Player Matchup

Zhong Kui
Zhong Kui
K1ingJ
Zhong Kui
Level 128
God Stats
65W - 47L
1,629 SR
Queue Stats
188W - 180L
1,594 Elo+
Party 1
Janus
Janus
SeanTheDon24
Janus
Level 129
God Stats
5W - 6L
1,632 SR
Queue Stats
116W - 120L
1,513 Elo+
Party 1
Bakasura
Bakasura
Spar3 Ch8nge
Bakasura
Level 43
God Stats
8W - 7L
1,507 SR
Queue Stats
396W - 343L
1,362 Elo+
Solo
Atlas
Atlas
defender717
Atlas
Level 74
God Stats
16W - 11L
1,712 SR
Queue Stats
94W - 94L
1,573 Elo+
Party 1
Izanami
Izanami
le jared
Izanami
Level 139
God Stats
5W - 3L
1,322 SR
Queue Stats
120W - 115L
1,516 Elo+
Party 1
Team Averages
Level 103
1,560 SR
1,512 Elo+

VS

Team Averages
Level 110
1,581 SR
1,501 Elo+
Shiva
Shiva
GHETTODREAMS_TX
Shiva
Level 114
God Stats
30W - 29L
1,496 SR
Queue Stats
939W - 896L
1,529 Elo+
Solo
Ganesha
Ganesha
Reezolve
Ganesha
Level 137
God Stats
2W - 6L
1,724 SR
Queue Stats
180W - 145L
1,533 Elo+
Solo
Cernunnos
Cernunnos
Sweetestvenom55
Cernunnos
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
123W - 109L
1,487 Elo+
Solo
Thanatos
Thanatos
WarBeast092
Thanatos
Level 122
God Stats
7W - 7L
1,578 SR
Queue Stats
43W - 49L
1,459 Elo+
Solo
Ra
Ra
bope_TetO
Ra
Level 109
God Stats
1W - 1L
1,609 SR
Queue Stats
108W - 114L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K1ingJ
Zhong Kui
15
2 / 1 / 4
8,814
588
12,415
11,613
9,337
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 2
8,837
589
9,829
9,539
4,052
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Spar3 Ch8nge
Bakasura
15
4 / 2 / 3
8,574
572
6,309
13,695
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 0 / 5
7,907
527
6,449
12,367
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
le jared
Izanami
15
3 / 1 / 3
9,089
606
9,901
7,971
2,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,028
535
7,597
15,841
13,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Reezolve
Ganesha
11
0 / 1 / 3
7,157
477
5,008
13,185
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Sweetestvenom55
Cernunnos
14
2 / 4 / 1
8,661
577
7,102
10,888
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
WarBeast092
Thanatos
12
1 / 3 / 0
7,224
482
3,490
14,423
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 1
8,324
555
9,167
10,878
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
6
6
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Zhong Kui
K1ingJ
Zhong Kui
2
1
4
4
L
Ganesha
Reezolve
Ganesha
0
1
3
1.5
W
3
2
2
2
W
Bakasura
Spar3 Ch8nge
Bakasura
4
2
3
2.75
L
Cernunnos
Sweetestvenom55
Cernunnos
2
4
1
0.63
L
Thanatos
WarBeast092
Thanatos
1
3
0
0.33
L
2
2
1
1.25
W
2
0
5
4.5
W
Izanami
le jared
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,903
Damage
32,364
55,185
Taken
65,215
31,207
Mitigated
36,971
21,314
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,597
1,963
0
3,199
15,841
13,860
0
7,511
7,625
0
61,446
W
Zhong Kui
K1ingJ
Zhong Kui
12,415
1,838
0
7,673
11,613
9,337
497
693
10,920
70,481
0
L
Ganesha
Reezolve
Ganesha
5,008
361
0
2,672
13,185
9,433
0
8,030
5,083
13,909
0
W
9,829
916
0
2,780
9,539
4,052
91
5,141
4,261
91,967
0
W
Bakasura
Spar3 Ch8nge
Bakasura
6,309
4,022
0
3,787
13,695
5,182
475
3,414
10,192
0
64,495
L
Cernunnos
Sweetestvenom55
Cernunnos
7,102
2,772
0
2,416
10,888
4,047
1,771
998
9,394
0
70,592
L
Thanatos
WarBeast092
Thanatos
3,490
881
0
9,369
14,423
5,465
0
4,633
9,433
0
43,981
L
9,167
749
1,559
4,949
10,878
4,166
0
7,072
3,442
88,858
0
W
6,449
2,561
0
2,936
12,367
9,767
0
4,437
7,930
23,463
0
W
Izanami
le jared
Izanami
9,901
6,402
0
4,138
7,971
2,869
1,689
543
7,428
0
84,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,221
Gold Earned
39,394
544
Minions Killed
451
0
Camps Cleared
0
1,528,667
Distance Traveled
1,522,841
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,028
535
92
6
0
274,762
0
W
Zhong Kui
8,814
588
110
7
0
283,700
1
L
Ganesha
7,157
477
2
0
0
329,406
0
W
Janus
8,837
589
157
10
0
267,246
0
W
Bakasura
8,574
572
109
7
0
332,730
2
L
Cernunnos
8,661
577
122
8
0
295,771
3
L
Thanatos
7,224
482
70
5
0
327,844
0
L
Ra
8,324
555
165
11
0
295,058
2
W
Atlas
7,907
527
19
1
0
350,363
0
W
Izanami
9,089
606
149
10
0
294,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role