Player Matchup

Hachiman
Hachiman
FishTheSquid
Hachiman
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 218L
1,496 Elo+
Solo
Pele
Pele
JetForceGemini
Pele
Level 66
God Stats
1W - 0L
1,872 SR
Queue Stats
9W - 7L
1,527 Elo+
Solo
Geb
Geb
KingKong13905
Geb
Level 129
God Stats
20W - 10L
1,710 SR
Queue Stats
439W - 400L
1,465 Elo+
Solo
Chang'e
Chang'e
MrHotShotDave
Chang'e
Level 85
God Stats
9W - 2L
1,990 SR
Queue Stats
529W - 507L
1,488 Elo+
Solo
Chiron
Chiron
PerryLePlatypus
Chiron
Level 137
God Stats
2W - 1L
1,197 SR
Queue Stats
83W - 97L
1,445 Elo+
Solo
Team Averages
Level 104
1,654 SR
1,484 Elo+

VS

Team Averages
Level 125
1,458 SR
1,522 Elo+
Discordia
Discordia
Au2tn
Discordia
Level 121
God Stats
1W - 1L
1,703 SR
Queue Stats
39W - 33L
1,595 Elo+
Solo
Bastet
Bastet
TurtleWaltz
Bastet
Level 146
God Stats
1W - 4L
1,487 SR
Queue Stats
129W - 135L
1,477 Elo+
Solo
Apollo
Apollo
Viva La Chubb
Apollo
Level 104
God Stats
1W - 6L
1,304 SR
Queue Stats
280W - 298L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
iMiiTaTe
Sylvanus
Level 99
God Stats
3W - 5L
1,487 SR
Queue Stats
592W - 585L
1,530 Elo+
Party 1
Nemesis
Nemesis
xXEpicNameXx
Nemesis
Level 155
God Stats
0W - 3L
1,310 SR
Queue Stats
134W - 158L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FishTheSquid
Hachiman
13
1 / 1 / 10
7,399
925
7,840
8,765
3,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 7
8,348
1,044
11,079
13,358
13,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 11
7,574
947
5,503
15,302
14,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
14
2 / 0 / 12
7,765
971
5,819
9,778
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 9
8,108
1,014
9,939
10,485
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Au2tn
Discordia
10
1 / 3 / 1
6,086
761
8,175
4,951
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
2 / 1 / 4
7,420
928
15,227
8,196
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 6 / 1
7,053
882
7,506
9,771
5,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
iMiiTaTe
Sylvanus
13
0 / 2 / 4
6,908
864
4,913
10,581
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
xXEpicNameXx
Nemesis
11
1 / 4 / 4
6,375
797
4,513
9,923
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
16
Kills
8
8
Deaths
16
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Au2tn
Discordia
1
3
1
0.5
W
Hachiman
FishTheSquid
Hachiman
1
1
10
6
W
7
3
7
3.5
W
0
2
11
2.75
W
Chang'e
2
0
12
8
W
6
2
9
5.25
L
Bastet
2
1
4
4
L
4
6
1
0.75
L
Sylvanus
iMiiTaTe
Sylvanus
0
2
4
1
L
Nemesis
xXEpicNameXx
Nemesis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,180
Damage
40,334
57,688
Taken
43,422
40,487
Mitigated
30,581
32,172
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Au2tn
Discordia
8,175
53
208
164
4,951
2,258
0
1,706
3,221
15,860
0
W
Hachiman
FishTheSquid
Hachiman
7,840
3,536
314
1,374
8,765
3,869
1,418
2,198
6,325
0
18,347
W
11,079
649
1,961
3,271
13,358
13,421
26
2,994
9,912
3,630
16,098
W
5,503
505
0
2,099
15,302
14,023
33
1,965
13,092
8,376
0
W
Chang'e
5,819
579
12,636
6,864
9,778
4,364
539
3,112
6,550
13,871
0
W
9,939
2,760
1,966
1,687
10,485
4,810
1,636
2,451
7,763
0
21,577
L
Bastet
15,227
2,381
112
1,501
8,196
3,552
0
2,415
5,713
0
20,991
L
7,506
3,244
209
266
9,771
5,070
0
2,817
6,954
0
17,377
L
Sylvanus
iMiiTaTe
Sylvanus
4,913
1,506
4,816
3,342
10,581
9,616
0
3,406
7,015
8,871
0
L
Nemesis
xXEpicNameXx
Nemesis
4,513
894
358
1,034
9,923
10,085
0
3,199
6,594
0
7,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
33,842
128
Minions Killed
72
0
Camps Cleared
0
813,858
Distance Traveled
755,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,086
761
18
2
0
115,748
0
W
Hachiman
7,399
925
32
4
0
162,732
0
W
Pele
8,348
1,044
24
3
0
158,985
0
W
Geb
7,574
947
6
1
0
153,340
0
W
Chang'e
7,765
971
29
4
0
189,890
0
W
Chiron
8,108
1,014
37
5
0
148,911
0
L
Bastet
7,420
928
17
2
0
204,276
0
L
Apollo
7,053
882
19
2
0
136,585
0
L
Sylvanus
6,908
864
10
1
0
153,494
0
L
Nemesis
6,375
797
8
1
0
145,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role