Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ImmortalDertus
Xing Tian
Level 58
God Stats
1W - 1L
1,724 SR
Queue Stats
13W - 11L
1,431 Elo+
Party 2
Lancelot
Lancelot
Yosomigamu
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,228 Elo+
Party 2
Ra
Ra
fengzhizi2022
Ra
Level 88
God Stats
0W - 1L
1,778 SR
Queue Stats
351W - 221L
1,608 Elo+
Solo
Odin
Odin
norbimaros
Odin
Level 16
God Stats
4W - 4L
1,156 SR
Queue Stats
6W - 7L
1,278 Elo+
Party 2
Team Averages
Level 70
1,532 SR
1,409 Elo+

VS

Team Averages
Level 71
1,482 SR
1,452 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Agirik
Ymir
Level 68
God Stats
3W - 1L
1,715 SR
Queue Stats
66W - 44L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
DeadZillah
Nu Wa
Level 36
God Stats
32W - 28L
1,368 SR
Queue Stats
190W - 261L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Diablo2221
Danzaburou
Level 94
God Stats
77W - 45L
1,588 SR
Queue Stats
303W - 300L
1,442 Elo+
Party 1
Cupid
Cupid
MikyRedEight
Cupid
Level 93
God Stats
3W - 4L
1,241 SR
Queue Stats
752W - 772L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 0 / 1
6,475
1,079
4,561
6,559
2,653
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
ImmortalDertus
Xing Tian
11
0 / 1 / 1
6,096
1,016
1,077
5,734
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Yosomigamu
Lancelot
11
1 / 2 / 1
6,654
1,109
3,177
4,890
2,702
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
7,378
1,230
6,499
3,350
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
6,410
1,068
1,852
5,715
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

341

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 3
7,344
1,224
4,525
1,874
1,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Agirik
Ymir
12
1 / 0 / 3
7,294
1,216
2,756
5,885
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
12
1 / 2 / 4
6,637
1,106
6,763
5,332
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Diablo2221
Danzaburou
12
1 / 0 / 4
6,959
1,160
5,008
2,933
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 5
6,498
1,083
4,475
2,957
976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
5
5
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Kukulkan
 
Kukulkan
2
0
3
3.5
W
Ymir
Agirik
Ymir
1
0
3
2.5
W
Nu Wa
1
2
4
1.5
W
Danzaburou
Diablo2221
Danzaburou
1
0
4
3
L
Xing Tian
ImmortalDertus
Xing Tian
0
1
1
0.5
W
0
1
5
2.5
L
Lancelot
Yosomigamu
Lancelot
1
2
1
0.75
L
2
0
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
23,527
26,248
Taken
18,981
16,717
Mitigated
10,042
2,469
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,561
2,649
0
273
6,559
2,653
0
3,973
2,586
0
18,092
W
Kukulkan
 
Kukulkan
4,525
144
0
0
1,874
1,106
0
1,095
664
27,120
0
W
Ymir
Agirik
Ymir
2,756
379
0
954
5,885
4,821
0
2,403
3,217
11,397
0
W
Nu Wa
6,763
1,506
0
0
5,332
2,004
0
1,950
3,257
13,080
0
W
Danzaburou
Diablo2221
Danzaburou
5,008
2,044
0
226
2,933
1,135
0
823
2,031
0
14,751
L
Xing Tian
ImmortalDertus
Xing Tian
1,077
92
0
565
5,734
5,003
0
3,137
2,597
3,296
0
W
4,475
2,755
372
756
2,957
976
0
1,047
1,845
0
10,665
L
Lancelot
Yosomigamu
Lancelot
3,177
819
0
58
4,890
2,702
0
2,147
2,743
0
9,576
L
6,499
144
892
653
3,350
1,364
0
2,366
984
41,332
0
L
1,852
133
0
28
5,715
4,995
0
2,618
3,097
0
5,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
34,732
146
Minions Killed
126
6
Camps Cleared
5
596,457
Distance Traveled
610,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,475
1,079
24
4
2
123,384
0
W
Kukulkan
7,344
1,224
59
10
2
134,374
0
W
Ymir
7,294
1,216
15
3
0
113,837
0
W
Nu Wa
6,637
1,106
15
3
1
113,914
0
W
Danzaburou
6,959
1,160
20
3
1
121,307
0
L
Xing Tian
6,096
1,016
0
0
0
83,003
0
W
Cupid
6,498
1,083
17
3
1
127,374
0
L
Lancelot
6,654
1,109
18
3
0
122,986
0
L
Ra
7,378
1,230
90
15
2
132,485
0
L
Odin
6,410
1,068
14
2
2
134,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role