Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GueMitUe
Heimdallr
Level 121
God Stats
3W - 5L
1,337 SR
Queue Stats
179W - 168L
1,488 Elo+
Solo
Sol
Sol
Raina_Morrigane
Sol
Level 109
God Stats
25W - 26L
1,264 SR
Queue Stats
460W - 446L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
ThevalX
Gilgamesh
Level 138
God Stats
9W - 0L
1,974 SR
Queue Stats
339W - 328L
1,521 Elo+
Solo
Ganesha
Ganesha
VFede21
Ganesha
Level 102
God Stats
18W - 17L
1,582 SR
Queue Stats
335W - 331L
1,436 Elo+
Party 2
Team Averages
Level 119
1,532 SR
1,479 Elo+

VS

Team Averages
Level 111
1,475 SR
1,468 Elo+
Loki
Loki
Byatom08
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,276 Elo+
Solo
Anubis
Anubis
Fierybiscuit672
Anubis
Level 126
God Stats
46W - 35L
1,577 SR
Queue Stats
480W - 467L
1,541 Elo+
Party 1
Hachiman
Hachiman
Meedzzee
Hachiman
Level 91
God Stats
15W - 16L
1,525 SR
Queue Stats
270W - 271L
1,533 Elo+
Party 1
Vamana
Vamana
PulseJ4deX75
Vamana
Level 96
God Stats
0W - 4L
1,240 SR
Queue Stats
287W - 258L
1,548 Elo+
Solo
Janus
Janus
THCadictive
Janus
Level 175
God Stats
23W - 18L
1,531 SR
Queue Stats
297W - 276L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 0 / 0
9,182
574
7,645
13,823
13,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
GueMitUe
Heimdallr
15
5 / 1 / 1
9,308
582
5,434
10,044
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 4
10,153
635
6,307
12,278
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ThevalX
Gilgamesh
17
5 / 0 / 6
10,273
642
8,951
12,797
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
VFede21
Ganesha
13
0 / 1 / 9
8,511
532
4,126
12,333
9,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
3
1 / 2 / 0
5,205
325
993
2,500
593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 2
6,771
423
7,703
11,105
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Meedzzee
Hachiman
10
0 / 3 / 0
6,535
408
5,579
7,675
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
15
0 / 2 / 0
9,202
575
10,814
13,716
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 0
7,925
495
7,840
11,497
4,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
18
Kills
2
2
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
L
Loki
1
2
0
0.5
L
0
5
2
0.2
W
Heimdallr
GueMitUe
Heimdallr
5
1
1
5.5
L
Hachiman
Meedzzee
Hachiman
0
3
0
0
L
Vamana
0
2
0
0
W
6
0
4
8
L
1
6
0
0.17
W
Gilgamesh
ThevalX
Gilgamesh
5
0
6
8
W
Ganesha
VFede21
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
32,929
61,275
Taken
46,493
36,912
Mitigated
27,887
24,731
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,645
1,322
0
3,585
13,823
13,578
384
0
12,722
70
64,424
L
Loki
993
150
0
260
2,500
593
0
270
2,230
0
4,795
L
7,703
475
0
1,674
11,105
8,812
0
4,469
6,636
33,338
0
W
Heimdallr
GueMitUe
Heimdallr
5,434
2,019
0
4,932
10,044
3,594
2,154
4,415
5,629
0
61,732
L
Hachiman
Meedzzee
Hachiman
5,579
3,209
0
1,523
7,675
2,452
0
1,633
6,042
0
38,868
L
Vamana
10,814
4,684
0
3,434
13,716
11,630
0
70
13,646
0
87,183
W
6,307
606
0
9,779
12,278
4,334
2,888
6,152
6,126
81,068
0
L
7,840
895
0
2,861
11,497
4,400
0
4,156
7,341
62,686
0
W
Gilgamesh
ThevalX
Gilgamesh
8,951
4,367
0
2,362
12,797
6,251
2,103
1,622
11,131
0
105,277
W
Ganesha
VFede21
Ganesha
4,126
253
270
3,803
12,333
9,155
118
3,576
8,757
26,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,427
Gold Earned
35,638
525
Minions Killed
368
0
Camps Cleared
0
1,676,383
Distance Traveled
1,278,760
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,182
574
101
6
0
333,405
0
L
Loki
5,205
325
4
0
0
87,209
0
L
Anubis
6,771
423
43
3
0
334,839
1
W
Heimdallr
9,308
582
117
7
0
319,756
2
L
Hachiman
6,535
408
65
4
0
260,979
2
L
Vamana
9,202
575
150
9
0
326,278
0
W
Sol
10,153
635
148
9
0
299,661
3
L
Janus
7,925
495
106
7
0
269,455
0
W
Gilgamesh
10,273
642
150
9
0
385,830
2
W
Ganesha
8,511
532
9
1
0
337,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role