Player Matchup

Surtr
Surtr
 
Surtr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkXDemonzz159
Neith
Level 143
God Stats
6W - 7L
1,343 SR
Queue Stats
253W - 248L
1,440 Elo+
Solo
Bellona
Bellona
Ivan_gs0394
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,303 Elo+
Solo
Bakasura
Bakasura
NoadWade
Bakasura
Level 78
God Stats
6W - 3L
1,624 SR
Queue Stats
11W - 11L
1,519 Elo+
Solo
Ymir
Ymir
xM4LR3
Ymir
Level 66
God Stats
0W - 3L
1,257 SR
Queue Stats
3W - 4L
1,516 Elo+
Solo
Team Averages
Level 94
1,445 SR
1,456 Elo+

VS

Team Averages
Level 126
1,424 SR
1,467 Elo+
Sylvanus
Sylvanus
AK-777-xyz
Sylvanus
Level 146
God Stats
19W - 18L
1,490 SR
Queue Stats
127W - 127L
1,455 Elo+
Solo
Discordia
Discordia
Intudive
Discordia
Level 87
God Stats
4W - 4L
1,467 SR
Queue Stats
99W - 98L
1,445 Elo+
Solo
Cernunnos
Cernunnos
MR-0_0-3MAR
Cernunnos
Level 114
God Stats
8W - 8L
1,395 SR
Queue Stats
711W - 685L
1,501 Elo+
Solo
Serqet
Serqet
Paddi_hsv
Serqet
Level 126
God Stats
17W - 12L
1,523 SR
Queue Stats
414W - 397L
1,459 Elo+
Solo
Cerberus
Cerberus
kikou59xdlolmdr
Cerberus
Level 159
God Stats
15W - 17L
1,247 SR
Queue Stats
833W - 817L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
1 / 5 / 3
9,873
470
11,846
25,189
21,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 2 / 0
11,097
528
11,276
12,655
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ivan_gs0394
Bellona
13
0 / 4 / 0
8,335
397
6,519
15,110
10,811
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
NoadWade
Bakasura
18
3 / 0 / 2
11,371
541
12,736
18,541
8,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
xM4LR3
Ymir
14
0 / 3 / 3
8,689
414
9,818
18,969
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AK-777-xyz
Sylvanus
16
2 / 1 / 4
10,390
495
12,904
21,622
27,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Intudive
Discordia
2
0 / 0 / 0
4,258
203
0
0
0
Cernunnos
MR-0_0-3MAR
Cernunnos
17
4 / 2 / 1
10,924
520
10,422
14,552
7,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Paddi_hsv
Serqet
18
2 / 4 / 6
10,510
500
13,767
19,025
11,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
17
6 / 0 / 4
11,478
547
22,951
20,713
29,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
3
0.5
W
Sylvanus
AK-777-xyz
Sylvanus
2
1
4
4
L
3
2
0
1.5
W
Discordia
Intudive
Discordia
0
0
0
0
L
Bellona
Ivan_gs0394
Bellona
0
4
0
0
W
Cernunnos
MR-0_0-3MAR
Cernunnos
4
2
1
2.25
L
Bakasura
NoadWade
Bakasura
3
0
2
4
W
Serqet
Paddi_hsv
Serqet
2
4
6
1.25
W
Cerberus
6
0
4
8
L
Ymir
xM4LR3
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
60,044
90,464
Taken
75,912
62,650
Mitigated
76,477
21,280
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,846
2,582
0
3,292
25,189
21,410
0
12,624
11,372
1,574
68,177
W
Sylvanus
AK-777-xyz
Sylvanus
12,904
2,432
4,673
7,404
21,622
27,638
0
3,899
16,281
53,073
0
L
11,276
4,887
0
4,868
12,655
5,670
765
2,917
9,428
0
102,026
W
Discordia
Intudive
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Ivan_gs0394
Bellona
6,519
1,617
111
3,394
15,110
10,811
983
5,802
8,780
0
42,362
W
Cernunnos
MR-0_0-3MAR
Cernunnos
10,422
5,107
0
2,610
14,552
7,387
1,338
2,063
11,992
0
91,746
L
Bakasura
NoadWade
Bakasura
12,736
8,029
0
6,861
18,541
8,536
2,310
3,428
14,893
0
92,373
W
Serqet
Paddi_hsv
Serqet
13,767
1,906
0
666
19,025
11,514
0
2,398
15,631
0
108,033
W
Cerberus
22,951
1,168
0
6,396
20,713
29,938
0
1,880
17,241
107,030
1,946
L
Ymir
xM4LR3
Ymir
9,818
1,746
0
2,754
18,969
16,223
0
8,237
10,192
36,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,365
Gold Earned
47,560
551
Minions Killed
583
0
Camps Cleared
0
1,969,155
Distance Traveled
1,553,668
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,873
470
108
5
0
355,620
4
W
Sylvanus
10,390
495
70
3
0
346,616
0
L
Neith
11,097
528
158
8
0
385,065
3
W
Discordia
4,258
203
0
0
0
0
0
L
Bellona
8,335
397
64
3
0
357,384
0
W
Cernunnos
10,924
520
161
8
0
375,959
4
L
Bakasura
11,371
541
173
8
0
467,405
0
W
Serqet
10,510
500
143
7
0
461,240
2
W
Cerberus
11,478
547
209
10
0
369,853
0
L
Ymir
8,689
414
48
2
0
403,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role