Player Matchup

Agni
Agni
Ameen
Agni
Level 93
God Stats
3W - 7L
1,296 SR
Queue Stats
536W - 518L
1,584 Elo+
Solo
Neith
Neith
Avilio
Neith
Level 158
God Stats
2W - 1L
1,744 SR
Queue Stats
60W - 43L
1,568 Elo+
Party 1
Ra
Ra
MrPiker
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
PepeOtibet
Achilles
Level 141
God Stats
19W - 8L
1,580 SR
Queue Stats
504W - 441L
1,534 Elo+
Solo
Nemesis
Nemesis
ThyiRA
Nemesis
Level 209
God Stats
8W - 3L
1,576 SR
Queue Stats
195W - 209L
1,513 Elo+
Party 1
Team Averages
Level 132
1,539 SR
1,540 Elo+

VS

Team Averages
Level 86
1,581 SR
1,558 Elo+
Rama
Rama
FloSoftv2
Rama
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 33L
1,590 Elo+
Party 2
Ravana
Ravana
ForCousin69
Ravana
Level 28
God Stats
1W - 2L
1,280 SR
Queue Stats
71W - 77L
1,473 Elo+
Party 2
Hercules
Hercules
KBSmash
Hercules
Level 159
God Stats
4W - 11L
1,363 SR
Queue Stats
141W - 102L
1,623 Elo+
Solo
Thor
Thor
OlaKaseMatar
Thor
Level 65
God Stats
2W - 0L
1,947 SR
Queue Stats
28W - 34L
1,513 Elo+
Party 2
Agni
Agni
TheReisi
Agni
Level 159
God Stats
13W - 12L
1,816 SR
Queue Stats
94W - 83L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ameen
Agni
10
1 / 1 / 1
5,515
552
2,895
5,947
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Avilio
Neith
9
4 / 2 / 1
5,641
564
10,235
9,464
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 5
5,470
547
4,108
5,491
1,407
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PepeOtibet
Achilles
11
0 / 0 / 0
6,076
608
4,624
7,309
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ThyiRA
Nemesis
11
2 / 2 / 2
6,154
615
5,984
9,530
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
5 / 3 / 1
6,481
648
6,456
11,048
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
8
2 / 3 / 5
5,930
593
4,501
8,260
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
KBSmash
Hercules
11
0 / 0 / 0
6,554
655
2,722
8,050
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 1
5,748
575
5,130
9,348
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
0 / 1 / 1
5,785
579
4,108
4,322
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
10
10
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
Ameen
Agni
1
1
1
1.5
L
Neith
Avilio
Neith
4
2
1
2.25
W
Rama
5
3
1
1.83
W
Ravana
2
3
5
1.5
W
Hercules
KBSmash
Hercules
0
0
0
0
L
1
5
5
0.7
W
3
1
1
3.5
L
Achilles
PepeOtibet
Achilles
0
0
0
0
W
Agni
0
1
1
0.5
L
Nemesis
ThyiRA
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,846
Damage
22,917
37,741
Taken
41,028
16,125
Mitigated
21,337
6,407
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ameen
Agni
2,895
243
0
1,177
5,947
2,056
25
3,154
2,793
34,541
0
L
Neith
Avilio
Neith
10,235
4,769
0
1,825
9,464
2,663
0
0
9,328
0
33,520
W
Rama
6,456
5,142
0
4,239
11,048
4,252
0
2,019
8,897
0
42,675
W
Ravana
4,501
1,160
0
2,071
8,260
6,216
0
1,890
6,348
0
15,767
W
Hercules
KBSmash
Hercules
2,722
1,252
0
4,055
8,050
6,342
0
0
8,050
0
45,476
L
4,108
842
168
764
5,491
1,407
614
91
5,400
25,891
0
W
5,130
1,957
0
717
9,348
3,174
0
1,162
8,186
0
34,339
L
Achilles
PepeOtibet
Achilles
4,624
1,223
0
1,663
7,309
6,689
0
0
7,309
0
42,936
W
Agni
4,108
371
0
816
4,322
1,353
328
1,853
2,469
42,814
0
L
Nemesis
ThyiRA
Nemesis
5,984
3,186
0
810
9,530
3,310
0
954
8,576
0
54,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
30,498
302
Minions Killed
339
0
Camps Cleared
0
1,026,291
Distance Traveled
1,012,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,515
552
46
5
0
205,829
0
L
Neith
5,641
564
38
4
0
186,365
0
W
Rama
6,481
648
81
8
0
169,577
0
W
Ravana
5,930
593
16
2
0
200,609
0
W
Hercules
6,554
655
106
11
0
201,127
0
L
Ra
5,470
547
41
4
0
197,430
0
W
Thor
5,748
575
50
5
0
238,311
0
L
Achilles
6,076
608
87
9
0
191,742
0
W
Agni
5,785
579
86
9
0
203,280
0
L
Nemesis
6,154
615
90
9
0
244,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role