Player Matchup

Agni
Agni
Bronze III
 
Agni
Bronze III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
FortniteIsGarbaj
Fenrir
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,448 MMR
Solo
Athena
Athena
Bronze III
RApTEr437
Athena
Bronze III
Level 104
God Stats
3W - 3L
1,461 SR
Queue Stats
37W - 27L
1,476 MMR
Solo
Medusa
Medusa
Gold III
Rydawg89
Medusa
Gold III
Level 167
God Stats
4W - 1L
1,873 SR
Queue Stats
167W - 166L
1,553 MMR
Solo
Ravana
Ravana
Gold IV
orerdew
Ravana
Gold IV
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,548 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,567 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,494 SR
1,505 MMR
Neith
Neith
Gold IV
DarkGlacierFox
Neith
Gold IV
Level 159
God Stats
30W - 36L
1,561 SR
Queue Stats
238W - 226L
1,479 MMR
Solo
Lancelot
Lancelot
Silver I
HyenaPlus
Lancelot
Silver I
Level 99
God Stats
0W - 1L
1,357 SR
Queue Stats
11W - 16L
1,438 MMR
Solo
Ra
Ra
Silver I
LegendTaz
Ra
Silver I
Level 68
God Stats
0W - 1L
1,355 SR
Queue Stats
48W - 53L
1,519 MMR
Solo
Anubis
Anubis
Gold III
Rivens Blurt
Anubis
Gold III
Level 124
God Stats
3W - 4L
1,669 SR
Queue Stats
142W - 148L
1,551 MMR
Solo
Janus
Janus
Gold IV
Vanillashakezz
Janus
Gold IV
Level 159
God Stats
61W - 65L
1,528 SR
Queue Stats
305W - 307L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
10 / 0 / 2
10,400
650
16,549
8,731
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 9
8,446
528
6,850
17,282
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
RApTEr437
Athena
12
3 / 1 / 9
8,513
532
4,099
10,737
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Rydawg89
Medusa
15
3 / 2 / 5
9,139
571
9,040
10,439
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
orerdew
Ravana
16
5 / 0 / 3
9,233
577
9,882
13,341
8,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
RatatoskrAo KuangKaliKuzenbo

VS

Bans
MartichorasPersephoneThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,689
481
5,530
10,472
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
HyenaPlus
Lancelot
13
2 / 6 / 2
7,977
499
5,531
15,058
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 8 / 2
5,881
368
4,520
11,284
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
13
0 / 5 / 0
8,240
515
11,783
14,317
6,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 0
8,893
556
5,317
9,180
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
24
Kills
5
5
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
0
2
11
L
1
3
1
0.5
W
3
2
9
3.75
L
Lancelot
HyenaPlus
Lancelot
2
6
2
0.5
L
0
8
2
0.13
W
Athena
RApTEr437
Athena
3
1
9
7.5
L
Anubis
0
5
0
0
W
Medusa
Rydawg89
Medusa
3
2
5
2.75
L
2
2
0
1
W
Ravana
orerdew
Ravana
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,420
Damage
32,681
60,530
Taken
60,311
32,885
Mitigated
20,625
15,773
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,549
1,834
0
500
8,731
3,733
364
2,463
6,018
107,711
0
L
5,530
1,394
0
2,531
10,472
3,658
517
1,970
8,502
0
60,727
W
6,850
1,394
0
3,598
17,282
6,939
171
5,553
11,566
0
66,089
L
Lancelot
HyenaPlus
Lancelot
5,531
1,684
0
1,759
15,058
5,317
0
5,639
9,419
0
55,331
L
4,520
943
366
1,160
11,284
2,556
297
5,635
5,649
25,365
0
W
Athena
RApTEr437
Athena
4,099
1,654
0
3,524
10,737
9,149
15
2,866
7,769
25,477
0
L
Anubis
11,783
856
0
7,427
14,317
6,695
0
217
14,100
74,289
0
W
Medusa
Rydawg89
Medusa
9,040
3,717
0
5,742
10,439
4,141
327
2,633
7,806
0
84,474
L
5,317
480
0
980
9,180
2,399
0
7,260
1,892
74,318
0
W
Ravana
orerdew
Ravana
9,882
2,525
0
2,409
13,341
8,923
95
8,782
4,517
0
65,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,731
Gold Earned
38,680
535
Minions Killed
483
0
Camps Cleared
0
1,586,914
Distance Traveled
1,493,915
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,400
650
173
11
0
321,246
0
L
Neith
7,689
481
112
7
0
278,510
2
W
Fenrir
8,446
528
89
6
0
345,940
0
L
Lancelot
7,977
499
80
5
0
361,574
2
L
Ra
5,881
368
33
2
0
268,202
0
W
Athena
8,513
532
29
2
0
332,273
6
L
Anubis
8,240
515
123
8
0
244,636
0
W
Medusa
9,139
571
129
8
0
283,673
0
L
Janus
8,893
556
135
8
0
340,993
0
W
Ravana
9,233
577
115
7
0
303,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role