Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
Kamuy88
Artemis
Silver I
Level 83
God Stats
1W - 1L
1,615 SR
Queue Stats
57W - 59L
1,457 MMR
Solo
Arachne
Arachne
Bronze III
KeepTryst
Arachne
Bronze III
Level 123
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver II
PotentialRope6
Cerberus
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,467 MMR
Party 2
Janus
Janus
Bronze III
ottomanslap34
Janus
Bronze III
Level 157
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,646 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,435 SR
1,465 MMR
Sol
Sol
Gold III
MaikElKing
Sol
Gold III
Level 106
God Stats
4W - 4L
1,255 SR
Queue Stats
218W - 225L
1,495 MMR
Solo
Xing Tian
Xing Tian
Gold V
PistagN
Xing Tian
Gold V
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 141L
1,438 MMR
Solo
Camazotz
Camazotz
Gold V
Power_Maschine08
Camazotz
Gold V
Level 140
God Stats
3W - 5L
1,334 SR
Queue Stats
605W - 622L
1,347 MMR
Solo
Serqet
Serqet
Gold V
Wlan-Warr1or1337
Serqet
Gold V
Level 128
God Stats
4W - 4L
1,382 SR
Queue Stats
64W - 66L
1,471 MMR
Party 1
Anubis
Anubis
Gold IV
xXFaZe_-_JustiXx
Anubis
Gold IV
Level 88
God Stats
7W - 4L
1,703 SR
Queue Stats
27W - 31L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 0
5,170
517
2,597
4,612
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Kamuy88
Artemis
9
0 / 3 / 0
5,154
515
2,043
6,033
2,189
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KeepTryst
Arachne
9
0 / 2 / 0
5,098
510
1,668
8,568
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
6
0 / 3 / 0
4,548
455
2,558
11,113
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,861
486
896
5,875
1,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HadesSusanoMartichorasBakasura

VS

Bans
ThanatosYemojaRavanaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,585
659
4,990
3,086
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
PistagN
Xing Tian
9
2 / 0 / 6
6,332
633
3,850
6,829
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 0
6,522
652
3,902
7,322
3,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 0 / 2
6,445
645
2,495
6,417
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 2
6,710
671
7,509
4,177
2,387
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
13
13
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Artemis
Kamuy88
Artemis
0
3
0
0
L
Arachne
KeepTryst
Arachne
0
2
0
0
W
1
0
0
1
W
Xing Tian
PistagN
Xing Tian
2
0
6
5
L
Cerberus
0
3
0
0
W
1
0
0
1
W
5
0
2
6
L
0
4
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,762
Damage
22,746
36,201
Taken
27,831
12,919
Mitigated
14,324
9,766
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,597
330
0
389
4,612
1,126
0
0
4,583
29,955
0
L
Artemis
Kamuy88
Artemis
2,043
1,137
0
2,157
6,033
2,189
0
3,884
2,149
0
32,929
L
Arachne
KeepTryst
Arachne
1,668
1,031
0
3,200
8,568
2,616
0
2,565
6,003
0
31,280
W
4,990
2,735
0
1,456
3,086
917
2,221
668
2,418
57,930
0
W
Xing Tian
PistagN
Xing Tian
3,850
252
0
2,312
6,829
4,857
138
1,133
5,696
14,911
0
L
Cerberus
2,558
200
0
3,770
11,113
5,622
0
6,632
4,283
15,133
0
W
3,902
698
0
5,434
7,322
3,435
0
2,416
4,906
0
44,685
W
2,495
1,067
0
631
6,417
2,728
0
656
5,761
0
37,952
L
896
36
0
250
5,875
1,366
0
3,345
2,530
31,780
0
W
7,509
168
0
2,347
4,177
2,387
561
1,283
2,894
60,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
32,594
292
Minions Killed
376
0
Camps Cleared
0
1,021,176
Distance Traveled
1,062,970
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,170
517
66
7
0
216,621
1
L
Artemis
5,154
515
60
6
0
176,787
0
L
Arachne
5,098
510
66
7
0
229,394
0
W
Sol
6,585
659
101
10
0
202,649
2
W
Xing Tian
6,332
633
19
2
0
210,941
2
L
Cerberus
4,548
455
34
3
0
195,965
0
W
Camazotz
6,522
652
87
9
0
200,358
3
W
Serqet
6,445
645
76
8
0
237,974
0
L
Janus
4,861
486
66
7
0
202,409
0
W
Anubis
6,710
671
93
9
0
211,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role