Player Matchup

Cthulhu
Cthulhu
FALLEN-JAEGER
Cthulhu
Level 102
God Stats
3W - 1L
1,780 SR
Queue Stats
77W - 60L
1,522 Elo+
Solo
Janus
Janus
FrostdBlu4Life
Janus
Level 185
God Stats
451W - 476L
1,496 SR
Queue Stats
1,412W - 1,471L
1,452 Elo+
Solo
Heimdallr
Heimdallr
Papstar123
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,531 Elo+
Solo
Arachne
Arachne
lilsack08
Arachne
Level 79
God Stats
7W - 7L
1,576 SR
Queue Stats
9W - 18L
1,386 Elo+
Solo
Anubis
Anubis
zSekiryuutei
Anubis
Level 109
God Stats
7W - 7L
1,618 SR
Queue Stats
101W - 107L
1,539 Elo+
Solo
Team Averages
Level 119
1,594 SR
1,486 Elo+

VS

Team Averages
Level 107
1,537 SR
1,446 Elo+
Bellona
Bellona
Apex Bestt
Bellona
Level 146
God Stats
1W - 4L
1,530 SR
Queue Stats
112W - 113L
1,487 Elo+
Solo
Mercury
Mercury
FazeJarviPRO
Mercury
Level 127
God Stats
13W - 14L
1,508 SR
Queue Stats
90W - 88L
1,526 Elo+
Solo
Zeus
Zeus
adriano_mairene
Zeus
Level 102
God Stats
1W - 1L
1,760 SR
Queue Stats
122W - 136L
1,419 Elo+
Solo
Hun Batz
Hun Batz
llamaofdarknes
Hun Batz
Level 129
God Stats
3W - 3L
1,377 SR
Queue Stats
174W - 159L
1,517 Elo+
Solo
Ah Puch
Ah Puch
z_Hunter_zX
Ah Puch
Level 32
God Stats
8W - 13L
1,513 SR
Queue Stats
101W - 136L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 1 / 17
11,226
1,123
19,938
10,926
8,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 1 / 7
10,369
1,037
6,634
7,380
3,021
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Papstar123
Heimdallr
17
4 / 4 / 12
11,260
1,126
11,390
14,594
6,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
lilsack08
Arachne
18
12 / 3 / 7
12,669
1,267
17,256
15,545
8,471
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
18
5 / 3 / 14
11,645
1,165
19,428
12,174
6,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apex Bestt
Bellona
17
4 / 2 / 7
11,360
1,136
10,567
19,793
16,007
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
FazeJarviPRO
Mercury
17
1 / 8 / 7
10,802
1,080
12,203
20,813
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 6
9,599
960
7,722
12,378
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
16
5 / 7 / 4
11,049
1,105
17,505
20,814
7,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
z_Hunter_zX
Ah Puch
16
2 / 3 / 1
10,332
1,033
7,712
6,752
2,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
26
Kills
12
12
Deaths
26
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
Apex Bestt
Bellona
4
2
7
3.75
W
Cthulhu
3
1
17
11.5
L
Mercury
FazeJarviPRO
Mercury
1
8
7
0.56
W
2
1
7
5.5
W
Heimdallr
Papstar123
Heimdallr
4
4
12
2.5
L
0
6
6
0.5
W
Arachne
lilsack08
Arachne
12
3
7
5.17
L
Hun Batz
5
7
4
1
W
Anubis
5
3
14
4
L
Ah Puch
z_Hunter_zX
Ah Puch
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,646
Damage
55,709
60,619
Taken
80,550
33,772
Mitigated
38,813
11,876
Healing
2,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Apex Bestt
Bellona
10,567
3,096
0
392
19,793
16,007
0
12,476
7,317
0
27,006
W
Cthulhu
19,938
564
1,540
336
10,926
8,659
0
5,894
4,897
30,256
0
L
Mercury
FazeJarviPRO
Mercury
12,203
7,672
0
671
20,813
7,909
0
12,124
8,661
0
30,333
W
6,634
652
222
2,221
7,380
3,021
0
1,063
6,317
43,735
0
W
Heimdallr
Papstar123
Heimdallr
11,390
5,453
0
1,036
14,594
6,712
0
3,648
10,946
0
22,618
L
7,722
1,067
9
362
12,378
4,498
0
6,948
5,354
30,630
0
W
Arachne
lilsack08
Arachne
17,256
11,752
197
4,445
15,545
8,471
0
3,149
12,396
0
26,088
L
Hun Batz
17,505
4,801
0
226
20,814
7,912
0
8,875
11,763
0
30,424
W
Anubis
19,428
408
0
1,879
12,174
6,909
0
1,944
10,104
35,527
0
L
Ah Puch
z_Hunter_zX
Ah Puch
7,712
227
0
894
6,752
2,487
0
5,467
1,285
37,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,169
Gold Earned
53,142
200
Minions Killed
233
7
Camps Cleared
8
965,418
Distance Traveled
1,003,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,360
1,136
39
4
1
224,024
0
W
Cthulhu
11,226
1,123
26
3
1
217,862
0
L
Mercury
10,802
1,080
36
4
3
230,296
0
W
Janus
10,369
1,037
98
10
0
182,709
0
W
Heimdallr
11,260
1,126
27
3
0
180,393
0
L
Zeus
9,599
960
48
5
0
158,564
0
W
Arachne
12,669
1,267
12
1
5
195,343
0
L
Hun Batz
11,049
1,105
37
4
1
197,251
0
W
Anubis
11,645
1,165
37
4
1
189,111
0
L
Ah Puch
10,332
1,033
73
7
3
193,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role