Player Matchup

Anhur
Anhur
Diamond V
Cawke
Anhur
Diamond V
Level 153
God Stats
18W - 11L
1,619 SR
Queue Stats
58W - 53L
2,175 MMR
Party 1
Anubis
Anubis
Platinum III
JTaids
Anubis
Platinum III
Level 165
God Stats
4W - 5L
1,291 SR
Queue Stats
133W - 119L
1,915 MMR
Solo
Cthulhu
Cthulhu
Diamond II
defendedmehow8
Cthulhu
Diamond II
Level 235
God Stats
15W - 8L
1,608 SR
Queue Stats
92W - 75L
2,404 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 184
1,506 SR
2,165 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,664 SR
1,645 MMR
Chang'e
Chang'e
Platinum IV
PortedMonster88
Chang'e
Platinum IV
Level 143
God Stats
5W - 4L
1,799 SR
Queue Stats
49W - 34L
1,749 MMR
Party 2
Mulan
Mulan
Gold I
tobaaarr17
Mulan
Gold I
Level 120
God Stats
0W - 4L
1,324 SR
Queue Stats
47W - 46L
1,619 MMR
Party 2
Ravana
Ravana
Gold II
young shmeet822
Ravana
Gold II
Level 49
God Stats
1W - 1L
1,870 SR
Queue Stats
35W - 32L
1,566 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cawke
Anhur
13
8 / 1 / 5
9,811
892
15,636
7,273
3,192
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JTaids
Anubis
12
3 / 4 / 7
9,057
823
9,649
10,285
4,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 10
8,822
802
7,941
9,612
10,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ne ZhaAphroditeThorAchillesKuzenbo

VS

Bans
HachimanPersephoneBaba YagaAgniThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
8,286
753
5,615
10,289
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
12
3 / 3 / 2
9,150
832
4,615
12,550
9,569
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 3
7,708
701
7,358
15,960
6,381
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
6
6
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cawke
Anhur
8
1
5
10.5
W
Anubis
JTaids
Anubis
3
4
7
1.63
L
2
5
1
0.5
W
2
1
10
7
L
Mulan
3
3
2
1.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,226
Damage
17,588
27,170
Taken
38,799
18,031
Mitigated
18,899
7,066
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cawke
Anhur
15,636
10,608
0
927
7,273
3,192
2,223
1,147
6,126
0
38,681
W
Anubis
JTaids
Anubis
9,649
502
0
3,112
10,285
4,740
831
2,710
7,558
40,421
0
L
5,615
371
1,104
1,773
10,289
2,949
0
5,208
5,081
31,496
0
W
7,941
718
0
3,027
9,612
10,099
0
2,418
7,194
28,127
0
L
Mulan
4,615
400
0
832
12,550
9,569
0
7,508
4,978
0
15,607
L
7,358
1,537
0
2,431
15,960
6,381
0
5,013
10,812
122
20,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
25,144
153
Minions Killed
85
0
Camps Cleared
0
592,019
Distance Traveled
579,377
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,811
892
49
4
0
182,312
1
W
Anubis
9,057
823
63
6
0
188,763
0
L
Chang'e
8,286
753
45
4
0
194,700
0
W
Cthulhu
8,822
802
41
4
0
220,944
0
L
Mulan
9,150
832
20
2
0
185,957
3
L
Ravana
7,708
701
20
2
0
198,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role