Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BundaSniffer
Bacchus
Level 34
God Stats
8W - 10L
1,398 SR
Queue Stats
282W - 234L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
Mosselsap
Erlang Shen
Level 107
God Stats
3W - 10L
1,323 SR
Queue Stats
249W - 283L
1,482 Elo+
Party 1
Cupid
Cupid
SckeypoKing
Cupid
Level 106
God Stats
9W - 10L
1,500 SR
Queue Stats
190W - 178L
1,454 Elo+
Solo
Eset
Eset
WaiveAllRights
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 56L
1,465 Elo+
Party 1
Team Averages
Level 80
1,444 SR
1,473 Elo+

VS

Team Averages
Level 108
1,505 SR
1,543 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ashernu
Aphrodite
Level 67
God Stats
200W - 126L
1,782 SR
Queue Stats
361W - 339L
1,511 Elo+
Solo
Geb
Geb
BloodTheSlayer
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 74L
1,594 Elo+
Solo
Medusa
Medusa
CannotBeUsed777
Medusa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 122L
1,593 Elo+
Solo
Loki
Loki
szétverlek
Loki
Level 123
God Stats
6W - 5L
1,241 SR
Queue Stats
311W - 310L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
4
0 / 2 / 0
4,991
333
1,194
2,258
502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
BundaSniffer
Bacchus
10
0 / 0 / 1
6,883
459
5,344
12,209
11,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Mosselsap
Erlang Shen
15
1 / 0 / 2
8,393
560
8,664
13,070
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 1
8,545
570
11,025
13,037
5,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
6,994
466
6,249
6,586
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 1 / 0
7,655
510
4,784
12,425
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Ashernu
Aphrodite
12
2 / 2 / 0
7,170
478
7,967
9,937
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 2
6,724
448
5,122
10,575
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,239
416
9,221
14,071
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 0 / 0
8,690
579
2,707
7,057
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
5
5
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Ne Zha
 
Ne Zha
1
1
0
1
W
Aphrodite
Ashernu
Aphrodite
2
2
0
1
W
0
0
2
1
L
Bacchus
BundaSniffer
Bacchus
0
0
1
0.5
W
0
5
1
0.1
L
Erlang Shen
Mosselsap
Erlang Shen
1
0
2
2
L
5
1
1
5.5
L
2
2
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
29,801
47,160
Taken
54,065
26,554
Mitigated
30,247
16,069
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,194
188
0
0
2,258
502
0
0
2,258
0
10,689
W
Ne Zha
 
Ne Zha
4,784
1,123
0
6,793
12,425
6,123
0
1,211
11,214
0
78,538
W
Aphrodite
Ashernu
Aphrodite
7,967
501
2,340
6,383
9,937
4,424
333
5,137
4,800
53,187
0
W
5,122
1,213
0
2,499
10,575
8,401
0
3,118
7,457
21,144
0
L
Bacchus
BundaSniffer
Bacchus
5,344
610
1,858
2,791
12,209
11,170
0
4,781
7,039
20,441
0
W
9,221
6,132
0
3,457
14,071
5,892
0
1,534
12,537
0
48,473
L
Erlang Shen
Mosselsap
Erlang Shen
8,664
4,147
0
2,954
13,070
7,083
0
3,982
9,088
0
93,901
L
11,025
7,063
140
7,086
13,037
5,397
50
1,186
11,819
0
73,337
L
6,249
618
376
864
6,586
2,402
0
2,727
3,789
55,025
0
W
2,707
274
0
2,077
7,057
5,407
107
730
6,327
97
68,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
36,478
395
Minions Killed
407
0
Camps Cleared
0
1,292,972
Distance Traveled
1,501,330
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,991
333
22
1
0
61,494
0
W
Ne Zha
7,655
510
119
8
0
344,758
0
W
Aphrodite
7,170
478
95
6
0
289,640
4
W
Geb
6,724
448
20
1
0
301,357
0
L
Bacchus
6,883
459
21
1
0
308,847
4
W
Medusa
6,239
416
60
4
0
248,818
0
L
Erlang Shen
8,393
560
139
9
0
367,218
3
L
Cupid
8,545
570
120
8
0
266,611
5
L
Eset
6,994
466
93
6
0
288,802
2
W
Loki
8,690
579
113
8
0
316,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role