Player Matchup

Gilgamesh
Gilgamesh
Zymphy Jr
Gilgamesh
Level 15
God Stats
4W - 5L
1,388 SR
Queue Stats
11W - 11L
1,425 Elo+
Party 1
Hera
Hera
grapekoolMonk6
Hera
Level 105
God Stats
6W - 12L
1,395 SR
Queue Stats
327W - 354L
1,423 Elo+
Party 1
Arachne
Arachne
iPushU
Arachne
Level 125
God Stats
13W - 14L
1,405 SR
Queue Stats
687W - 725L
1,415 Elo+
Party 1
Team Averages
Level 82
1,396 SR
1,421 Elo+

VS

Team Averages
Level 130
1,575 SR
1,404 Elo+
Mulan
Mulan
Luminous_God77
Mulan
Level 121
God Stats
55W - 69L
1,412 SR
Queue Stats
1,488W - 1,563L
1,406 Elo+
Solo
Danzaburou
Danzaburou
ZanZe-2
Danzaburou
Level 126
God Stats
19W - 19L
1,560 SR
Queue Stats
93W - 105L
1,420 Elo+
Solo
Persephone
Persephone
kordronsolin
Persephone
Level 142
God Stats
12W - 6L
1,754 SR
Queue Stats
252W - 265L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Zymphy Jr
Gilgamesh
13
3 / 1 / 5
10,848
775
3,699
11,773
8,473
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 4 / 8
11,248
803
15,517
8,226
3,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
iPushU
Arachne
15
7 / 0 / 4
12,087
863
9,282
10,214
5,385
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
9,267
662
4,180
11,341
7,348
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
ZanZe-2
Danzaburou
11
0 / 5 / 4
9,058
647
4,128
10,184
2,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
kordronsolin
Persephone
13
4 / 5 / 1
11,144
796
11,414
10,705
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
5
5
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Danzaburou
ZanZe-2
Danzaburou
0
5
4
0.4
W
Gilgamesh
Zymphy Jr
Gilgamesh
3
1
5
5.5
W
2
4
8
1.5
W
Arachne
iPushU
Arachne
7
0
4
9
L
Persephone
kordronsolin
Persephone
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,498
Damage
19,722
30,213
Taken
32,230
17,182
Mitigated
13,379
7,038
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
1,063
159
956
11,341
7,348
77
4,972
6,369
2,106
16,958
L
Danzaburou
ZanZe-2
Danzaburou
4,128
1,823
0
500
10,184
2,959
31
5,627
4,473
0
23,385
W
Gilgamesh
Zymphy Jr
Gilgamesh
3,699
352
0
340
11,773
8,473
87
5,169
6,604
362
18,965
W
15,517
4,331
0
786
8,226
3,324
996
4,048
4,178
66,257
0
W
Arachne
iPushU
Arachne
9,282
6,979
0
5,912
10,214
5,385
1,969
3,091
7,123
0
44,466
L
Persephone
kordronsolin
Persephone
11,414
1,011
0
1,093
10,705
3,072
0
5,569
5,118
59,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
29,469
164
Minions Killed
159
0
Camps Cleared
0
809,297
Distance Traveled
609,472
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,267
662
42
3
0
180,916
3
L
Danzaburou
9,058
647
31
2
0
204,360
2
W
Gilgamesh
10,848
775
33
2
0
254,785
0
W
Hera
11,248
803
85
6
0
248,253
1
W
Arachne
12,087
863
46
3
0
306,259
5
L
Persephone
11,144
796
86
6
0
224,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role