Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Optimus2050
Arachne
Level 144
God Stats
11W - 9L
1,543 SR
Queue Stats
404W - 413L
1,537 Elo+
Solo
Loki
Loki
RIISEDLIES
Loki
Level 48
God Stats
11W - 11L
1,526 SR
Queue Stats
26W - 29L
1,437 Elo+
Solo
Agni
Agni
SNT1794
Agni
Level 143
God Stats
6W - 4L
1,545 SR
Queue Stats
41W - 35L
1,543 Elo+
Party 1
Hachiman
Hachiman
halyk1992
Hachiman
Level 69
God Stats
11W - 9L
1,484 SR
Queue Stats
484W - 503L
1,445 Elo+
Solo
Team Averages
Level 102
1,520 SR
1,492 Elo+

VS

Team Averages
Level 114
1,564 SR
1,510 Elo+
Ganesha
Ganesha
Alyza420
Ganesha
Level 81
God Stats
7W - 4L
1,887 SR
Queue Stats
125W - 126L
1,483 Elo+
Solo
Loki
Loki
BigSlas
Loki
Level 94
God Stats
2W - 6L
1,311 SR
Queue Stats
153W - 168L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Maylawl
Nu Wa
Level 147
God Stats
40W - 38L
1,451 SR
Queue Stats
699W - 645L
1,572 Elo+
Solo
He Bo
He Bo
The Majin T
He Bo
Level 158
God Stats
17W - 7L
1,669 SR
Queue Stats
73W - 63L
1,527 Elo+
Solo
The Morrigan
The Morrigan
biralachana
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 0 / 4
7,718
965
1,860
3,418
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Optimus2050
Arachne
14
2 / 0 / 4
8,440
1,055
6,012
6,203
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 3
8,063
1,008
2,663
3,477
1,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
SNT1794
Agni
13
0 / 1 / 5
7,889
986
6,750
2,872
980
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
halyk1992
Hachiman
14
3 / 0 / 3
8,763
1,095
3,812
1,310
478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

323

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alyza420
Ganesha
13
0 / 2 / 0
8,840
1,105
1,536
8,972
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
BigSlas
Loki
13
0 / 1 / 0
7,811
976
2,395
6,003
2,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Maylawl
Nu Wa
12
0 / 0 / 0
7,274
909
2,835
302
97
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 0
8,140
1,018
6,685
5,056
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
biralachana
The Morrigan
12
0 / 2 / 0
7,484
936
1,845
2,479
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
6
Kills
1
1
Deaths
6
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
4
2
L
Ganesha
Alyza420
Ganesha
0
2
0
0
L
Loki
BigSlas
Loki
0
1
0
0
L
Nu Wa
Maylawl
Nu Wa
0
0
0
0
W
Arachne
Optimus2050
Arachne
2
0
4
4
W
1
0
3
2.5
W
Agni
SNT1794
Agni
0
1
5
2.5
L
1
1
0
1
L
The Morrigan
biralachana
The Morrigan
0
2
0
0
W
Hachiman
halyk1992
Hachiman
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
15,296
17,280
Taken
22,812
7,907
Mitigated
18,497
5,965
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,860
373
1,797
2,086
3,418
1,726
0
2,456
884
17,092
0
L
Ganesha
Alyza420
Ganesha
1,536
198
0
964
8,972
12,238
0
3,905
5,067
7,971
0
L
Loki
BigSlas
Loki
2,395
140
0
328
6,003
2,781
0
2,054
3,949
0
28,898
L
Nu Wa
Maylawl
Nu Wa
2,835
141
0
0
302
97
0
21
281
11,156
0
W
Arachne
Optimus2050
Arachne
6,012
5,142
0
829
6,203
3,457
0
4,140
1,766
0
10,519
W
2,663
562
0
738
3,477
1,266
0
2,507
931
0
18,475
W
Agni
SNT1794
Agni
6,750
502
0
0
2,872
980
0
2,324
487
25,212
0
L
6,685
45
0
500
5,056
2,302
0
2,303
2,753
31,109
0
L
The Morrigan
biralachana
The Morrigan
1,845
105
0
512
2,479
1,079
0
372
2,094
12,333
878
W
Hachiman
halyk1992
Hachiman
3,812
2,194
0
515
1,310
478
0
663
641
0
19,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
39,549
168
Minions Killed
197
4
Camps Cleared
6
769,005
Distance Traveled
667,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,718
965
50
6
0
127,565
0
L
Ganesha
8,840
1,105
0
0
0
154,766
0
L
Loki
7,811
976
49
6
3
175,853
0
L
Nu Wa
7,274
909
13
2
0
82,857
0
W
Arachne
8,440
1,055
8
1
2
173,643
0
W
Loki
8,063
1,008
27
3
1
171,051
0
W
Agni
7,889
986
52
7
1
152,889
0
L
He Bo
8,140
1,018
98
12
2
168,942
0
L
The Morrigan
7,484
936
37
5
1
84,875
0
W
Hachiman
8,763
1,095
31
4
0
143,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role