Player Matchup

Ne Zha
Ne Zha
Askez
Ne Zha
Level 155
God Stats
28W - 32L
1,549 SR
Queue Stats
479W - 440L
1,650 Elo+
Solo
Zeus
Zeus
LordDemiurge
Zeus
Level 202
God Stats
13W - 7L
1,568 SR
Queue Stats
164W - 182L
1,536 Elo+
Solo
Chronos
Chronos
kamelslemmpadda
Chronos
Level 83
God Stats
9W - 4L
1,745 SR
Queue Stats
15W - 6L
1,607 Elo+
Solo
Maui
Maui
yummymilk
Maui
Level 155
God Stats
12W - 9L
1,448 SR
Queue Stats
240W - 189L
1,593 Elo+
Solo
Chernobog
Chernobog
正常的仁做正常的事
Chernobog
Level 149
God Stats
1W - 0L
1,686 SR
Queue Stats
55W - 35L
1,564 Elo+
Solo
Team Averages
Level 149
1,599 SR
1,590 Elo+

VS

Team Averages
Level 103
1,460 SR
1,525 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FelixX28039
Sun Wukong
Level 130
God Stats
55W - 51L
1,657 SR
Queue Stats
288W - 302L
1,562 Elo+
Solo
Persephone
Persephone
IEatAsbestos
Persephone
Level 148
God Stats
1W - 2L
1,363 SR
Queue Stats
16W - 19L
1,530 Elo+
Party 1
Thoth
Thoth
MassiveGenitals
Thoth
Level 153
God Stats
0W - 2L
1,281 SR
Queue Stats
14W - 18L
1,531 Elo+
Party 1
Bakasura
Bakasura
kosmonauti
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Askez
Ne Zha
16
5 / 3 / 9
8,438
844
12,895
9,233
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 3 / 9
7,599
760
10,967
6,314
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 0 / 4
8,516
852
8,059
7,105
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
14
4 / 1 / 10
8,215
822
3,974
12,173
11,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 4 / 9
7,367
737
5,921
8,945
3,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 3 / 2
7,380
738
8,536
14,706
10,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
FelixX28039
Sun Wukong
12
1 / 1 / 1
6,643
664
3,597
6,190
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
IEatAsbestos
Persephone
14
2 / 5 / 1
7,873
787
4,870
9,431
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 2
7,681
768
10,188
6,247
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
kosmonauti
Bakasura
13
1 / 7 / 3
7,120
712
3,252
12,458
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
18
Kills
10
11
Deaths
18
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
2
1
W
Ne Zha
Askez
Ne Zha
5
3
9
3.17
L
Sun Wukong
FelixX28039
Sun Wukong
1
1
1
1.5
L
Persephone
IEatAsbestos
Persephone
2
5
1
0.5
W
4
3
9
2.83
L
4
2
2
2.5
W
3
0
4
5
L
Bakasura
kosmonauti
Bakasura
1
7
3
0.36
W
Maui
4
1
10
9
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,816
Damage
30,443
43,770
Taken
49,032
24,669
Mitigated
24,857
6,397
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,536
1,490
0
4,933
14,706
10,163
0
8,110
6,486
125
28,172
W
Ne Zha
Askez
Ne Zha
12,895
4,181
0
697
9,233
4,017
44
3,669
5,141
0
41,692
L
Sun Wukong
FelixX28039
Sun Wukong
3,597
1,088
0
1,368
6,190
3,644
0
3,320
2,754
0
13,618
L
Persephone
IEatAsbestos
Persephone
4,870
490
0
702
9,431
2,933
0
3,386
5,937
26,464
0
W
10,967
1,236
0
0
6,314
2,520
277
1,863
4,451
18,957
0
L
10,188
261
0
690
6,247
2,050
0
3,866
2,231
24,793
0
W
8,059
2,930
0
1,278
7,105
2,986
1,453
2,421
4,312
41,628
0
L
Bakasura
kosmonauti
Bakasura
3,252
2,194
0
911
12,458
6,067
188
3,856
8,542
0
7,788
W
Maui
3,974
918
1,577
2,219
12,173
11,443
65
4,636
7,225
6,488
0
W
5,921
3,852
0
626
8,945
3,703
1,551
2,665
6,191
0
17,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
36,697
218
Minions Killed
191
0
Camps Cleared
0
1,033,311
Distance Traveled
1,026,553
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,380
738
39
4
0
211,023
0
W
Ne Zha
8,438
844
68
7
0
226,609
0
L
Sun Wukong
6,643
664
28
3
0
176,240
0
L
Persephone
7,873
787
53
5
0
208,184
0
W
Zeus
7,599
760
22
2
0
196,463
4
L
Thoth
7,681
768
55
6
0
233,643
0
W
Chronos
8,516
852
100
10
0
213,240
0
L
Bakasura
7,120
712
16
2
0
197,463
0
W
Maui
8,215
822
4
0
0
216,860
4
W
Chernobog
7,367
737
24
2
0
180,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role