Player Matchup

Chang'e
Chang'e
AJewishFamily
Chang'e
Level 108
God Stats
359W - 331L
1,516 SR
Queue Stats
407W - 396L
1,448 Elo+
Solo
Freya
Freya
Barcelona_Vic
Freya
Level 129
God Stats
42W - 32L
1,522 SR
Queue Stats
1,891W - 2,052L
1,398 Elo+
Solo
Vulcan
Vulcan
PAPAxLEGBA
Vulcan
Level 148
God Stats
35W - 61L
1,371 SR
Queue Stats
415W - 428L
1,449 Elo+
Solo
Artemis
Artemis
Qwenwarblade
Artemis
Level 85
God Stats
98W - 105L
1,453 SR
Queue Stats
1,249W - 1,366L
1,436 Elo+
Party 1
Terra
Terra
Warblade1291
Terra
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
1,262W - 1,338L
1,489 Elo+
Party 1
Team Averages
Level 116
1,472 SR
1,444 Elo+

VS

Team Averages
Level 49
1,538 SR
1,393 Elo+
Loki
Loki
Assassin1234666
Loki
Level 24
God Stats
4W - 4L
1,513 SR
Queue Stats
82W - 93L
1,349 Elo+
Party 2
Bacchus
Bacchus
DrWort04
Bacchus
Level 41
God Stats
20W - 12L
1,513 SR
Queue Stats
355W - 356L
1,359 Elo+
Solo
Horus
Horus
KiNGiSH_HiLL20
Horus
Level 49
God Stats
4W - 2L
1,597 SR
Queue Stats
119W - 126L
1,461 Elo+
Party 2
Poseidon
Poseidon
XxR0BER7SXx
Poseidon
Level 65
God Stats
14W - 10L
1,533 SR
Queue Stats
38W - 41L
1,388 Elo+
Solo
Aphrodite
Aphrodite
xRoyal88x
Aphrodite
Level 65
God Stats
205W - 133L
1,534 SR
Queue Stats
746W - 817L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 7 / 0
8,763
876
1,944
18,531
5,354
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 3 / 0
9,141
914
7,526
7,934
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
PAPAxLEGBA
Vulcan
14
0 / 0 / 0
9,062
906
14,423
3,260
1,416
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Qwenwarblade
Artemis
14
0 / 9 / 0
8,999
900
9,660
17,358
7,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 0
8,964
896
2,341
19,830
16,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

112

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 12
10,971
1,097
5,780
5,538
2,691
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DrWort04
Bacchus
16
1 / 0 / 16
11,066
1,107
6,953
11,213
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 0 / 16
10,542
1,054
9,065
10,993
10,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
XxR0BER7SXx
Poseidon
17
5 / 0 / 10
10,533
1,053
19,994
7,095
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
xRoyal88x
Aphrodite
16
8 / 0 / 8
10,797
1,080
8,152
5,984
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
83
0
Kills
21
26
Deaths
0
0
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
7
0
0
W
4
0
12
10
L
0
3
0
0
W
Bacchus
DrWort04
Bacchus
1
0
16
9
W
3
0
16
11
L
Vulcan
PAPAxLEGBA
Vulcan
0
0
0
0
L
Artemis
Qwenwarblade
Artemis
0
9
0
0
L
0
7
0
0
W
Poseidon
XxR0BER7SXx
Poseidon
5
0
10
10
W
Aphrodite
xRoyal88x
Aphrodite
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
49,944
66,913
Taken
40,823
33,923
Mitigated
33,027
5,038
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
1,944
214
1,217
1,677
18,531
5,354
0
3,345
6,047
7,743
0
W
5,780
1,327
125
185
5,538
2,691
0
3,160
2,378
0
29,081
L
7,526
2,944
0
348
7,934
3,252
0
5,498
2,303
27,056
0
W
Bacchus
DrWort04
Bacchus
6,953
875
280
3,491
11,213
12,796
0
6,931
4,273
19,715
0
W
9,065
2,867
3,517
4,641
10,993
10,365
0
7,832
3,117
0
13,110
L
Vulcan
PAPAxLEGBA
Vulcan
14,423
7,769
0
4
3,260
1,416
0
2,936
296
37,130
0
L
Artemis
Qwenwarblade
Artemis
9,660
3,437
0
1,017
17,358
7,361
0
11,751
5,329
0
25,357
L
2,341
596
226
549
19,830
16,540
0
11,645
7,592
8,113
0
W
Poseidon
XxR0BER7SXx
Poseidon
19,994
4,377
0
65
7,095
3,488
0
4,687
2,408
60,522
0
W
Aphrodite
xRoyal88x
Aphrodite
8,152
1,407
2,307
3,522
5,984
3,687
0
3,635
2,349
22,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
53,909
165
Minions Killed
228
3
Camps Cleared
8
748,442
Distance Traveled
985,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,763
876
15
2
0
163,985
0
W
Loki
10,971
1,097
52
5
2
184,151
0
L
Freya
9,141
914
50
5
1
134,090
0
W
Bacchus
11,066
1,107
27
3
1
206,537
0
W
Horus
10,542
1,054
10
1
1
201,230
0
L
Vulcan
9,062
906
56
6
0
161,357
2
L
Artemis
8,999
900
37
4
1
146,167
0
L
Terra
8,964
896
7
1
1
142,843
0
W
Poseidon
10,533
1,053
86
9
3
211,531
0
W
Aphrodite
10,797
1,080
53
5
1
182,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role