Player Matchup

Fenrir
Fenrir
DyldoBrando
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,151 Elo+
Party 2
Khepri
Khepri
Xandir1769
Khepri
Level 48
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 7L
1,151 Elo+
Party 2
Tiamat
Tiamat
Zielous
Tiamat
Level 22
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 7L
1,151 Elo+
Party 2
Team Averages
Level 30
1,297 SR
1,151 Elo+

VS

Team Averages
Level 51
1,489 SR
1,455 Elo+
Thoth
Thoth
DirtyPastaMan
Thoth
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,663 Elo+
Solo
Izanami
Izanami
LostMyPatience
Izanami
Level 11
God Stats
7W - 7L
1,551 SR
Queue Stats
53W - 67L
1,364 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxMuffinxXx
Cu Chulainn
Level 38
God Stats
21W - 24L
1,415 SR
Queue Stats
39W - 47L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 5 / 0
7,618
693
4,839
11,750
9,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Xandir1769
Khepri
10
0 / 5 / 1
7,403
673
2,049
12,167
7,950
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Zielous
Tiamat
10
0 / 4 / 1
7,395
672
7,003
8,375
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
9,676
880
11,061
4,690
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
8 / 2 / 5
10,118
920
10,105
8,604
3,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
XxMuffinxXx
Cu Chulainn
12
0 / 0 / 13
8,643
786
6,565
9,546
5,950
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Fenrir
1
5
0
0.2
W
8
2
5
5.25
L
Khepri
Xandir1769
Khepri
0
5
1
0.1
W
Cu Chulainn
XxMuffinxXx
Cu Chulainn
0
0
13
6.5
L
Tiamat
Zielous
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,891
Damage
27,731
32,292
Taken
22,840
22,143
Mitigated
10,939
2,540
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,061
634
0
1,137
4,690
1,692
884
1,900
2,790
51,301
0
L
Fenrir
4,839
661
0
364
11,750
9,117
0
4,257
7,368
0
11,818
W
10,105
6,400
0
500
8,604
3,297
1,623
3,553
4,948
0
47,242
L
Khepri
Xandir1769
Khepri
2,049
99
0
922
12,167
7,950
0
4,173
7,958
13,221
0
W
Cu Chulainn
XxMuffinxXx
Cu Chulainn
6,565
847
0
1,840
9,546
5,950
364
4,085
5,332
0
18,023
L
Tiamat
Zielous
Tiamat
7,003
439
0
1,254
8,375
5,076
0
2,894
5,481
34,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,416
Gold Earned
28,437
68
Minions Killed
159
0
Camps Cleared
0
591,680
Distance Traveled
636,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,676
880
64
6
0
210,850
0
L
Fenrir
7,618
693
14
1
0
208,642
0
W
Izanami
10,118
920
73
7
0
192,168
0
L
Khepri
7,403
673
17
2
0
172,167
0
W
Cu Chulainn
8,643
786
22
2
0
233,716
0
L
Tiamat
7,395
672
37
3
0
210,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role