Player Matchup

Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Eiding
Anhur
Level 69
God Stats
0W - 2L
1,364 SR
Queue Stats
20W - 11L
1,760 Elo+
Solo
Maui
Maui
Tiwak
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Thor
Thor
jarturo1609p
Thor
Level 61
God Stats
9W - 4L
1,669 SR
Queue Stats
127W - 127L
1,491 Elo+
Party 1
Bakasura
Bakasura
xNiceGirlx
Bakasura
Level 100
God Stats
0W - 1L
1,284 SR
Queue Stats
259W - 230L
1,562 Elo+
Solo
Team Averages
Level 80
1,463 SR
1,519 Elo+

VS

Team Averages
Level 103
1,560 SR
1,630 Elo+
Ravana
Ravana
 
Ravana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Tarunac
Ra
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 2L
1,718 Elo+
Party 2
Izanami
Izanami
TomooJohnson
Izanami
Level 154
God Stats
13W - 6L
1,602 SR
Queue Stats
250W - 235L
1,561 Elo+
Party 3
Thor
Thor
Tαlion
Thor
Level 52
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 2L
1,718 Elo+
Party 2
Terra
Terra
ajxxn
Terra
Level 103
God Stats
11W - 9L
1,481 SR
Queue Stats
114W - 84L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 5 / 1
5,023
502
2,946
7,248
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Eiding
Anhur
8
0 / 4 / 1
5,046
505
2,395
8,861
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Tiwak
Maui
7
0 / 1 / 0
4,550
455
1,618
6,814
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 2 / 1
4,740
474
2,555
5,916
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
xNiceGirlx
Bakasura
8
0 / 3 / 0
4,863
486
2,788
9,624
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 1 / 1
6,726
673
5,540
5,177
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 5
7,070
707
5,377
5,683
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TomooJohnson
Izanami
10
2 / 0 / 0
5,877
588
4,810
4,509
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Tαlion
Thor
12
5 / 1 / 4
7,106
711
5,566
8,328
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
ajxxn
Terra
10
1 / 0 / 5
6,004
600
3,826
6,194
3,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
15
15
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Ravana
 
Ravana
3
1
1
3.5
L
Anhur
Eiding
Anhur
0
4
1
0.13
W
4
0
5
6.5
L
Maui
Tiwak
Maui
0
1
0
0
W
Izanami
TomooJohnson
Izanami
2
0
0
2
W
Thor
Tαlion
Thor
5
1
4
7
W
Terra
ajxxn
Terra
1
0
5
3.5
L
1
2
1
0.75
L
Bakasura
xNiceGirlx
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,302
Damage
25,119
38,463
Taken
29,891
13,331
Mitigated
12,798
7,284
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,946
228
0
615
7,248
2,194
0
3,363
3,836
30,288
0
W
Ravana
 
Ravana
5,540
1,049
0
2,218
5,177
2,351
355
0
5,177
0
44,828
L
Anhur
Eiding
Anhur
2,395
1,587
0
3,084
8,861
2,023
0
0
8,861
0
28,112
W
5,377
445
1,034
3,220
5,683
2,416
0
2,405
2,838
61,395
0
L
Maui
Tiwak
Maui
1,618
663
0
1,356
6,814
3,767
0
2,306
4,508
9,246
0
W
Izanami
TomooJohnson
Izanami
4,810
3,221
0
2,025
4,509
1,522
279
263
3,737
0
54,295
W
Thor
Tαlion
Thor
5,566
1,785
0
4,699
8,328
3,106
584
810
7,438
0
54,255
W
Terra
ajxxn
Terra
3,826
837
1,330
1,689
6,194
3,403
138
885
5,229
13,085
0
L
2,555
735
0
429
5,916
1,875
0
1,596
4,320
0
20,306
L
Bakasura
xNiceGirlx
Bakasura
2,788
1,881
0
1,800
9,624
3,472
0
1,903
7,721
0
25,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,222
Gold Earned
32,783
227
Minions Killed
400
0
Camps Cleared
0
949,190
Distance Traveled
1,007,585
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,023
502
61
6
0
191,083
0
W
Ravana
6,726
673
89
9
0
203,679
0
L
Anhur
5,046
505
58
6
0
181,237
0
W
Ra
7,070
707
104
10
0
205,691
0
L
Maui
4,550
455
15
2
0
188,088
3
W
Izanami
5,877
588
91
9
0
176,826
0
W
Thor
7,106
711
100
10
0
208,505
0
W
Terra
6,004
600
16
2
0
212,884
0
L
Thor
4,740
474
26
3
0
216,458
0
L
Bakasura
4,863
486
67
7
0
172,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role