Player Matchup

Zeus
Zeus
Pandamako-119
Zeus
Level 82
God Stats
3W - 5L
1,264 SR
Queue Stats
175W - 180L
1,411 Elo+
Solo
Jormungandr
Jormungandr
SLlIIIIIN
Jormungandr
Level 148
God Stats
0W - 1L
1,631 SR
Queue Stats
17W - 22L
1,416 Elo+
Solo
Ishtar
Ishtar
TothAron2010
Ishtar
Level 29
God Stats
4W - 6L
1,467 SR
Queue Stats
56W - 71L
1,424 Elo+
Party 1
Artio
Artio
oO_rabbit_Oo
Artio
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
895W - 962L
1,459 Elo+
Solo
Loki
Loki
qTxrbo
Loki
Level 56
God Stats
14W - 8L
1,735 SR
Queue Stats
93W - 107L
1,466 Elo+
Party 1
Team Averages
Level 87
1,519 SR
1,435 Elo+

VS

Team Averages
Level 124
1,578 SR
1,476 Elo+
Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
UtSen
Persephone
Level 127
God Stats
8W - 9L
1,462 SR
Queue Stats
285W - 302L
1,487 Elo+
Solo
Bastet
Bastet
VeliaRuna
Bastet
Level 122
God Stats
6W - 0L
1,937 SR
Queue Stats
158W - 167L
1,355 Elo+
Solo
King Arthur
King Arthur
hQlumia
King Arthur
Level 122
God Stats
7W - 10L
1,418 SR
Queue Stats
43W - 44L
1,513 Elo+
Solo
Medusa
Medusa
mikusdrop
Medusa
Level 106
God Stats
10W - 4L
1,574 SR
Queue Stats
141W - 142L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,779
972
9,899
10,785
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
SLlIIIIIN
Jormungandr
14
0 / 1 / 4
8,433
1,054
9,818
9,203
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
12
0 / 4 / 1
7,266
908
1,830
5,398
2,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 2
8,357
1,045
6,070
10,527
10,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Loki
qTxrbo
Loki
12
2 / 6 / 1
8,088
1,011
6,055
9,787
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

228

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 0 / 9
8,302
1,038
1,286
2,417
2,204
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
UtSen
Persephone
15
8 / 1 / 6
10,996
1,375
14,383
7,291
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
VeliaRuna
Bastet
14
3 / 0 / 9
8,579
1,072
6,931
7,838
3,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
hQlumia
King Arthur
14
5 / 2 / 7
9,143
1,143
9,400
9,849
8,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
mikusdrop
Medusa
14
5 / 1 / 6
8,900
1,113
10,617
10,276
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
4
Kills
21
21
Deaths
4
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
9
4.5
L
0
7
1
0.07
L
Jormungandr
SLlIIIIIN
Jormungandr
0
1
4
2
L
Ishtar
0
4
1
0.13
W
Persephone
UtSen
Persephone
8
1
6
11
W
Bastet
VeliaRuna
Bastet
3
0
9
7.5
W
King Arthur
hQlumia
King Arthur
5
2
7
4.25
W
Medusa
mikusdrop
Medusa
5
1
6
8
L
2
3
2
1
L
Loki
qTxrbo
Loki
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
42,617
45,700
Taken
37,671
29,202
Mitigated
19,988
1,926
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,286
553
0
134
2,417
2,204
0
1,416
894
5,661
0
L
9,899
1,184
0
0
10,785
4,264
0
4,356
6,345
26,565
0
L
Jormungandr
SLlIIIIIN
Jormungandr
9,818
3,141
0
1,096
9,203
7,501
0
2,759
6,252
34,307
0
L
Ishtar
1,830
1,322
0
0
5,398
2,333
0
1,644
3,706
0
4,626
W
Persephone
UtSen
Persephone
14,383
996
0
254
7,291
2,532
0
4,088
2,714
44,463
0
W
Bastet
VeliaRuna
Bastet
6,931
2,604
0
1,094
7,838
3,097
0
5,381
2,087
0
10,587
W
King Arthur
hQlumia
King Arthur
9,400
0
109
768
9,849
8,010
0
5,444
3,622
0
14,450
W
Medusa
mikusdrop
Medusa
10,617
5,419
0
840
10,276
4,145
0
7,095
2,419
0
21,013
L
6,070
583
93
737
10,527
10,925
0
4,288
6,239
10,642
0
L
Loki
qTxrbo
Loki
6,055
1,234
0
0
9,787
4,179
0
2,602
7,185
0
11,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
45,920
138
Minions Killed
134
5
Camps Cleared
4
642,949
Distance Traveled
723,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,302
1,038
6
1
0
136,737
0
L
Zeus
7,779
972
47
6
3
124,904
0
L
Jormungandr
8,433
1,054
66
8
2
153,170
0
L
Ishtar
7,266
908
2
0
0
49,493
0
W
Persephone
10,996
1,375
80
10
1
150,171
0
W
Bastet
8,579
1,072
10
1
2
144,372
0
W
King Arthur
9,143
1,143
8
1
0
141,703
0
W
Medusa
8,900
1,113
30
4
1
150,049
0
L
Artio
8,357
1,045
10
1
0
174,150
0
L
Loki
8,088
1,011
13
2
0
141,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role