Player Matchup

Surtr
Surtr
 
Surtr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GODG0AT241120
Ix Chel
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 22L
1,419 Elo+
Solo
Chaac
Chaac
PianoMan235
Chaac
Level 66
God Stats
8W - 7L
1,589 SR
Queue Stats
21W - 21L
1,372 Elo+
Solo
Team Averages
Level 59
1,597 SR
1,430 Elo+

VS

Team Averages
Level 103
1,490 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
きりきつね
Sol
Level 103
God Stats
6W - 5L
1,495 SR
Queue Stats
238W - 277L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
はらませまる
Gilgamesh
Level 100
God Stats
13W - 15L
1,475 SR
Queue Stats
238W - 280L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 4 / 0
6,383
638
2,340
9,474
8,774
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
7
0 / 4 / 0
6,342
634
2,019
7,858
2,946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
6,418
642
3,905
13,302
11,665
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 9
8,494
849
6,875
5,723
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
6 / 0 / 5
8,974
897
10,501
4,739
1,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 0 / 5
8,472
847
6,836
9,454
8,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
13
13
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
W
Neith
 
Neith
2
0
9
6.5
L
Ix Chel
0
4
0
0
L
0
5
0
0
W
6
0
5
8.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,264
Damage
24,212
30,634
Taken
19,916
23,385
Mitigated
12,760
5,279
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,340
561
0
627
9,474
8,774
0
2,412
7,062
244
10,323
W
Neith
 
Neith
6,875
2,776
0
2,760
5,723
2,390
707
495
5,228
0
43,864
L
Ix Chel
2,019
36
278
334
7,858
2,946
0
4,304
3,554
11,538
0
L
3,905
706
220
3,820
13,302
11,665
0
4,775
8,485
0
22,277
W
10,501
3,604
0
3,114
4,739
1,663
1,489
583
4,156
36,239
0
W
6,836
1,684
34
1,107
9,454
8,707
100
1,349
8,037
987
19,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,143
Gold Earned
25,940
48
Minions Killed
145
0
Camps Cleared
0
427,125
Distance Traveled
599,546
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,383
638
10
1
0
131,390
0
W
Neith
8,494
849
77
8
0
207,872
0
L
Ix Chel
6,342
634
14
1
0
135,436
0
L
Chaac
6,418
642
24
2
0
160,299
0
W
Sol
8,974
897
46
5
0
190,407
0
W
Gilgamesh
8,472
847
22
2
0
201,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role