance Traveled
1,363,376
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,112
474
80
5
0
287,719
0
W
Xbalanque
8,692
579
122
8
0
265,503
1
W
Anubis
8,250
550
101
7
0
268,546
0
W
Sylvanus
6,888
459
21
1
0
272,061
4
W
Zhong Kui
9,443
630
178
12
0
302,662
4
L
Sobek
6,807
454
28
2
0
278,707
1
L
Apollo
4,809
321
19
1
0
72,046
0
L
Bakasura
6,003
400
67
4
0
310,931
3
W
Sun Wukong
8,721
581
102
7
0
254,604
4
L
Kukulkan
7,862
524
128
9
0
279,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role