Player Matchup

Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ASDRU4K
Tyr
Level 146
God Stats
21W - 28L
1,503 SR
Queue Stats
422W - 444L
1,572 Elo+
Party 1
Thor
Thor
Sanroso15
Thor
Level 147
God Stats
569W - 534L
1,612 SR
Queue Stats
717W - 737L
1,578 Elo+
Party 1
Ares
Ares
hakerdelavida
Ares
Level 124
God Stats
11W - 9L
1,769 SR
Queue Stats
406W - 434L
1,534 Elo+
Party 1
Neith
Neith
ljeff86
Neith
Level 126
God Stats
9W - 9L
1,644 SR
Queue Stats
371W - 323L
1,553 Elo+
Solo
Team Averages
Level 145
1,606 SR
1,547 Elo+

VS

Team Averages
Level 116
1,550 SR
1,585 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Abyssal2356
Tiamat
Level 144
God Stats
49W - 30L
1,677 SR
Queue Stats
436W - 405L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
CreamyBreamy
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,711 Elo+
Party 2
Heimdallr
Heimdallr
OnkelFruchtzwerg
Heimdallr
Level 132
God Stats
3W - 4L
1,569 SR
Queue Stats
139W - 126L
1,580 Elo+
Party 3
Ratatoskr
Ratatoskr
Rippified
Ratatoskr
Level 169
God Stats
2W - 2L
1,505 SR
Queue Stats
251W - 240L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 5 / 0
5,132
513
3,483
6,513
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
10
1 / 1 / 0
5,694
569
3,824
10,659
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
9
0 / 3 / 0
5,151
515
2,077
7,833
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
4,921
492
2,694
8,132
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
ljeff86
Neith
10
0 / 1 / 1
5,568
557
2,512
4,020
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 0 / 6
6,136
614
6,054
4,209
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
11
2 / 1 / 5
6,181
618
5,115
5,161
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
CreamyBreamy
Kuzenbo
9
3 / 0 / 6
5,829
583
4,506
7,852
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
10
2 / 0 / 3
5,611
561
4,040
5,656
2,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Rippified
Ratatoskr
11
3 / 0 / 1
6,459
646
4,425
6,325
3,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
0
0
W
Ravana
 
Ravana
3
0
6
6
L
Tyr
1
1
0
1
W
Tiamat
2
1
5
4.5
W
Kuzenbo
CreamyBreamy
Kuzenbo
3
0
6
6
W
Heimdallr
2
0
3
3.5
W
Ratatoskr
Rippified
Ratatoskr
3
0
1
3.5
L
Thor
0
3
0
0
L
0
3
1
0.17
L
Neith
ljeff86
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,590
Damage
24,140
37,157
Taken
29,203
21,276
Mitigated
19,033
9,205
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,483
67
0
460
6,513
2,124
0
2,389
4,124
38,355
0
W
Ravana
 
Ravana
6,054
2,153
0
1,210
4,209
1,919
0
722
3,333
0
50,374
L
Tyr
3,824
154
0
2,745
10,659
8,210
0
2,085
8,574
0
39,261
W
Tiamat
5,115
629
0
1,852
5,161
3,668
0
1,268
3,768
45,857
0
W
Kuzenbo
CreamyBreamy
Kuzenbo
4,506
2,239
0
1,991
7,852
7,163
29
1,348
6,413
10,709
0
W
Heimdallr
4,040
2,044
0
2,526
5,656
2,420
51
1,150
4,460
0
42,925
W
Ratatoskr
Rippified
Ratatoskr
4,425
941
0
3,130
6,325
3,863
0
1,381
4,902
0
44,662
L
Thor
2,077
884
0
3,079
7,833
2,879
0
1,736
6,093
0
36,515
L
2,694
352
0
1,586
8,132
6,321
0
3,063
5,069
12,125
0
L
Neith
ljeff86
Neith
2,512
743
0
1,335
4,020
1,742
0
427
3,590
0
42,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
30,216
327
Minions Killed
344
0
Camps Cleared
0
979,478
Distance Traveled
1,050,570
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,132
513
82
8
0
200,773
0
W
Ravana
6,136
614
72
7
0
244,105
0
L
Tyr
5,694
569
71
7
0
196,082
0
W
Tiamat
6,181
618
95
10
0
200,819
3
W
Kuzenbo
5,829
583
16
2
0
208,576
1
W
Heimdallr
5,611
561
74
7
0
167,754
0
W
Ratatoskr
6,459
646
87
9
0
229,316
4
L
Thor
5,151
515
68
7
0
209,494
0
L
Ares
4,921
492
30
3
0
176,065
0
L
Neith
5,568
557
76
8
0
197,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role