Player Matchup

Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ParaBеllum
Shiva
Level 129
God Stats
13W - 8L
1,716 SR
Queue Stats
304W - 268L
1,571 Elo+
Party 1
Kuzenbo
Kuzenbo
Skiptohell
Kuzenbo
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 183L
1,624 Elo+
Solo
Hachiman
Hachiman
missvio
Hachiman
Level 43
God Stats
3W - 5L
1,443 SR
Queue Stats
79W - 90L
1,459 Elo+
Solo
Ix Chel
Ix Chel
ryujiinjaaka
Ix Chel
Level 83
God Stats
5W - 6L
1,675 SR
Queue Stats
353W - 325L
1,578 Elo+
Party 1
Team Averages
Level 121
1,567 SR
1,547 Elo+

VS

Team Averages
Level 149
1,631 SR
1,551 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Ciowoj
Agni
Level 121
God Stats
6W - 3L
1,700 SR
Queue Stats
150W - 154L
1,545 Elo+
Solo
Heimdallr
Heimdallr
LightMotif
Heimdallr
Level 185
God Stats
6W - 3L
1,725 SR
Queue Stats
73W - 52L
1,643 Elo+
Solo
Mulan
Mulan
NatPinkerton
Mulan
Level 129
God Stats
3W - 0L
1,732 SR
Queue Stats
513W - 446L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 3 / 4
7,107
592
6,977
11,044
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 4
6,526
544
5,265
7,287
5,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Skiptohell
Kuzenbo
11
0 / 5 / 0
5,998
500
7,082
12,686
13,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
missvio
Hachiman
9
0 / 5 / 1
5,327
444
2,841
9,493
2,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
ryujiinjaaka
Ix Chel
11
2 / 1 / 3
6,621
552
4,644
6,194
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
5 / 1 / 2
7,423
619
5,565
9,235
3,388
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
10
0 / 2 / 3
6,361
530
4,822
9,190
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
Ciowoj
Agni
12
0 / 2 / 1
6,286
524
5,707
5,720
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LightMotif
Heimdallr
13
4 / 2 / 0
7,435
620
8,981
10,390
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 1 / 1
7,894
658
8,253
12,535
11,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
13
14
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
4
2
W
Ratatoskr
 
Ratatoskr
5
1
2
6
W
Ymir
 
Ymir
0
2
3
0.75
W
Agni
Ciowoj
Agni
0
2
1
0.25
W
Heimdallr
LightMotif
Heimdallr
4
2
0
2
W
4
1
1
4.5
L
2
0
4
4
L
Kuzenbo
Skiptohell
Kuzenbo
0
5
0
0
L
Hachiman
missvio
Hachiman
0
5
1
0.1
L
Ix Chel
ryujiinjaaka
Ix Chel
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
33,328
46,704
Taken
47,070
28,625
Mitigated
29,502
12,834
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,977
2,982
0
3,472
11,044
4,271
0
3,303
7,741
0
48,316
W
Ratatoskr
 
Ratatoskr
5,565
1,678
0
1,089
9,235
3,388
0
1,225
7,888
0
53,055
W
Ymir
 
Ymir
4,822
1,096
0
2,267
9,190
8,181
0
1,638
7,479
19,927
0
W
Agni
Ciowoj
Agni
5,707
944
0
1,000
5,720
1,872
0
854
4,748
57,315
0
W
Heimdallr
LightMotif
Heimdallr
8,981
6,174
0
5,645
10,390
4,622
16
628
9,728
0
64,473
W
8,253
1,534
0
4,548
12,535
11,439
0
6,731
5,676
0
61,313
L
5,265
1,080
478
2,120
7,287
5,420
0
2,507
4,780
0
13,787
L
Kuzenbo
Skiptohell
Kuzenbo
7,082
2,780
0
2,528
12,686
13,708
0
283
12,403
40,206
261
L
Hachiman
missvio
Hachiman
2,841
1,561
0
2,162
9,493
2,751
0
1,083
8,410
0
31,481
L
Ix Chel
ryujiinjaaka
Ix Chel
4,644
627
762
1,312
6,194
2,475
0
3,636
2,558
43,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
35,399
311
Minions Killed
440
0
Camps Cleared
0
1,280,542
Distance Traveled
1,285,607
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,107
592
83
7
0
293,189
0
W
Ratatoskr
7,423
619
83
7
0
321,048
0
W
Ymir
6,361
530
27
2
0
249,528
2
W
Agni
6,286
524
117
10
0
257,883
1
W
Heimdallr
7,435
620
117
10
0
208,151
2
W
Mulan
7,894
658
96
8
0
248,997
0
L
Shiva
6,526
544
16
1
0
258,132
4
L
Kuzenbo
5,998
500
68
6
0
219,397
0
L
Hachiman
5,327
444
47
4
0
247,662
2
L
Ix Chel
6,621
552
97
8
0
262,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role