Player Matchup

Cupid
Cupid
Gold V
Druskii400
Cupid
Gold V
Level 172
God Stats
12W - 13L
1,522 SR
Queue Stats
479W - 490L
1,432 MMR
Solo
Ares
Ares
Gold V
TheBLACKGuyAGAIN
Ares
Gold V
Level 170
God Stats
3W - 3L
1,500 SR
Queue Stats
265W - 276L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
YoMenGt
Sun Wukong
Platinum V
Level 169
God Stats
3W - 10L
1,393 SR
Queue Stats
401W - 402L
1,670 MMR
Solo
Merlin
Merlin
Gold III
Yugen1
Merlin
Gold III
Level 79
God Stats
9W - 9L
1,707 SR
Queue Stats
80W - 94L
1,478 MMR
Solo
Serqet
Serqet
Gold V
dafiantonio
Serqet
Gold V
Level 159
God Stats
6W - 12L
1,342 SR
Queue Stats
202W - 215L
1,362 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,493 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,543 SR
1,469 MMR
Cernunnos
Cernunnos
Bronze III
Brwett
Cernunnos
Bronze III
Level 162
God Stats
1W - 0L
1,826 SR
Queue Stats
17W - 5L
1,546 MMR
Solo
Geb
Geb
Gold III
GmLsMurk
Geb
Gold III
Level 156
God Stats
3W - 4L
1,468 SR
Queue Stats
195W - 205L
1,448 MMR
Solo
Thoth
Thoth
Gold I
IL_LUMINATE
Thoth
Gold I
Level 116
God Stats
5W - 13L
1,454 SR
Queue Stats
82W - 68L
1,664 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
JediJones96
Cu Chulainn
Silver IV
Level 122
God Stats
12W - 6L
1,425 SR
Queue Stats
15W - 12L
1,355 MMR
Solo
Thor
Thor
Gold V
TheMoneyyy
Thor
Gold V
Level 151
God Stats
4W - 4L
1,545 SR
Queue Stats
208W - 208L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
3
0 / 1 / 0
4,021
402
1,163
1,775
451
Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 0
4,759
476
3,362
7,476
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
YoMenGt
Sun Wukong
11
0 / 0 / 0
5,755
576
5,080
8,796
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Yugen1
Merlin
10
0 / 3 / 0
5,906
591
1,828
5,352
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
11
0 / 3 / 0
5,653
565
2,748
10,695
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesJanusMauiGanesha

VS

Bans
FreyaMartichorasAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brwett
Cernunnos
12
4 / 0 / 1
6,666
667
7,796
7,357
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 3
5,898
590
1,484
6,502
3,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 3
6,778
678
2,729
4,048
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
JediJones96
Cu Chulainn
11
0 / 0 / 0
6,258
626
5,980
8,656
6,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 1
6,886
689
2,221
5,944
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Brwett
Cernunnos
4
0
1
4.5
L
Cupid
0
1
0
0
W
0
0
3
1.5
W
2
0
3
3.5
W
Cu Chulainn
JediJones96
Cu Chulainn
0
0
0
0
L
0
2
0
0
W
3
0
1
3.5
L
Sun Wukong
YoMenGt
Sun Wukong
0
0
0
0
L
Merlin
Yugen1
Merlin
0
3
0
0
L
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
20,210
34,094
Taken
32,507
17,720
Mitigated
16,440
6,281
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Brwett
Cernunnos
7,796
4,066
0
3,479
7,357
2,479
2,826
1,321
5,502
0
56,366
L
Cupid
1,163
1,056
78
547
1,775
451
0
582
1,193
0
9,536
W
1,484
222
1,632
2,139
6,502
3,502
241
1,535
4,825
14,147
0
W
2,729
403
0
1,190
4,048
1,176
0
1,551
2,335
53,635
0
W
Cu Chulainn
JediJones96
Cu Chulainn
5,980
978
0
2,914
8,656
6,987
0
638
8,018
0
50,740
L
3,362
61
217
1,557
7,476
5,468
0
1,037
6,439
16,045
0
W
2,221
564
0
555
5,944
2,296
0
269
5,675
0
52,355
L
Sun Wukong
YoMenGt
Sun Wukong
5,080
512
0
2,793
8,796
5,640
0
34
8,762
0
48,283
L
Merlin
Yugen1
Merlin
1,828
97
0
750
5,352
1,623
0
1,958
3,394
44,986
0
L
Serqet
2,748
903
0
339
10,695
4,538
0
616
10,067
0
48,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
32,486
298
Minions Killed
363
0
Camps Cleared
0
1,037,347
Distance Traveled
1,036,705
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,666
667
91
9
0
166,457
0
L
Cupid
4,021
402
19
2
0
201,009
0
W
Geb
5,898
590
18
2
0
219,853
0
W
Thoth
6,778
678
103
10
0
227,233
4
W
Cu Chulainn
6,258
626
68
7
0
199,143
2
L
Ares
4,759
476
15
2
0
197,310
3
W
Thor
6,886
689
83
8
0
224,019
1
L
Sun Wukong
5,755
576
80
8
0
210,399
0
L
Merlin
5,906
591
97
10
0
188,416
1
L
Serqet
5,653
565
87
9
0
240,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role