Player Matchup

Kali
Kali
Dakey338
Kali
Level 97
God Stats
12W - 8L
1,653 SR
Queue Stats
101W - 87L
1,503 Elo+
Solo
Medusa
Medusa
JEDI GzUS
Medusa
Level 128
God Stats
2W - 1L
1,781 SR
Queue Stats
155W - 160L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SheriffSnake
Morgan Le Fay
Level 69
God Stats
2W - 2L
1,685 SR
Queue Stats
190W - 156L
1,583 Elo+
Solo
Ne Zha
Ne Zha
TwinkieFrags
Ne Zha
Level 169
God Stats
27W - 30L
1,642 SR
Queue Stats
578W - 545L
1,532 Elo+
Solo
Bacchus
Bacchus
moraxk
Bacchus
Level 120
God Stats
3W - 4L
1,288 SR
Queue Stats
187W - 163L
1,565 Elo+
Solo
Team Averages
Level 117
1,610 SR
1,525 Elo+

VS

Team Averages
Level 120
1,475 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Boo_Charles_14
Sun Wukong
Level 128
God Stats
1W - 5L
1,333 SR
Queue Stats
369W - 356L
1,518 Elo+
Party 1
Terra
Terra
Novagog56
Terra
Level 129
God Stats
29W - 25L
1,543 SR
Queue Stats
193W - 192L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
W-E-I-_-l-R-D
Heimdallr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,406 Elo+
Solo
Hun Batz
Hun Batz
WhoisPhil_
Hun Batz
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 56L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
0 / 1 / 3
9,196
484
8,142
17,706
15,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
JEDI GzUS
Medusa
14
1 / 7 / 2
8,651
455
6,756
18,660
8,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SheriffSnake
Morgan Le Fay
14
1 / 4 / 3
8,861
466
7,569
9,169
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
5 / 4 / 2
10,450
550
15,266
21,268
10,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
moraxk
Bacchus
12
1 / 4 / 2
8,165
430
5,374
18,215
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 1 / 5
9,472
499
11,878
9,514
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Boo_Charles_14
Sun Wukong
16
4 / 2 / 6
10,485
552
13,106
19,952
19,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Terra
Novagog56
Terra
16
4 / 1 / 10
10,168
535
9,367
15,791
14,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
W-E-I-_-l-R-D
Heimdallr
19
7 / 3 / 6
11,318
596
11,533
14,592
8,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
WhoisPhil_
Hun Batz
16
3 / 2 / 2
10,197
537
4,610
15,535
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
20
20
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
5
4.5
W
Sun Wukong
Boo_Charles_14
Sun Wukong
4
2
6
3.5
L
Kali
0
1
3
1.5
L
Medusa
JEDI GzUS
Medusa
1
7
2
0.29
W
Terra
Novagog56
Terra
4
1
10
9
L
Morgan Le Fay
SheriffSnake
Morgan Le Fay
1
4
3
0.63
L
Ne Zha
5
4
2
1.5
W
Heimdallr
W-E-I-_-l-R-D
Heimdallr
7
3
6
3.33
W
Hun Batz
WhoisPhil_
Hun Batz
3
2
2
2
L
Bacchus
moraxk
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
50,494
85,018
Taken
75,384
56,438
Mitigated
52,797
21,630
Healing
27,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,878
884
5,150
6,603
9,514
4,217
1,618
3,972
5,542
80,753
0
W
Sun Wukong
Boo_Charles_14
Sun Wukong
13,106
1,751
0
3,526
19,952
19,783
310
1,685
18,267
163
70,908
L
Kali
8,142
2,856
0
2,929
17,706
15,275
0
3,918
13,632
0
69,003
L
Medusa
JEDI GzUS
Medusa
6,756
2,999
0
5,368
18,660
8,402
48
3,586
15,074
0
68,222
W
Terra
Novagog56
Terra
9,367
971
348
4,976
15,791
14,836
585
3,317
12,474
29,337
0
L
Morgan Le Fay
SheriffSnake
Morgan Le Fay
7,569
1,131
0
815
9,169
4,029
262
4,554
4,615
52,139
0
L
Ne Zha
15,266
4,231
0
9,075
21,268
10,962
370
2,980
18,192
0
106,449
W
Heimdallr
W-E-I-_-l-R-D
Heimdallr
11,533
5,602
0
5,671
14,592
8,036
2,153
2,215
12,377
0
82,873
W
Hun Batz
WhoisPhil_
Hun Batz
4,610
1,909
0
1,068
15,535
5,925
827
1,918
13,617
0
91,857
L
Bacchus
moraxk
Bacchus
5,374
914
454
2,989
18,215
17,770
0
5,983
12,016
35,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
51,640
488
Minions Killed
523
0
Camps Cleared
0
1,818,242
Distance Traveled
1,863,766
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,472
499
125
7
0
369,336
1
W
Sun Wukong
10,485
552
107
6
0
360,503
4
L
Kali
9,196
484
111
6
0
404,950
0
L
Medusa
8,651
455
88
5
0
330,893
3
W
Terra
10,168
535
41
2
0
357,101
8
L
Morgan Le Fay
8,861
466
88
5
0
313,920
0
L
Ne Zha
10,450
550
148
8
0
393,537
1
W
Heimdallr
11,318
596
128
7
0
349,860
4
W
Hun Batz
10,197
537
122
6
0
426,966
2
L
Bacchus
8,165
430
53
3
0
374,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role