Player Matchup

Tyr
Tyr
DaddyMacPizzle
Tyr
Level 150
God Stats
17W - 4L
1,985 SR
Queue Stats
381W - 140L
1,773 Elo+
Party 2
Hachiman
Hachiman
Jarrunik
Hachiman
Level 159
God Stats
2W - 1L
1,792 SR
Queue Stats
286W - 73L
1,886 Elo+
Party 2
Atlas
Atlas
Josh325
Atlas
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 25L
1,811 Elo+
Party 2
Discordia
Discordia
Velez_iacc_14
Discordia
Level 108
God Stats
5W - 4L
1,342 SR
Queue Stats
162W - 159L
1,443 Elo+
Solo
Ix Chel
Ix Chel
WildDoughnutClaw
Ix Chel
Level 105
God Stats
12W - 0L
1,937 SR
Queue Stats
167W - 38L
1,934 Elo+
Party 2
Team Averages
Level 129
1,711 SR
1,769 Elo+

VS

Team Averages
Level 127
1,527 SR
1,439 Elo+
Da Ji
Da Ji
BsanT92
Da Ji
Level 147
God Stats
0W - 2L
1,320 SR
Queue Stats
48W - 84L
1,393 Elo+
Party 1
Nike
Nike
TheSinfulFather
Nike
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,498 Elo+
Party 3
Maui
Maui
TrveD
Maui
Level 152
God Stats
1W - 1L
1,558 SR
Queue Stats
24W - 32L
1,455 Elo+
Party 3
Sol
Sol
Wieman
Sol
Level 159
God Stats
2W - 3L
1,541 SR
Queue Stats
48W - 55L
1,448 Elo+
Solo
Discordia
Discordia
mALKbPS
Discordia
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 62L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 15
9,335
849
10,899
16,603
17,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Jarrunik
Hachiman
17
10 / 0 / 7
10,300
936
14,724
12,151
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Josh325
Atlas
16
5 / 0 / 9
9,534
867
7,669
13,474
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Velez_iacc_14
Discordia
16
6 / 0 / 12
9,748
886
10,131
7,047
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 0 / 10
8,592
781
5,052
4,089
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BsanT92
Da Ji
13
0 / 10 / 0
7,163
651
1,735
14,819
6,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
6,988
635
4,366
7,712
6,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Maui
TrveD
Maui
14
1 / 1 / 1
7,806
710
930
7,757
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
Wieman
Sol
15
2 / 6 / 1
8,276
752
11,515
17,562
7,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
mALKbPS
Discordia
14
1 / 6 / 1
7,846
713
10,748
10,173
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
26
Kills
4
4
Deaths
26
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BsanT92
Da Ji
0
10
0
0
W
4
4
15
2.88
W
Hachiman
Jarrunik
Hachiman
10
0
7
13.5
W
Atlas
Josh325
Atlas
5
0
9
9.5
L
0
3
2
0.33
L
Maui
TrveD
Maui
1
1
1
1.5
W
Discordia
Velez_iacc_14
Discordia
6
0
12
12
L
Sol
Wieman
Sol
2
6
1
0.42
W
1
0
10
6
L
Discordia
mALKbPS
Discordia
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,475
Damage
29,294
53,364
Taken
58,023
37,357
Mitigated
29,649
17,604
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BsanT92
Da Ji
1,735
407
26
392
14,819
6,751
0
4,956
9,313
0
19,450
W
10,899
1,887
0
2,862
16,603
17,560
308
7,317
8,194
0
20,499
W
Hachiman
Jarrunik
Hachiman
14,724
10,115
0
3,159
12,151
5,259
3,378
5,494
6,657
0
41,231
W
Atlas
Josh325
Atlas
7,669
2,763
0
4,663
13,474
10,066
2,393
7,066
6,408
21,704
0
L
4,366
162
0
691
7,712
6,197
0
3,967
3,149
0
8,941
L
Maui
TrveD
Maui
930
54
0
751
7,757
4,970
0
4,810
2,430
5,580
0
W
Discordia
Velez_iacc_14
Discordia
10,131
884
0
526
7,047
2,861
818
2,390
4,657
39,230
0
L
Sol
Wieman
Sol
11,515
4,557
0
3,899
17,562
7,601
0
4,543
12,219
36,716
0
W
5,052
609
5,232
1,162
4,089
1,611
1,441
990
3,099
24,410
0
L
Discordia
mALKbPS
Discordia
10,748
786
0
172
10,173
4,130
0
3,244
6,596
27,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,509
Gold Earned
38,079
203
Minions Killed
150
0
Camps Cleared
0
1,236,682
Distance Traveled
879,520
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,163
651
28
3
0
167,349
0
W
Tyr
9,335
849
23
2
0
273,509
0
W
Hachiman
10,300
936
64
6
0
233,435
0
W
Atlas
9,534
867
33
3
0
235,967
0
L
Nike
6,988
635
12
1
0
129,926
0
L
Maui
7,806
710
8
1
0
185,311
0
W
Discordia
9,748
886
46
4
0
253,478
0
L
Sol
8,276
752
50
5
0
195,500
1
W
Ix Chel
8,592
781
37
3
0
240,293
0
L
Discordia
7,846
713
52
5
0
201,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role