Player Matchup

Ullr
Ullr
AirMIKE D 256
Ullr
Level 205
God Stats
9W - 12L
1,284 SR
Queue Stats
1,185W - 1,240L
1,440 Elo+
Solo
Geb
Geb
JDaaab
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Yemoja
Yemoja
Killa Crohns
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Zeus
Zeus
LordFartMouth
Zeus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 217L
1,412 Elo+
Solo
Thanatos
Thanatos
Whatupsucka4311
Thanatos
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 191L
1,411 Elo+
Solo
Team Averages
Level 81
1,457 SR
1,329 Elo+

VS

Team Averages
Level 100
1,553 SR
1,439 Elo+
Erlang Shen
Erlang Shen
Asklj13
Erlang Shen
Level 121
God Stats
2W - 1L
1,717 SR
Queue Stats
224W - 219L
1,421 Elo+
Party 3
Hera
Hera
Loki1325
Hera
Level 109
God Stats
6W - 5L
1,548 SR
Queue Stats
378W - 378L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
LowlifeBus00286
Xbalanque
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
Nonst1cktree
Jing Wei
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 203L
1,420 Elo+
Party 3
Yemoja
Yemoja
zZHernandeZz
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
6,992
636
4,388
8,027
3,666
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
JDaaab
Geb
14
1 / 4 / 2
7,403
673
10,857
13,349
12,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
13
0 / 3 / 4
7,705
700
3,627
9,642
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 6 / 0
8,367
761
10,762
9,724
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
2 / 3 / 3
7,843
713
8,199
10,356
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asklj13
Erlang Shen
17
4 / 2 / 12
9,089
826
11,801
20,425
11,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hera
16
6 / 2 / 7
9,701
882
14,040
8,216
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
LowlifeBus00286
Xbalanque
14
2 / 1 / 10
8,412
765
5,317
7,599
2,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Nonst1cktree
Jing Wei
16
7 / 3 / 7
9,479
862
9,602
9,131
3,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
15
0 / 0 / 13
8,998
818
4,411
5,993
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
19
19
Deaths
8
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Erlang Shen
Asklj13
Erlang Shen
4
2
12
5
L
Geb
JDaaab
Geb
1
4
2
0.5
L
Yemoja
0
3
4
0.67
W
Hera
6
2
7
4.75
L
4
6
0
0.67
W
Xbalanque
LowlifeBus00286
Xbalanque
2
1
10
7
W
Jing Wei
Nonst1cktree
Jing Wei
7
3
7
3.5
L
Thanatos
2
3
3
1.17
W
Yemoja
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,833
Damage
45,171
51,098
Taken
51,364
32,507
Mitigated
25,223
16,566
Healing
25,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,388
2,460
1,031
1,084
8,027
3,666
0
2,299
5,728
0
9,180
W
Erlang Shen
Asklj13
Erlang Shen
11,801
2,694
1,678
7,370
20,425
11,242
922
9,443
10,847
0
21,514
L
Geb
JDaaab
Geb
10,857
610
1,189
2,005
13,349
12,970
0
3,761
9,588
13,977
0
L
Yemoja
3,627
882
3,077
1,403
9,642
7,128
0
3,815
5,523
10,483
0
W
Hera
14,040
4,159
2,028
2,910
8,216
3,438
1,722
4,106
4,110
30,312
0
L
10,762
1,492
537
234
9,724
4,087
0
3,909
5,591
28,027
0
W
Xbalanque
LowlifeBus00286
Xbalanque
5,317
2,601
929
1,282
7,599
2,709
1,790
3,687
3,796
0
11,449
W
Jing Wei
Nonst1cktree
Jing Wei
9,602
5,943
711
651
9,131
3,859
2,203
3,454
5,653
0
23,226
L
Thanatos
8,199
668
789
5,217
10,356
4,656
0
4,854
5,357
0
18,614
W
Yemoja
4,411
429
6,157
2,151
5,993
3,975
891
4,605
1,388
10,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,310
Gold Earned
45,679
80
Minions Killed
121
0
Camps Cleared
0
886,181
Distance Traveled
1,031,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,992
636
8
1
0
162,360
0
W
Erlang Shen
9,089
826
8
1
0
226,865
0
L
Geb
7,403
673
4
0
0
180,074
0
L
Yemoja
7,705
700
6
1
0
168,776
0
W
Hera
9,701
882
47
4
0
200,355
0
L
Zeus
8,367
761
44
4
0
156,358
0
W
Xbalanque
8,412
765
18
2
0
188,609
0
W
Jing Wei
9,479
862
34
3
0
198,109
0
L
Thanatos
7,843
713
18
2
0
218,613
0
W
Yemoja
8,998
818
14
1
0
217,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role