Player Matchup

Ix Chel
Ix Chel
BlitzD5913
Ix Chel
Level 46
God Stats
1W - 5L
1,349 SR
Queue Stats
92W - 179L
1,277 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrunoSpikeLee
Kumbhakarna
Level 102
God Stats
51W - 39L
1,531 SR
Queue Stats
492W - 504L
1,432 Elo+
Solo
Vulcan
Vulcan
CozendeySuperman
Vulcan
Level 144
God Stats
7W - 4L
1,693 SR
Queue Stats
72W - 87L
1,432 Elo+
Solo
Chiron
Chiron
Merlybrit
Chiron
Level 143
God Stats
12W - 6L
1,785 SR
Queue Stats
613W - 618L
1,456 Elo+
Solo
Kali
Kali
tangodanzo
Kali
Level 40
God Stats
41W - 58L
1,175 SR
Queue Stats
420W - 435L
1,219 Elo+
Solo
Team Averages
Level 95
1,507 SR
1,363 Elo+

VS

Team Averages
Level 66
1,366 SR
1,323 Elo+
Sobek
Sobek
Niko_Thot_slayer
Sobek
Level 64
God Stats
5W - 7L
1,430 SR
Queue Stats
185W - 203L
1,393 Elo+
Solo
Izanami
Izanami
SSxYaBoiiGonzo
Izanami
Level 58
God Stats
9W - 4L
1,270 SR
Queue Stats
161W - 165L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YuLa xFourth
Morgan Le Fay
Level 27
God Stats
5W - 6L
1,261 SR
Queue Stats
41W - 57L
1,123 Elo+
Party 1
Surtr
Surtr
YuLa xJuice
Surtr
Level 90
God Stats
8W - 8L
1,525 SR
Queue Stats
34W - 46L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
YuLa xKayy
Nu Wa
Level 93
God Stats
2W - 1L
1,345 SR
Queue Stats
42W - 50L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlitzD5913
Ix Chel
12
0 / 2 / 1
6,678
954
1,549
2,671
1,436
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
BrunoSpikeLee
Kumbhakarna
13
1 / 4 / 3
8,346
1,192
3,748
13,116
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 1
7,265
1,038
7,012
4,435
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Merlybrit
Chiron
13
1 / 1 / 3
7,997
1,142
10,157
6,569
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 0
8,206
1,172
5,638
10,921
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

263

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,141
1,163
5,626
9,934
8,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 3
8,532
1,219
6,690
7,831
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
YuLa xFourth
Morgan Le Fay
13
2 / 0 / 8
7,943
1,135
6,559
3,995
1,667
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 7
7,622
1,089
5,299
5,321
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
14
5 / 0 / 6
9,130
1,304
8,893
4,038
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
14
14
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BlitzD5913
Ix Chel
0
2
1
0.25
L
Kumbhakarna
BrunoSpikeLee
Kumbhakarna
1
4
3
0.63
L
0
2
1
0.25
L
Chiron
Merlybrit
Chiron
1
1
3
2.5
W
3
2
7
3.25
W
4
2
3
2.75
W
Morgan Le Fay
YuLa xFourth
Morgan Le Fay
2
0
8
6
W
0
0
7
3.5
W
Nu Wa
5
0
6
8
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
33,067
37,712
Taken
31,119
21,279
Mitigated
18,827
3,510
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BlitzD5913
Ix Chel
1,549
171
271
125
2,671
1,436
0
1,581
1,074
5,712
0
L
Kumbhakarna
BrunoSpikeLee
Kumbhakarna
3,748
370
0
736
13,116
10,747
0
6,887
6,229
11,256
0
L
7,012
1,789
0
0
4,435
1,759
0
2,731
1,704
28,083
0
L
Chiron
Merlybrit
Chiron
10,157
2,997
294
999
6,569
2,450
0
3,809
2,760
0
30,302
W
5,626
669
0
505
9,934
8,142
0
3,955
5,951
8,844
0
W
6,690
4,592
0
1,122
7,831
3,255
0
2,374
5,457
0
25,855
W
Morgan Le Fay
YuLa xFourth
Morgan Le Fay
6,559
392
0
152
3,995
1,667
0
2,042
1,861
9,623
0
W
5,299
1,720
0
207
5,321
4,287
0
2,200
3,055
179
17,682
W
Nu Wa
8,893
2,865
0
250
4,038
1,476
0
1,871
2,111
29,779
0
L
5,638
1,696
0
1,085
10,921
4,887
0
6,192
4,729
0
22,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
41,368
163
Minions Killed
143
7
Camps Cleared
5
592,150
Distance Traveled
687,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,678
954
5
1
0
32,549
0
L
Kumbhakarna
8,346
1,192
16
2
0
146,282
0
L
Vulcan
7,265
1,038
55
8
2
136,794
0
L
Chiron
7,997
1,142
65
9
1
134,792
0
W
Sobek
8,141
1,163
8
1
2
152,437
0
W
Izanami
8,532
1,219
49
7
0
119,270
0
W
Morgan Le Fay
7,943
1,135
9
1
2
148,614
0
W
Surtr
7,622
1,089
24
3
0
130,972
0
W
Nu Wa
9,130
1,304
53
8
1
135,875
0
L
Kali
8,206
1,172
22
3
4
141,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role