Player Matchup

Kuzenbo
Kuzenbo
CubanChapo
Kuzenbo
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 10L
1,249 Elo+
Party 2
Ao Kuang
Ao Kuang
DisdyqInYoMouf
Ao Kuang
Level 61
God Stats
28W - 18L
1,574 SR
Queue Stats
30W - 21L
1,459 Elo+
Solo
Zeus
Zeus
Luh Chico
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,418 Elo+
Party 2
Izanami
Izanami
Redkingdave28
Izanami
Level 16
God Stats
2W - 7L
1,371 SR
Queue Stats
23W - 22L
1,298 Elo+
Party 2
Susano
Susano
ScuffAlex
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,412 Elo+
Party 2
Team Averages
Level 59
1,489 SR
1,367 Elo+

VS

Team Averages
Level 94
1,561 SR
1,443 Elo+
Sun Wukong
Sun Wukong
BeastLordBlack
Sun Wukong
Level 38
God Stats
13W - 5L
1,615 SR
Queue Stats
68W - 78L
1,281 Elo+
Solo
Ao Kuang
Ao Kuang
Dude460
Ao Kuang
Level 103
God Stats
16W - 14L
1,420 SR
Queue Stats
205W - 178L
1,497 Elo+
Party 1
Hachiman
Hachiman
Eagle93
Hachiman
Level 99
God Stats
9W - 4L
1,302 SR
Queue Stats
125W - 114L
1,506 Elo+
Party 1
Ix Chel
Ix Chel
Mimoushi
Ix Chel
Level 143
God Stats
2W - 1L
1,921 SR
Queue Stats
45W - 42L
1,449 Elo+
Solo
Fafnir
Fafnir
NickPNinja
Fafnir
Level 86
God Stats
13W - 11L
1,546 SR
Queue Stats
103W - 103L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CubanChapo
Kuzenbo
11
0 / 2 / 0
7,318
407
3,898
9,601
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
15
2 / 3 / 0
9,331
518
12,929
20,388
14,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
14
0 / 5 / 1
7,896
439
6,436
10,502
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
13
0 / 3 / 1
7,487
416
3,447
8,944
3,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
ScuffAlex
Susano
12
1 / 5 / 0
7,375
410
2,325
13,812
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeastLordBlack
Sun Wukong
17
2 / 1 / 5
10,668
593
9,905
18,078
15,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Dude460
Ao Kuang
17
8 / 1 / 8
10,816
601
10,594
13,708
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Eagle93
Hachiman
16
2 / 0 / 3
9,278
515
7,093
7,934
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Mimoushi
Ix Chel
17
6 / 0 / 6
10,797
600
9,586
4,805
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fafnir
NickPNinja
Fafnir
13
0 / 1 / 10
9,223
512
3,637
7,583
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
18
18
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeastLordBlack
Sun Wukong
2
1
5
4.5
L
Kuzenbo
CubanChapo
Kuzenbo
0
2
0
0
L
Ao Kuang
2
3
0
0.67
W
Ao Kuang
Dude460
Ao Kuang
8
1
8
12
W
Hachiman
Eagle93
Hachiman
2
0
3
3.5
L
Zeus
0
5
1
0.1
W
Ix Chel
Mimoushi
Ix Chel
6
0
6
9
W
Fafnir
NickPNinja
Fafnir
0
1
10
5
L
Izanami
0
3
1
0.17
L
Susano
ScuffAlex
Susano
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
40,815
63,247
Taken
52,108
37,284
Mitigated
35,198
14,308
Healing
21,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeastLordBlack
Sun Wukong
9,905
1,672
0
7,345
18,078
15,499
199
10,454
7,624
0
85,360
L
Kuzenbo
CubanChapo
Kuzenbo
3,898
1,546
0
1,198
9,601
10,599
0
4,195
5,406
20,909
0
L
Ao Kuang
12,929
3,356
0
7,641
20,388
14,503
0
5,054
15,334
78,109
0
W
Ao Kuang
Dude460
Ao Kuang
10,594
2,922
0
3,099
13,708
6,371
70
4,719
8,917
94,491
0
W
Hachiman
Eagle93
Hachiman
7,093
3,396
0
5,287
7,934
3,107
2,083
2,450
5,452
0
76,111
L
Zeus
6,436
549
0
1,660
10,502
4,030
0
6,674
3,806
65,926
0
W
Ix Chel
Mimoushi
Ix Chel
9,586
507
808
2,462
4,805
2,214
216
3,006
1,799
92,273
0
W
Fafnir
NickPNinja
Fafnir
3,637
935
0
2,735
7,583
8,007
0
2,567
4,932
23,219
0
L
Izanami
3,447
1,925
0
3,079
8,944
3,154
0
2,240
6,704
0
61,789
L
Susano
ScuffAlex
Susano
2,325
672
0
730
13,812
4,998
0
5,860
7,952
0
42,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
50,782
427
Minions Killed
566
0
Camps Cleared
0
1,633,794
Distance Traveled
1,808,599
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,668
593
128
7
0
344,462
5
L
Kuzenbo
7,318
407
14
1
0
337,452
0
L
Ao Kuang
9,331
518
125
7
0
328,093
0
W
Ao Kuang
10,816
601
123
7
0
425,587
1
W
Hachiman
9,278
515
134
7
0
323,188
4
L
Zeus
7,896
439
111
6
0
302,974
0
W
Ix Chel
10,797
600
142
8
0
375,380
0
W
Fafnir
9,223
512
39
2
0
339,982
6
L
Izanami
7,487
416
107
6
0
323,920
0
L
Susano
7,375
410
70
4
0
341,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role