Player Matchup

Neith
Neith
Lilitholve
Neith
Level 123
God Stats
111W - 116L
1,495 SR
Queue Stats
146W - 168L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Malvakrai
Kukulkan
Level 143
God Stats
7W - 5L
1,709 SR
Queue Stats
383W - 374L
1,515 Elo+
Solo
Chronos
Chronos
PatoLoko394425
Chronos
Level 80
God Stats
120W - 93L
1,665 SR
Queue Stats
385W - 384L
1,594 Elo+
Solo
Camazotz
Camazotz
ScorpiuSky
Camazotz
Level 142
God Stats
4W - 6L
1,228 SR
Queue Stats
50W - 47L
1,530 Elo+
Solo
Ix Chel
Ix Chel
carlo19790416
Ix Chel
Level 31
God Stats
8W - 5L
1,500 SR
Queue Stats
116W - 116L
1,370 Elo+
Solo
Team Averages
Level 104
1,519 SR
1,488 Elo+

VS

Team Averages
Level 114
1,438 SR
1,480 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NHEMTAI
Loki
Level 116
God Stats
3W - 4L
1,365 SR
Queue Stats
206W - 183L
1,487 Elo+
Party 1
Hercules
Hercules
RuledyByN0T
Hercules
Level 93
God Stats
2W - 1L
1,409 SR
Queue Stats
227W - 217L
1,514 Elo+
Solo
The Morrigan
The Morrigan
willb0as
The Morrigan
Level 82
God Stats
16W - 11L
1,589 SR
Queue Stats
125W - 133L
1,434 Elo+
Solo
Bakasura
Bakasura
yHakashi_
Bakasura
Level 127
God Stats
3W - 4L
1,326 SR
Queue Stats
499W - 430L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 0 / 2
7,577
541
4,826
6,209
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Malvakrai
Kukulkan
4
0 / 0 / 0
4,865
348
260
677
158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 4 / 0
6,247
446
3,334
8,912
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ScorpiuSky
Camazotz
13
3 / 2 / 2
7,600
543
6,621
15,126
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
9
0 / 7 / 1
5,757
411
3,790
8,543
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 2 / 1
9,109
651
5,244
10,634
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
NHEMTAI
Loki
15
4 / 0 / 2
9,102
650
5,774
6,135
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
RuledyByN0T
Hercules
11
3 / 0 / 2
7,687
549
4,758
7,087
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
willb0as
The Morrigan
13
2 / 1 / 4
8,091
578
2,980
7,380
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
yHakashi_
Bakasura
14
4 / 3 / 4
8,467
605
6,552
13,530
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
1
0.25
L
Neith
2
0
2
3
L
Kukulkan
Malvakrai
Kukulkan
0
0
0
0
W
Loki
NHEMTAI
Loki
4
0
2
5
L
0
4
0
0
W
Hercules
RuledyByN0T
Hercules
3
0
2
4
L
Camazotz
ScorpiuSky
Camazotz
3
2
2
2
L
Ix Chel
0
7
1
0.07
W
The Morrigan
willb0as
The Morrigan
2
1
4
4
W
Bakasura
yHakashi_
Bakasura
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
25,308
39,467
Taken
44,766
13,272
Mitigated
25,760
11,811
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,244
3,308
0
4,245
10,634
4,369
3,707
317
10,258
0
89,515
L
Neith
4,826
1,131
0
2,356
6,209
2,097
0
55
6,154
0
58,025
L
Kukulkan
Malvakrai
Kukulkan
260
39
0
0
677
158
0
0
677
7,069
0
W
Loki
NHEMTAI
Loki
5,774
730
0
870
6,135
5,270
153
1,334
4,758
330
55,400
L
3,334
1,026
0
1,537
8,912
2,928
0
85
8,757
42,913
0
W
Hercules
RuledyByN0T
Hercules
4,758
1,658
0
3,120
7,087
7,133
230
1,793
5,106
0
21,154
L
Camazotz
ScorpiuSky
Camazotz
6,621
1,249
0
7,398
15,126
5,453
42
1,386
12,650
0
57,474
L
Ix Chel
3,790
343
0
520
8,543
2,636
0
1,153
6,981
28,966
0
W
The Morrigan
willb0as
The Morrigan
2,980
384
0
359
7,380
3,126
110
1,165
6,141
57,230
328
W
Bakasura
yHakashi_
Bakasura
6,552
4,501
0
3,239
13,530
5,862
216
2,271
11,095
0
58,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
42,456
336
Minions Killed
493
0
Camps Cleared
0
1,098,042
Distance Traveled
1,474,108
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,109
651
151
11
0
240,834
2
L
Neith
7,577
541
100
7
0
276,336
0
L
Kukulkan
4,865
348
16
1
0
43,248
0
W
Loki
9,102
650
104
7
0
279,337
2
L
Chronos
6,247
446
88
6
0
312,438
1
W
Hercules
7,687
549
31
2
0
331,407
0
L
Camazotz
7,600
543
79
6
0
301,047
0
L
Ix Chel
5,757
411
53
4
0
164,973
0
W
The Morrigan
8,091
578
99
7
0
281,773
2
W
Bakasura
8,467
605
108
8
0
340,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role