Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KIRITOlVl99
Cu Chulainn
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,190 Elo+
Solo
Nu Wa
Nu Wa
Palua
Nu Wa
Level 118
God Stats
1W - 1L
1,694 SR
Queue Stats
46W - 37L
1,580 Elo+
Solo
Aphrodite
Aphrodite
Salmiakci
Aphrodite
Level 67
God Stats
125W - 110L
1,545 SR
Queue Stats
128W - 115L
1,483 Elo+
Solo
Team Averages
Level 103
1,548 SR
1,451 Elo+

VS

Team Averages
Level 117
1,469 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BloodyHighFive
Zhong Kui
Level 125
God Stats
52W - 42L
1,633 SR
Queue Stats
1,042W - 1,003L
1,490 Elo+
Solo
Nike
Nike
HouseofSmith135
Nike
Level 97
God Stats
12W - 15L
1,442 SR
Queue Stats
217W - 186L
1,549 Elo+
Solo
Khepri
Khepri
Zuffelii
Khepri
Level 127
God Stats
3W - 1L
1,568 SR
Queue Stats
122W - 136L
1,432 Elo+
Solo
Pele
Pele
ïmaginaerun
Pele
Level 119
God Stats
15W - 19L
1,203 SR
Queue Stats
379W - 378L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 0
5,878
588
4,136
9,309
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
 
Artemis
9
3 / 3 / 0
5,590
559
5,860
5,856
1,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
KIRITOlVl99
Cu Chulainn
10
0 / 3 / 0
5,243
524
2,949
10,723
7,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
Palua
Nu Wa
9
0 / 3 / 0
5,214
521
4,991
5,883
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Salmiakci
Aphrodite
8
0 / 5 / 2
5,043
504
2,877
9,765
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 5
6,382
638
5,205
10,488
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
BloodyHighFive
Zhong Kui
11
1 / 0 / 2
6,336
634
4,025
5,585
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 0
7,358
736
6,424
7,222
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Zuffelii
Khepri
8
0 / 0 / 8
5,627
563
1,909
5,628
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
7 / 2 / 1
6,541
654
9,211
10,314
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
15
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
L
Artemis
 
Artemis
3
3
0
1
W
Fenrir
 
Fenrir
4
1
5
6.5
W
Zhong Kui
BloodyHighFive
Zhong Kui
1
0
2
2
W
3
0
0
3
L
Cu Chulainn
KIRITOlVl99
Cu Chulainn
0
3
0
0
L
Nu Wa
Palua
Nu Wa
0
3
0
0
L
Aphrodite
Salmiakci
Aphrodite
0
5
2
0.2
W
Khepri
Zuffelii
Khepri
0
0
8
4
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,813
Damage
26,774
41,536
Taken
39,237
18,382
Mitigated
21,711
7,326
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,136
1,626
0
1,267
9,309
3,514
0
1,423
7,886
0
53,986
L
Artemis
 
Artemis
5,860
2,257
0
1,407
5,856
1,651
0
853
5,003
0
27,371
W
Fenrir
 
Fenrir
5,205
1,310
0
6,120
10,488
4,049
0
1,184
9,198
0
38,123
W
Zhong Kui
BloodyHighFive
Zhong Kui
4,025
423
0
3,222
5,585
4,448
214
2,746
2,624
51,146
0
W
6,424
247
0
1,352
7,222
5,819
0
189
7,007
0
68,516
L
Cu Chulainn
KIRITOlVl99
Cu Chulainn
2,949
415
0
780
10,723
7,946
0
0
10,723
0
36,513
L
Nu Wa
Palua
Nu Wa
4,991
1,046
0
620
5,883
1,842
0
2,505
3,378
34,433
0
L
Aphrodite
Salmiakci
Aphrodite
2,877
782
736
2,516
9,765
3,429
0
1,286
8,415
21,438
0
W
Khepri
Zuffelii
Khepri
1,909
317
0
1,338
5,628
3,717
0
1,596
4,004
17,465
0
W
9,211
2,680
0
3,728
10,314
3,678
0
1,760
8,528
0
41,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
32,244
296
Minions Killed
342
0
Camps Cleared
0
1,039,982
Distance Traveled
1,101,880
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,878
588
92
9
0
250,944
0
L
Artemis
5,590
559
38
4
0
197,392
3
W
Fenrir
6,382
638
60
6
0
218,307
0
W
Zhong Kui
6,336
634
95
10
0
202,544
0
W
Nike
7,358
736
110
11
0
229,388
2
L
Cu Chulainn
5,243
524
59
6
0
212,718
1
L
Nu Wa
5,214
521
78
8
0
197,752
2
L
Aphrodite
5,043
504
29
3
0
181,176
4
W
Khepri
5,627
563
23
2
0
228,883
0
W
Pele
6,541
654
54
5
0
222,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role