Player Matchup

Cthulhu
Cthulhu
HERTOG95
Cthulhu
Level 139
God Stats
0W - 2L
1,252 SR
Queue Stats
152W - 157L
1,506 Elo+
Solo
Athena
Athena
MizuRaiden
Athena
Level 18
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Heimdallr
Heimdallr
Raceker
Heimdallr
Level 88
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Ra
Ra
Toft94
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Ne Zha
Ne Zha
zzYamizz
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,448 SR
1,324 Elo+

VS

Team Averages
Level 97
1,403 SR
1,483 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
EIPako
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,502 Elo+
Solo
Ravana
Ravana
Loblin
Ravana
Level 104
God Stats
1W - 2L
1,348 SR
Queue Stats
77W - 73L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
svetlio8909
Sylvanus
Level 108
God Stats
1W - 4L
1,167 SR
Queue Stats
379W - 394L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HERTOG95
Cthulhu
16
3 / 6 / 7
8,725
873
18,255
16,133
19,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
MizuRaiden
Athena
14
1 / 6 / 5
7,800
780
4,391
16,488
15,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Raceker
Heimdallr
14
3 / 8 / 3
8,457
846
9,122
14,871
6,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
14
4 / 6 / 3
7,838
784
10,938
10,640
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
zzYamizz
Ne Zha
13
2 / 9 / 4
7,875
788
7,995
12,377
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
10 / 2 / 22
10,399
1,040
22,977
11,450
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
 
Vamana
16
10 / 2 / 19
9,944
994
8,652
12,581
10,379
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
EIPako
Skadi
15
2 / 4 / 22
8,811
881
12,274
12,178
5,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Loblin
Ravana
17
8 / 3 / 22
9,802
980
16,090
12,252
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
svetlio8909
Sylvanus
16
5 / 2 / 22
9,867
987
5,898
15,009
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
142
13
Kills
35
35
Deaths
13
22
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
2
22
10.5
W
Vamana
 
Vamana
10
2
19
9.75
W
Skadi
EIPako
Skadi
2
4
22
3.25
L
Cthulhu
HERTOG95
Cthulhu
3
6
7
1.08
W
Ravana
Loblin
Ravana
8
3
22
6.33
L
Athena
MizuRaiden
Athena
1
6
5
0.58
L
Heimdallr
Raceker
Heimdallr
3
8
3
0.56
L
Ra
4
6
3
0.92
W
Sylvanus
svetlio8909
Sylvanus
5
2
22
8
L
Ne Zha
zzYamizz
Ne Zha
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,701
Damage
65,891
70,509
Taken
63,470
51,765
Mitigated
43,673
10,379
Healing
36,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,977
2,197
1,853
3,489
11,450
6,044
266
4,915
6,095
41,924
0
W
Vamana
 
Vamana
8,652
4,145
3,504
3,757
12,581
10,379
96
5,579
6,476
0
11,760
W
Skadi
EIPako
Skadi
12,274
6,183
949
3,455
12,178
5,033
2,212
5,575
6,226
0
20,241
L
Cthulhu
HERTOG95
Cthulhu
18,255
296
458
1,991
16,133
19,093
0
7,247
8,465
21,210
2,901
W
Ravana
Loblin
Ravana
16,090
3,863
521
4,743
12,252
8,916
1,113
3,752
8,223
0
23,303
L
Athena
MizuRaiden
Athena
4,391
945
1,281
1,129
16,488
15,795
0
6,287
9,957
9,381
0
L
Heimdallr
Raceker
Heimdallr
9,122
4,811
288
1,132
14,871
6,421
0
5,733
8,744
0
19,682
L
Ra
10,938
581
2,554
1,454
10,640
5,095
0
3,503
6,779
20,349
0
W
Sylvanus
svetlio8909
Sylvanus
5,898
1,762
7,377
6,811
15,009
13,301
324
8,887
5,488
13,939
0
L
Ne Zha
zzYamizz
Ne Zha
7,995
1,386
0
92
12,377
5,361
0
6,116
6,102
0
11,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
48,823
112
Minions Killed
107
0
Camps Cleared
0
837,767
Distance Traveled
1,000,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,399
1,040
35
4
0
202,556
0
W
Vamana
9,944
994
4
0
0
255,492
0
W
Skadi
8,811
881
29
3
0
157,602
0
L
Cthulhu
8,725
873
23
2
0
189,028
0
W
Ravana
9,802
980
22
2
0
206,028
0
L
Athena
7,800
780
17
2
0
175,753
0
L
Heimdallr
8,457
846
38
4
0
157,821
0
L
Ra
7,838
784
23
2
0
171,700
0
W
Sylvanus
9,867
987
17
2
0
178,457
0
L
Ne Zha
7,875
788
11
1
0
143,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role