Player Matchup

Ravana
Ravana
Gold IV
Anutri
Ravana
Gold IV
Level 67
God Stats
11W - 19L
1,469 SR
Queue Stats
174W - 175L
1,349 MMR
Solo
Horus
Horus
Silver II
He3mes
Horus
Silver II
Level 86
God Stats
11W - 11L
1,685 SR
Queue Stats
102W - 113L
1,231 MMR
Solo
Cernunnos
Cernunnos
Silver III
Valordykai2020
Cernunnos
Silver III
Level 126
God Stats
1W - 2L
1,268 SR
Queue Stats
39W - 64L
1,179 MMR
Solo
Geb
Geb
Silver II
XMZ_PUNISHER
Geb
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,080 MMR
Solo
Sylvanus
Sylvanus
Silver I
wartaco924
Sylvanus
Silver I
Level 174
God Stats
1W - 1L
1,547 SR
Queue Stats
29W - 45L
1,198 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,494 SR
1,207 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,537 SR
1,207 MMR
Fafnir
Fafnir
Silver II
Jozie94-707
Fafnir
Silver II
Level 146
God Stats
8W - 7L
1,506 SR
Queue Stats
241W - 265L
1,062 MMR
Solo
Ix Chel
Ix Chel
Gold V
Koiphlsh
Ix Chel
Gold V
Level 158
God Stats
5W - 3L
1,557 SR
Queue Stats
212W - 223L
1,379 MMR
Solo
Chiron
Chiron
Silver I
REC iSkinny
Chiron
Silver I
Level 144
God Stats
16W - 13L
1,665 SR
Queue Stats
150W - 151L
1,271 MMR
Solo
Kali
Kali
Silver I
aAnnoyingTank
Kali
Silver I
Level 152
God Stats
22W - 14L
1,621 SR
Queue Stats
480W - 519L
1,162 MMR
Solo
Lancelot
Lancelot
Bronze V
wShinyCatw
Lancelot
Bronze V
Level 109
God Stats
1W - 1L
1,336 SR
Queue Stats
7W - 13L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anutri
Ravana
8
0 / 2 / 0
4,781
478
1,578
4,368
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
He3mes
Horus
7
0 / 3 / 0
4,560
456
2,339
9,510
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Valordykai2020
Cernunnos
8
0 / 2 / 0
5,012
501
3,816
6,259
2,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 3 / 0
5,023
502
3,641
7,244
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
wartaco924
Sylvanus
9
1 / 0 / 1
5,229
523
3,156
3,697
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThanatosLokiVamana

VS

Bans
AchillesBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 6
5,457
546
2,242
6,455
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Koiphlsh
Ix Chel
10
5 / 1 / 2
6,472
647
6,250
4,999
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
2 / 0 / 3
5,463
546
6,727
5,903
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 5
6,082
608
2,147
8,598
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
wShinyCatw
Lancelot
9
0 / 1 / 2
5,284
528
1,545
4,809
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
9
10
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
Anutri
Ravana
0
2
0
0
L
Horus
He3mes
Horus
0
3
0
0
W
Fafnir
0
0
6
3
W
Ix Chel
Koiphlsh
Ix Chel
5
1
2
6
W
Chiron
2
0
3
3.5
L
Cernunnos
Valordykai2020
Cernunnos
0
2
0
0
L
1
3
0
0.33
W
2
0
5
4.5
W
Lancelot
wShinyCatw
Lancelot
0
1
2
1
L
Sylvanus
wartaco924
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,530
Damage
18,911
31,078
Taken
30,764
15,238
Mitigated
13,785
8,559
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Anutri
Ravana
1,578
383
0
452
4,368
1,723
0
734
3,550
0
34,356
L
Horus
He3mes
Horus
2,339
865
160
2,508
9,510
5,030
0
2,057
7,349
0
10,083
W
Fafnir
2,242
483
46
2,895
6,455
5,455
33
471
5,846
10,432
0
W
Ix Chel
Koiphlsh
Ix Chel
6,250
994
436
956
4,999
1,559
345
3,212
1,787
34,115
0
W
Chiron
6,727
3,198
349
1,977
5,903
1,782
0
491
5,412
0
41,928
L
Cernunnos
Valordykai2020
Cernunnos
3,816
1,177
0
2,937
6,259
2,274
230
997
5,250
0
35,505
L
3,641
584
0
625
7,244
3,215
0
3,653
3,293
30,190
0
W
2,147
982
0
1,851
8,598
3,115
393
410
8,188
0
39,736
W
Lancelot
wShinyCatw
Lancelot
1,545
232
0
1,212
4,809
1,874
640
1,961
2,791
0
27,298
L
Sylvanus
wartaco924
Sylvanus
3,156
1,636
540
1,337
3,697
2,996
0
541
3,144
22,564
7,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
28,758
246
Minions Killed
243
0
Camps Cleared
0
919,682
Distance Traveled
1,037,544
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,781
478
58
6
0
202,646
0
L
Horus
4,560
456
15
2
0
200,368
4
W
Fafnir
5,457
546
16
2
0
218,091
2
W
Ix Chel
6,472
647
59
6
0
190,677
0
W
Chiron
5,463
546
59
6
0
189,476
1
L
Cernunnos
5,012
501
73
7
0
165,782
0
L
Geb
5,023
502
49
5
0
193,763
1
W
Kali
6,082
608
60
6
0
222,289
0
W
Lancelot
5,284
528
49
5
0
217,011
3
L
Sylvanus
5,229
523
51
5
0
157,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role