Player Matchup

Yemoja
Yemoja
DoD_Gladiator
Yemoja
Level 113
God Stats
1W - 3L
1,450 SR
Queue Stats
437W - 409L
1,462 Elo+
Solo
Merlin
Merlin
lTuMb4x
Merlin
Level 111
God Stats
5W - 5L
1,221 SR
Queue Stats
289W - 258L
1,518 Elo+
Party 1
Apollo
Apollo
mastakillah76
Apollo
Level 159
God Stats
7W - 6L
1,481 SR
Queue Stats
83W - 101L
1,524 Elo+
Solo
Thor
Thor
pablojm12
Thor
Level 122
God Stats
2W - 6L
1,703 SR
Queue Stats
277W - 270L
1,512 Elo+
Party 1
King Arthur
King Arthur
qOkita
King Arthur
Level 121
God Stats
5W - 13L
1,234 SR
Queue Stats
609W - 569L
1,526 Elo+
Party 1
Team Averages
Level 125
1,418 SR
1,509 Elo+

VS

Team Averages
Level 107
1,544 SR
1,517 Elo+
Kali
Kali
Mimikyu125
Kali
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 328L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
NoReloads
Baron Samedi
Level 103
God Stats
14W - 10L
1,605 SR
Queue Stats
141W - 111L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
Tree in a river
Ao Kuang
Level 142
God Stats
30W - 21L
1,578 SR
Queue Stats
192W - 191L
1,428 Elo+
Party 2
Persephone
Persephone
Wir_sind_CARNAGE
Persephone
Level 119
God Stats
4W - 4L
1,588 SR
Queue Stats
232W - 252L
1,501 Elo+
Party 3
Anhur
Anhur
gingybean93
Anhur
Level 108
God Stats
2W - 0L
1,451 SR
Queue Stats
158W - 130L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,832
479
931
4,415
1,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
lTuMb4x
Merlin
9
0 / 1 / 0
4,792
599
1,481
4,489
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
3,863
483
1,484
5,007
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
9
0 / 2 / 0
4,707
588
2,069
6,627
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
qOkita
King Arthur
9
0 / 2 / 0
4,901
613
3,238
6,562
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,888
611
246
6,485
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
NoReloads
Baron Samedi
8
2 / 0 / 1
5,399
675
5,551
4,994
3,794
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
10
3 / 0 / 0
5,662
708
4,621
6,589
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
Wir_sind_CARNAGE
Persephone
10
2 / 0 / 0
5,813
727
1,960
3,032
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 2
4,973
622
3,047
3,979
1,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
1
0.5
W
Baron Samedi
NoReloads
Baron Samedi
2
0
1
2.5
W
Ao Kuang
3
0
0
3
W
Persephone
Wir_sind_CARNAGE
Persephone
2
0
0
2
W
0
0
2
1
L
Merlin
lTuMb4x
Merlin
0
1
0
0
L
0
2
0
0
L
Thor
0
2
0
0
L
King Arthur
qOkita
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,203
Damage
15,425
27,100
Taken
25,079
10,563
Mitigated
11,295
6,465
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
931
420
1,252
1,225
4,415
1,495
0
1,556
2,859
7,050
0
W
246
53
0
1,748
6,485
2,244
0
17
6,468
0
42,621
W
Baron Samedi
NoReloads
Baron Samedi
5,551
1,170
158
2,762
4,994
3,794
0
1,203
3,791
17,136
0
W
Ao Kuang
4,621
1,230
0
4,153
6,589
2,978
324
98
6,451
34,833
5,215
W
Persephone
Wir_sind_CARNAGE
Persephone
1,960
0
0
1,304
3,032
980
0
914
2,118
38,079
0
W
3,047
2,247
0
2,146
3,979
1,299
0
278
3,701
0
36,433
L
Merlin
lTuMb4x
Merlin
1,481
40
0
830
4,489
1,484
0
1,892
2,597
37,898
0
L
1,484
850
0
1,246
5,007
1,573
0
2,786
2,221
0
18,755
L
Thor
2,069
313
0
912
6,627
2,415
0
2,554
4,073
0
34,663
L
King Arthur
qOkita
King Arthur
3,238
468
0
1,000
6,562
3,596
0
3,231
3,259
0
34,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,095
Gold Earned
26,735
225
Minions Killed
296
0
Camps Cleared
0
759,850
Distance Traveled
837,943
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,832
479
5
1
0
96,777
1
W
Kali
4,888
611
63
8
0
202,438
0
W
Baron Samedi
5,399
675
11
1
0
151,304
3
W
Ao Kuang
5,662
708
65
8
0
177,849
0
W
Persephone
5,813
727
82
10
0
154,597
4
W
Anhur
4,973
622
75
9
0
151,755
1
L
Merlin
4,792
599
66
8
0
161,372
4
L
Apollo
3,863
483
34
4
0
143,487
0
L
Thor
4,707
588
58
7
0
173,229
1
L
King Arthur
4,901
613
62
8
0
184,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role