Player Matchup

Anubis
Anubis
DeadlySerpent830
Anubis
Level 102
God Stats
3W - 2L
1,427 SR
Queue Stats
51W - 63L
1,465 Elo+
Party 1
King Arthur
King Arthur
LoneWolf7624
King Arthur
Level 142
God Stats
41W - 33L
1,610 SR
Queue Stats
324W - 321L
1,552 Elo+
Solo
Lancelot
Lancelot
Redneck-Bear
Lancelot
Level 157
God Stats
4W - 1L
1,657 SR
Queue Stats
107W - 117L
1,492 Elo+
Solo
Hades
Hades
Redstunna305_
Hades
Level 68
God Stats
7W - 6L
1,517 SR
Queue Stats
9W - 7L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
deadlyKraze923
Ah Muzen Cab
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,539 Elo+
Party 1
Team Averages
Level 107
1,542 SR
1,498 Elo+

VS

Team Averages
Level 95
1,640 SR
1,375 Elo+
Loki
Loki
CVOID 199746
Loki
Level 94
God Stats
6W - 4L
1,884 SR
Queue Stats
248W - 232L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
ImNotJayDubb
Zhong Kui
Level 49
God Stats
1W - 1L
1,839 SR
Queue Stats
80W - 97L
1,398 Elo+
Solo
Skadi
Skadi
Taeon98
Skadi
Level 88
God Stats
1W - 3L
1,278 SR
Queue Stats
35W - 54L
1,355 Elo+
Solo
Shiva
Shiva
Warmech1914
Shiva
Level 129
God Stats
1W - 2L
1,700 SR
Queue Stats
312W - 410L
1,457 Elo+
Solo
Atlas
Atlas
sluuper
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,894
593
5,904
12,541
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
LoneWolf7624
King Arthur
12
1 / 3 / 9
8,314
554
5,249
12,904
10,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Redneck-Bear
Lancelot
15
8 / 2 / 1
9,391
626
11,475
13,233
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 2
8,065
538
9,870
15,613
7,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
deadlyKraze923
Ah Muzen Cab
13
2 / 1 / 2
8,236
549
4,097
8,944
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,084
606
8,077
13,579
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ImNotJayDubb
Zhong Kui
13
1 / 4 / 4
7,816
521
14,209
12,334
10,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Taeon98
Skadi
10
0 / 4 / 0
6,438
429
4,226
8,283
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 5
8,411
561
13,109
16,080
9,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
sluuper
Atlas
6
0 / 2 / 0
4,980
332
665
5,720
2,496
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
15
Kills
12
13
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
1
4
9
W
1
4
2
0.5
L
Zhong Kui
ImNotJayDubb
Zhong Kui
1
4
4
0.75
W
King Arthur
LoneWolf7624
King Arthur
1
3
9
1.83
W
Lancelot
Redneck-Bear
Lancelot
8
2
1
4.25
W
3
3
2
1.33
L
Skadi
Taeon98
Skadi
0
4
0
0
L
4
4
5
1.63
W
Ah Muzen Cab
deadlyKraze923
Ah Muzen Cab
2
1
2
3
L
Atlas
sluuper
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
40,286
63,235
Taken
55,996
33,386
Mitigated
31,063
20,440
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,077
2,007
0
5,765
13,579
5,249
63
2,018
11,561
0
62,247
W
5,904
631
0
5,231
12,541
5,829
342
164
12,377
68,830
0
L
Zhong Kui
ImNotJayDubb
Zhong Kui
14,209
1,400
0
5,131
12,334
10,500
0
6,656
5,678
64,205
0
W
King Arthur
LoneWolf7624
King Arthur
5,249
742
1,712
2,937
12,904
10,329
161
3,246
9,658
394
30,875
W
Lancelot
Redneck-Bear
Lancelot
11,475
2,270
0
2,081
13,233
5,793
231
1,673
11,560
0
65,890
W
9,870
1,204
470
6,786
15,613
7,917
0
9,748
5,865
54,801
0
L
Skadi
Taeon98
Skadi
4,226
1,750
0
644
8,283
2,858
0
51
8,232
0
40,986
L
13,109
1,542
110
2,520
16,080
9,960
0
6,267
9,813
0
62,472
W
Ah Muzen Cab
deadlyKraze923
Ah Muzen Cab
4,097
1,608
0
1,223
8,944
3,518
1,141
221
8,723
0
58,641
L
Atlas
sluuper
Atlas
665
26
0
250
5,720
2,496
0
1,063
4,657
5,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,900
Gold Earned
36,729
430
Minions Killed
367
0
Camps Cleared
0
1,493,536
Distance Traveled
1,294,820
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,084
606
96
6
0
359,414
4
W
Anubis
8,894
593
128
9
0
248,062
1
L
Zhong Kui
7,816
521
94
6
0
275,238
2
W
King Arthur
8,314
554
25
2
0
301,066
4
W
Lancelot
9,391
626
90
6
0
368,441
0
W
Hades
8,065
538
107
7
0
280,904
0
L
Skadi
6,438
429
67
4
0
189,883
1
L
Shiva
8,411
561
96
6
0
293,556
0
W
Ah Muzen Cab
8,236
549
80
5
0
295,063
0
L
Atlas
4,980
332
14
1
0
176,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role