Player Matchup

Scylla
Scylla
BrunosGTI
Scylla
Level 157
God Stats
4W - 6L
1,420 SR
Queue Stats
469W - 432L
1,527 Elo+
Party 2
Vulcan
Vulcan
KINGofTHEjoose
Vulcan
Level 76
God Stats
21W - 13L
1,460 SR
Queue Stats
770W - 749L
1,498 Elo+
Party 2
Nox
Nox
SeXoPaTaxD
Nox
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
retteBteG
Guan Yu
Level 29
God Stats
5W - 2L
1,782 SR
Queue Stats
263W - 268L
1,541 Elo+
Party 2
Arachne
Arachne
zJumpy
Arachne
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
425W - 384L
1,522 Elo+
Party 2
Team Averages
Level 82
1,532 SR
1,518 Elo+

VS

Team Averages
Level 123
1,606 SR
1,553 Elo+
Nu Wa
Nu Wa
DoctorTownes
Nu Wa
Level 120
God Stats
4W - 1L
1,641 SR
Queue Stats
146W - 155L
1,500 Elo+
Solo
Mulan
Mulan
GOATSHIELD
Mulan
Level 149
God Stats
5W - 3L
1,554 SR
Queue Stats
236W - 113L
1,615 Elo+
Party 1
Bellona
Bellona
Michael89442
Bellona
Level 99
God Stats
2W - 0L
1,539 SR
Queue Stats
79W - 73L
1,479 Elo+
Solo
Scylla
Scylla
XxV0RTEXxX
Scylla
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 25L
1,650 Elo+
Party 1
Horus
Horus
net raw
Horus
Level 148
God Stats
6W - 2L
1,798 SR
Queue Stats
797W - 801L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrunosGTI
Scylla
17
2 / 1 / 3
8,639
785
14,470
5,493
2,411
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 3
8,148
741
13,623
7,858
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 2
7,380
671
4,275
9,051
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
retteBteG
Guan Yu
11
0 / 4 / 2
7,017
638
3,532
15,947
12,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
zJumpy
Arachne
11
0 / 6 / 3
6,599
600
3,911
12,527
10,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
9,119
829
12,894
6,690
3,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
15
2 / 2 / 13
8,560
778
12,175
13,694
15,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Michael89442
Bellona
14
2 / 1 / 12
8,468
770
5,238
11,909
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
XxV0RTEXxX
Scylla
16
3 / 0 / 11
9,283
844
11,937
7,494
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
net raw
Horus
14
5 / 3 / 10
9,420
856
6,181
15,820
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
5
Kills
16
16
Deaths
6
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
BrunosGTI
Scylla
2
1
3
3.5
W
4
0
11
9.5
W
Mulan
2
2
13
4.25
L
2
1
3
3.5
W
Bellona
Michael89442
Bellona
2
1
12
8
L
1
4
2
0.5
W
Scylla
XxV0RTEXxX
Scylla
3
0
11
8.5
W
Horus
net raw
Horus
5
3
10
3.33
L
Guan Yu
retteBteG
Guan Yu
0
4
2
0.25
L
Arachne
zJumpy
Arachne
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,811
Damage
48,425
50,876
Taken
55,607
32,980
Mitigated
52,170
15,914
Healing
35,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BrunosGTI
Scylla
14,470
2,045
1,447
1,531
5,493
2,411
0
2,997
2,369
43,496
0
W
12,894
5,497
820
701
6,690
3,113
1,732
3,193
3,367
36,040
0
W
Mulan
12,175
1,540
1,585
4,057
13,694
15,167
234
5,945
7,557
108
22,364
L
13,623
5,890
0
980
7,858
3,973
0
4,646
3,172
34,301
0
W
Bellona
Michael89442
Bellona
5,238
587
946
1,438
11,909
14,321
944
8,035
3,755
0
12,672
L
4,275
281
45
1,152
9,051
4,132
0
4,652
4,262
12,702
0
W
Scylla
XxV0RTEXxX
Scylla
11,937
895
5,337
2,298
7,494
3,833
1,412
5,511
1,887
37,510
0
W
Horus
net raw
Horus
6,181
2,651
10,506
7,351
15,820
15,736
336
9,841
5,904
0
9,764
L
Guan Yu
retteBteG
Guan Yu
3,532
470
4,490
4,953
15,947
12,445
0
7,182
8,003
0
6,181
L
Arachne
zJumpy
Arachne
3,911
1,761
305
1,011
12,527
10,019
0
4,939
7,292
0
5,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
44,850
126
Minions Killed
188
0
Camps Cleared
0
869,170
Distance Traveled
1,095,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,639
785
74
7
0
170,041
0
W
Nu Wa
9,119
829
55
5
0
199,463
0
W
Mulan
8,560
778
27
2
0
214,144
0
L
Vulcan
8,148
741
31
3
0
218,996
0
W
Bellona
8,468
770
23
2
0
238,675
0
L
Nox
7,380
671
16
1
0
137,972
0
W
Scylla
9,283
844
69
6
0
238,532
0
W
Horus
9,420
856
14
1
0
204,766
0
L
Guan Yu
7,017
638
0
0
0
179,674
0
L
Arachne
6,599
600
5
0
0
162,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role