Player Matchup

Surtr
Surtr
ColeParker-
Surtr
Level 151
God Stats
118W - 85L
1,585 SR
Queue Stats
495W - 477L
1,553 Elo+
Party 1
Bacchus
Bacchus
FaTGladdy
Bacchus
Level 114
God Stats
11W - 6L
1,644 SR
Queue Stats
209W - 199L
1,535 Elo+
Party 1
Merlin
Merlin
UglyGodLou
Merlin
Level 121
God Stats
17W - 12L
1,592 SR
Queue Stats
246W - 235L
1,570 Elo+
Party 1
Ravana
Ravana
i sold foo
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 137L
1,547 Elo+
Party 2
Hachiman
Hachiman
xHoodieKiLo
Hachiman
Level 122
God Stats
13W - 14L
1,521 SR
Queue Stats
101W - 107L
1,564 Elo+
Party 2
Team Averages
Level 127
1,568 SR
1,554 Elo+

VS

Team Averages
Level 121
1,619 SR
1,591 Elo+
Athena
Athena
DeadManssEnd
Athena
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 8L
1,601 Elo+
Party 3
Hera
Hera
RogueAce07
Hera
Level 84
God Stats
4W - 1L
1,653 SR
Queue Stats
11W - 5L
1,676 Elo+
Party 3
Anubis
Anubis
cobgoblin2
Anubis
Level 126
God Stats
6W - 1L
1,770 SR
Queue Stats
72W - 57L
1,538 Elo+
Party 3
Fenrir
Fenrir
iiGoJambon
Fenrir
Level 180
God Stats
13W - 9L
1,557 SR
Queue Stats
574W - 549L
1,577 Elo+
Solo
Heimdallr
Heimdallr
termsandconditon
Heimdallr
Level 108
God Stats
4W - 4L
1,614 SR
Queue Stats
213W - 184L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,820
568
7,824
13,224
10,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
FaTGladdy
Bacchus
9
0 / 1 / 1
5,693
474
4,836
7,974
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
UglyGodLou
Merlin
12
1 / 1 / 1
7,113
593
4,196
5,122
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
i sold foo
Ravana
11
3 / 5 / 1
6,693
558
4,487
9,498
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
xHoodieKiLo
Hachiman
10
1 / 2 / 0
5,873
489
3,538
5,940
2,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 0 / 6
6,461
538
3,059
6,705
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 1 / 2
7,068
589
2,986
3,595
1,074
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
cobgoblin2
Anubis
13
2 / 3 / 3
7,727
644
9,363
11,727
5,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
iiGoJambon
Fenrir
13
8 / 1 / 1
7,903
659
6,715
10,654
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
12
3 / 1 / 2
7,286
607
6,931
8,040
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Athena
0
0
6
3
L
Bacchus
FaTGladdy
Bacchus
0
1
1
0.5
W
0
1
2
1
L
Merlin
UglyGodLou
Merlin
1
1
1
1.5
W
Anubis
cobgoblin2
Anubis
2
3
3
1.17
L
Ravana
i sold foo
Ravana
3
5
1
0.7
W
Fenrir
iiGoJambon
Fenrir
8
1
1
8.5
W
Heimdallr
3
1
2
4
L
Hachiman
xHoodieKiLo
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
29,054
41,758
Taken
40,721
24,914
Mitigated
19,440
8,960
Healing
17,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,824
3,441
0
4,322
13,224
10,099
0
8,177
5,047
565
46,675
W
Athena
3,059
538
0
1,500
6,705
4,898
228
2,169
4,536
17,079
0
L
Bacchus
FaTGladdy
Bacchus
4,836
593
0
1,674
7,974
7,114
0
1,226
6,748
16,843
0
W
2,986
681
0
359
3,595
1,074
87
2,227
1,368
60,345
0
L
Merlin
UglyGodLou
Merlin
4,196
222
0
500
5,122
1,855
0
2,474
2,648
64,489
0
W
Anubis
cobgoblin2
Anubis
9,363
626
0
7,515
11,727
5,583
186
405
11,322
69,877
0
L
Ravana
i sold foo
Ravana
4,487
1,702
0
966
9,498
3,785
0
2,958
6,540
0
49,916
W
Fenrir
iiGoJambon
Fenrir
6,715
3,051
0
3,570
10,654
4,381
0
1,079
9,575
0
57,736
W
Heimdallr
6,931
4,549
0
4,624
8,040
3,504
0
3,599
4,441
0
50,067
L
Hachiman
xHoodieKiLo
Hachiman
3,538
1,832
0
1,498
5,940
2,061
0
597
5,343
0
36,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
36,445
364
Minions Killed
438
0
Camps Cleared
0
1,238,393
Distance Traveled
1,261,884
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,820
568
86
7
0
241,943
5
W
Athena
6,461
538
16
1
0
286,857
0
L
Bacchus
5,693
474
14
1
0
265,621
0
W
Hera
7,068
589
114
10
0
255,051
6
L
Merlin
7,113
593
111
9
0
232,522
0
W
Anubis
7,727
644
130
11
0
204,766
0
L
Ravana
6,693
558
78
7
0
248,515
0
W
Fenrir
7,903
659
77
6
0
276,655
1
W
Heimdallr
7,286
607
101
8
0
238,555
2
L
Hachiman
5,873
489
75
6
0
249,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role