Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Eleb315
Medusa
Level 149
God Stats
4W - 0L
1,704 SR
Queue Stats
88W - 66L
1,643 Elo+
Solo
Ra
Ra
GâladrieL
Ra
Level 107
God Stats
6W - 1L
1,652 SR
Queue Stats
45W - 36L
1,933 Elo+
Party 1
Cabrakan
Cabrakan
Skrelokh
Cabrakan
Level 152
God Stats
3W - 6L
1,127 SR
Queue Stats
196W - 192L
1,608 Elo+
Solo
Team Averages
Level 145
1,497 SR
1,637 Elo+

VS

Team Averages
Level 139
1,541 SR
1,593 Elo+
Skadi
Skadi
ElReverendo623
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,618 Elo+
Solo
Xing Tian
Xing Tian
Mesiahh
Xing Tian
Level 203
God Stats
2W - 3L
1,728 SR
Queue Stats
254W - 231L
1,593 Elo+
Solo
Thor
Thor
NoLifeKingT
Thor
Level 164
God Stats
40W - 26L
1,654 SR
Queue Stats
372W - 345L
1,559 Elo+
Solo
Thoth
Thoth
Rotemm
Thoth
Level 173
God Stats
3W - 4L
1,447 SR
Queue Stats
221W - 204L
1,636 Elo+
Solo
Poseidon
Poseidon
aminoil
Poseidon
Level 107
God Stats
1W - 4L
1,378 SR
Queue Stats
102W - 95L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
7 / 2 / 1
7,176
718
8,357
11,384
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
 
Ne Zha
10
5 / 0 / 3
6,249
625
5,688
8,030
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Eleb315
Medusa
11
4 / 1 / 2
6,349
635
7,073
6,283
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 4
6,607
661
6,920
5,948
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Skrelokh
Cabrakan
9
3 / 0 / 4
6,082
608
2,943
7,490
6,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,709
571
4,877
8,948
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Mesiahh
Xing Tian
7
0 / 2 / 0
4,782
478
3,072
10,126
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 6 / 1
5,139
514
6,765
10,723
5,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Rotemm
Thoth
10
0 / 3 / 0
5,198
520
3,619
5,608
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
aminoil
Poseidon
9
2 / 4 / 0
5,751
575
4,263
8,062
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
3
3
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
1
3.75
W
Ne Zha
 
Ne Zha
5
0
3
6.5
L
0
5
1
0.1
W
Medusa
Eleb315
Medusa
4
1
2
5
W
1
0
4
3
L
Xing Tian
Mesiahh
Xing Tian
0
2
0
0
L
1
6
1
0.25
L
Thoth
Rotemm
Thoth
0
3
0
0
W
Cabrakan
Skrelokh
Cabrakan
3
0
4
5
L
Poseidon
aminoil
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,981
Damage
22,596
39,135
Taken
43,467
22,789
Mitigated
18,782
16,754
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,357
2,092
0
5,217
11,384
7,579
0
826
10,558
0
43,052
W
Ne Zha
 
Ne Zha
5,688
1,062
0
3,934
8,030
3,170
0
2,327
5,703
0
39,602
L
4,877
2,214
0
1,872
8,948
2,975
0
1,250
7,698
0
42,559
W
Medusa
Eleb315
Medusa
7,073
3,246
0
1,130
6,283
2,669
0
754
5,529
0
48,000
W
6,920
690
1,478
2,518
5,948
2,481
0
3,776
2,172
62,191
0
L
Xing Tian
Mesiahh
Xing Tian
3,072
646
0
1,890
10,126
7,118
0
4,356
5,722
12,377
0
L
6,765
2,306
0
2,387
10,723
5,060
0
786
9,288
0
26,245
L
Thoth
Rotemm
Thoth
3,619
197
0
935
5,608
1,490
0
1,133
4,423
41,414
0
W
Cabrakan
Skrelokh
Cabrakan
2,943
530
0
2,477
7,490
6,890
0
3,237
4,085
13,654
0
L
Poseidon
aminoil
Poseidon
4,263
1,180
0
1,481
8,062
2,139
0
2,185
5,728
29,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
26,579
351
Minions Killed
269
0
Camps Cleared
0
1,086,249
Distance Traveled
1,008,791
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,176
718
74
7
0
198,766
0
W
Ne Zha
6,249
625
54
5
0
238,810
1
L
Skadi
5,709
571
80
8
0
194,005
0
W
Medusa
6,349
635
75
8
0
201,182
3
W
Ra
6,607
661
116
12
0
237,895
1
L
Xing Tian
4,782
478
24
2
0
222,061
4
L
Thor
5,139
514
32
3
0
172,954
0
L
Thoth
5,198
520
82
8
0
205,826
2
W
Cabrakan
6,082
608
32
3
0
209,596
3
L
Poseidon
5,751
575
51
5
0
213,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role